Description

- Spawn with small survival-kit - Money get's properly reset after death - No more Azazel corpses - Withdrawing from wallet fixed

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Azazel Tweaks
Comments
DaikyOwO
DaikyOwO

great mod <3 also,can u make a version without the itens spawn thing?i like when the game just throw me in a unfair (yeah,i probaly will just die but makes sense if u think in really picking up a random stalker,some will be smart,others not so much)

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_Zazquatch_ Author
_Zazquatch_

Added. Gonna take a while before the server auths the file though.

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TheBadger40
TheBadger40

Thanks man. I was waiting a while for a mod like this. I was considering learning how to make one myself just to make Azazel usable, but now I dont have to :P

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etyczny
etyczny

leave the body with items and everythink what u have, respown only fraction that u start the game no like stock, when i die as Loner i respown *** monolight or army. add quest imo to story there is body somewhere in there iv send him for smth, add pda with that quest where you pretend to go and u die for new character thats will continue main story only one respown even if u have to go naked :D for hardcore survival with knife.

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AVEismaschine
AVEismaschine

That isn't really what Azazel mode is for. It's not a New Game+ type deal, it's supposed to be essentially a new start. Sometimes your starts are better than others. If you want to save your old gear you would be better off just playing with Azazel mode off and just loading if you die.

Azazel mode best I can figure is meant for weird autistic people like we, who love the struggle to gear up and get the stuff they want but have no idea what to do with it and get super bored once they get it. That as well as being fully punished for dying. Like that character is GONE, just like Ironman mode, but instead of having to go through the menu and hit random 5 times you just instantly load into a new one and start all over again.

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ST0NER
ST0NER

Time to try the azazel mode... Thankyou.

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AVEismaschine
AVEismaschine

Holy ****, you managed to fix that? Honestly my biggest problem with Azazel was the fact that old corpses stayed! Kinda immersion breaking to find a T posed corpse floating around with 100% condition gear on it. Id rather it just despawn and not be a go here to get your loot back deal.

Also the survival kit is a good idea for the bleeding glitch and all! Say, is there any way you can fix the gear you get randomly as well? I never liked how you spawn typically without any ammo for any of your weapons, and usually with weird clothes as well. I spawned as a Military guy at the Cordon checkpoint once wearing a leather jacket but armed with an AN-94. Implying it was a Spetsnaz guy I was using, I have no idea why it changed the armor given that I took over a Monolith guy and he had a full SKAT suit. Also rarely are you given a helmet as well, thought that's likely for balance.

One more small thing to consider, is there any way to set it where when you spawn as a new character you are already wearing the uniform and backpack your given? I occasionally spawn in a rather dangerous situation yet can't move due to my armor and backpack being unequipped. You can simply disable item usage animations to fix that but it's not preferable as then you don't get animations for repair items either.

All in all just food for thought! This right here is a MASSIVE improvment alone. Fantastic work! Hope the rest of the community likes it as much as I do!

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_Zazquatch_ Author
_Zazquatch_

Thanks mate. Sorry but I am really not an experienced scripter, just disabled and added a few lines lol. There is already a line in the script trying to spawn ammo for the guns but it seems it just applies the same formula as when the game tries to spawn items for corpses, e.g. sometimes a corpse you loot has ammo, sometimes none at all.

That leather jacket is actually a default anomaly backup-line in case the switched character (again same formula as with corpses) doesn't "drop" an outfit. I would suggest enabling Full outfit progression so it doesn't happen as often.

Outfit-equipping and ammo-spawning is probably doable but sadly beyond the scope of my modding-skills. Thats why I added the backup PM with 32 rounds

Anyway if some scripter wants to further develop this mod I would be happy to hand it over to him. But it seems like most of the community isn't really interested enough in Azazel :/

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AVEismaschine
AVEismaschine

Ahh, same sadly! I know just enough to cause trouble, to put it as my dad would :P

Ahh, well not much that can be done there I suppose. Ah well, worth a shot eh?

Oh yeah I recall that now, pretty sure I did have it but, must have just been the game having a little fit, you know how it is.

Ahh, good idea! You typically get a pretty good gun but yeah 32 rounds of emergency headshots can save your *** :P God I almost forgot the PM was in the game for a bit. I use literally nothing but the PMM for a sidearm, yesh.

The community is... extremely fickle. Something like this is something everyone wanted but couldn't have suggested unless it literally just happened to them. I've had countless issues like that where they poof just as soon as it isn't an immediate problem anymore. Furthermore the community is extremely... well they're gamers. And you know how that goes. Everyone from the most decent folks you'll ever know to some real cross eyed, angry little goblins. The latter are just so loud that's all you really notice most of the time. Egh.

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Guest
Guest

how do you withdraw from your wallet?

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Guest
Guest

nevermind i found it, you can delete this post if you want

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crowsrmad
crowsrmad

Wow nice job! Thanks for working on it to make it much better.

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Guest
Guest

great mod man! thx!
Would u consider adding an option to respawn as the same faction?

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_Zazquatch_ Author
_Zazquatch_

Update to 1.5.2 and youll be able to configure azazel from the warfare menu

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