This addons helps the performance in potato PCs without affecting graphical aspect too much. Basically make a perfect 50/50 between Performance + Graphic Quality
NOTE: Legacy version
Version 1.2
For 1.1628
This addons helps the performance in potato PCs without affecting graphical aspect too much.
Basically make a perfect 50/50 between Performance + Graphic Quality
THIS MOD IS ONLY FOR POTATO USERS WHO PLAYS IN STATIC LIGHTNING, IF YOU HAVE A POWERFUL PC AND WANT TO HAVE "SOME EXTRA FPS" DON'T USE THIS, ONLY WILL MAKE YOUR A.R.E.A. LOOK WORSE.
1) Extract the addon in your A.R.E.A. root folder
2) Go to presets folder
3) Copy & paste the presets what do you want into your A.R.E.A. root folder. (It does not have to be one, they can be mixed with the others.)
4) Open your "A.R.E.A. Launcher.bat" file with a notepad.
5) Go to the last line and paste this: -smap1024 -nodistort -gpu_nopure -noshadows -depth16 -r4xx
Something like this:bin\xrEngine.exe -noprefetch -cdb_cache -smap1024 -nodistort -gpu_nopure -noshadows -depth16 -r4xx
Explanation for all lauch commands
-smap1024
Force the game to change shadow's rendering map to 1024.
-gpu_nopure
Switches the GPU state from Pure Hardware to simply Hardware mode, which means less workflow into your CPU.
-noshadows:
No need to explain this, the name says everything, no shadows.
-nodistort
Remove distort effect in the game, which, for example, is the effect you see in whiglig anomalies, or heat haze around the fire.
(You wouldn't see anomalies, you can delete it if you want).
-noprefetch
It means stop the game from prefetching the map.
Simpler explanation: it means the game won't load the map when you're playing. but only have a noticeable change when you have low physical RAM in your computer, for example, 3 or 4GB only.
(TO FIX THIS, PUT YOUR A.R.E.A. IN A SSD OR BUY MORE RAM).
-cdb_cache
Activates the CFORM-caching feature.
This significantly increases game loading speed.
-depth16
Change the shadow's depth into 16 bit.
-r4xx
Force the engine to start with Static Lighting render mode, which means the light won't dynamically move like real life, it stands still in the game and it means no model's shadow from the light of the fire.
r__geometry_lod [0.1 - 1.5] (RECOMMENDED IF USING 'NO LODS' PRESET)
This command manages the distance from LODs when usin a low rendering distance.
0.1 - Minimun value (Less objects rendering at distance)
1.5 - Maximum value (More objects rendering at distance)
Discord: Rammaken#1957
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[1.2]
+Added a new preset: No GPU
+Added info files with metadata to presets.
+Fixed pixelated textures.
+Fixed pixelated grass in 'Optimized Grass' preset.
+Fixed Jupiter's white LODs in 'No Lods' preset.
*Compressed ground textures.
*Compressed weapons textures.
[1.1]
*Compressed material textures
*Added three custom presets:
+No Lods (Deletes the LODs)
+No Grass (Deletes the grass from maps)
+Optimized Grass (Installs low resolution grass in 1024x1024)
Average
104 votes submitted.
Un grande rammaken, saludos amigo