A new map by HazardX.
Asteroids (20km x 20km, 8 Players)
Once one of the most resouce-rich planets in the universe,
the massive battles fought to conquer it torn the planet
apart. But its shattered remnants still serve as a
battleground, until even the last remaining resources have
After one year of supcom abstinence i finally got into
the mood to make a new supcom map yesterday. since i
wanted to make something special, i took the challenge
to make a space map. I'm faking the space effekt by using
perfectly flat and waveless water, which is pitch black
and reflects the sun and the stars. I'm using Saya's
great "lava" script (thanks alot to Saya for creating and
sharing it) to destroy land units that are dropped into
space by a transporter.
but faking space this way has also some minor downsides:
there are some small graphical glitches at the asteroid
border (like a little shadow in space and some minor
flickering) and you have to set the fidelity in video
settings to "high" to see the space background.
BTW: Some of you may notice that the layout of the map
is based on "Seraphim Glaciers"... yes, i'm lazy. ;)
Extract the "SCMP_haz11FA.v0001" folder and all contained
files from this archive to your "Supreme Commandermaps"
Just delete the folder "SCMP_haz11FA.v0001" located in
your "Supreme Commandermaps" folder.
- First release
Original game content modified: