This is an update to the Arcane University 300 mod. This mod completely re-designs the Arcane University.
When I hear the words "Arcane University" I imagine white marble buildings surrounding a huge tower, I imagine an area full of magic and mystery, where even the candles are extraordinary. Enter Arcane University 300, a full Arcane University overhaul.
*New Arcane University Exterior*
-Completely redisigned Exterior.
--New Enchanter Store, in the main Plaza.
*Bigger Arcane Council Tower*
I don't know about you, but I was dissapointed to learn that the Arch-Mages' tower was on the inside, one of the smallest towers in the game. There is no room to move let alone study anything. The council Chamber was just a small room with a table and barstools. Well, say goodbye to the old and hello to the new. The tower's interior is more like that of the Imperial Palace, it is still 3 stories high and includes.
With that in mind the former "Arch-Mages'" tower has become the Arcane Council's Tower. Traven is still there, for now.
-The Arcane Council's Lobby
-The Arcane Council Chamber
-The Arcane Councilor's Private Quarters
--There is also a small garden from the observation post on top of the Imperial Orerry, which can be reached by use of a teleport pad within the The Arcane Councilor's Private Quarters.
*In the future*
Our plans for the future include but are not limited to:
-Building a new Arch-Mages' tower for the new Arch-Mage!
-Expanding to include the rest of the Arcane University's buildings.
-Giving the Arcane Councilor a companion of his own, just because he is one of the most powerful Mages in the Empire doesnt mean he has to be lonely!
-A new and special mount for the Arcane Councilor.
-A real laboratory and spell testing chambers.
-A new set of shops just for Mages.
Works with anything that doesnt change the Arcane University specifically.
This DOES work with Midas' Magic.
This does NOT work with the official Orrery Plug-In, and it Never will - Something else will be put in its place.
This DOES work with OOO and anything else not mentioned.
-Added doorsteps to the buildings' exteriors.
-Removed locks on bottom floor of the main tower.
-Made the Orrery now visible from within the district, so you can see where it is and why you cant get to it because you dont know what you are doing.
-New Shop added to public area, Enchanting Shop!
-Fixed duplicate interior piece in the "Councilor's Quarters" which called a texture problem.
-Lady Li added more plant-life to the entire district and put together the Arch Mages' Garden in front of his tower.
-Persistant German names removed, nothing should be in German now.
-Amount of light sources in "Councilor's Quarters" decreased to increase newbs' performance in this cell.
-"Hopefully" fixed the Display-Case bug in "Councilor's Quarters".
-Redesigned entire Arcane University Exterior
-Begun work on the new ranks which will place Traven as the Arcane Councilor, the Arch-Mage will be somone completely different.
-Grounded a flying building and crate.
-Adjusted Door markers so you dont get absorbed into the wall.
-Fixed cracks in Arch-Mages' Quarters.
-Removed German object names.
-Removed incredibly annoying Imp Gall from under a candlebra.
1.0 - Initial Release
0.0 - Ancient History
-Cleitanious (ByblosHex [at] gmail [dot] com)
-Hector The Hooded
Debugging and Fire Insurance By,
Lore input and suggestions,
-The Imperial Library