Description

(Updated) Performance-Friendly Anomaly HD Models. SAVE YOUR FPS!

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Anomaly HD Models [1.5.1] LITE (27.05 UPDATE)
Comments  (0 - 50 of 201)
RickRiera Author
RickRiera

Feel free to report of any bugs and broken textures in comments
Current version: 27.05.2021
NPC Portraits Fix in the description

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Noah_and_Lassie💛
Noah_and_Lassie💛

Fixed wrong icons looking bad in HD Models Lite
Link: Mediafire.com
Works for any Screen Resolution.

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RxL3gEnD
RxL3gEnD

Whichever one of the people you are, you're literally the biggest G on the planet. doing gods work fixing this. Thank you Sir/Ma'am

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Guest
Guest

Наконец-то, не так давно спрашивал у райто возможность снизить качество, спасибо огромное мил человек за проделанную работу)

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RickRiera Author
RickRiera

Не за что) Рад помочь дружку-сталкерку так сказать)

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viking896
viking896

Is this compatible with hand models and less ugly npc variants?

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RickRiera Author
RickRiera

100% compatible with THAP. I don`t think you`ll need "less ugly npc variety", as far as my addon replaces all npc models itself.

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viking896
viking896

thx:)

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SilverBlack78
SilverBlack78

Am I the only one who hates HD Models? Maybe yes, but I love the original vanilla STALKER models style, I find vanilla suits more bad-*** and tougher.

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Vylkas
Vylkas

I get your point, they look a bit too clean but I they are refreashing. Makes it easier to pretend I am playing STALKER 2.

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RickRiera Author
RickRiera

You have a point, but a lot of old players (I am personally playing since 2010) fed up to the neck with vanilla models. A touch of refreshing realism is great.

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THEWILLOFD
THEWILLOFD

i mean if you like em that much theres a mod that upscales the quality of the original stalker skins making them more defined

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SilverBlack78
SilverBlack78

Sure THEWILLOFD, I already use that add-on and it's super!
And I'm an old STALKER player, I've been playing STALKER since 2008, that's why I'm stick to that look and feel.

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RickRiera Author
RickRiera

Glad to meet an old fan)

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SilverBlack78
SilverBlack78

Keep up the good job, your add-on is awesome though!

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Lauta_ro
Lauta_ro

Hey man, just wanted to ask if you have the link to that addon!

Thanks

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alfiewhite
alfiewhite

it's nice to see that even though you don't like his mod you still respect him and all the work he put into it.

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SilverBlack78
SilverBlack78

:) I'm a dev myself and I know how much time and effort one has to dedicate to his job to be appreciated.

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monelock
monelock

Wait, from where are that hand gloves in binocs? THAP?

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RickRiera Author
RickRiera

Of course, brother

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monelock
monelock

I got 4Gb RAM can i play it good of all?
Because if i install this in my current game and remove it it will crash... or no?

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Raito-x-Ray
Raito-x-Ray

If you uninstall the mod, the old save will not load. Install, start a new game, evaluate the performance.

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Zerk.
Zerk.

Yes you can.

For a more stable and performance friendly, I recommend you using these 2 mods.

Moddb.com

Moddb.com

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RamseySparrow
RamseySparrow

Shame there's no midway. Most of the vanilla models are pretty good, atmospheric an sufficient for most part, whereas some, like the hooded rookie bandits and loners look straight up terrible.

With HD models, again, some, like bandits in adidas tracksuits and rookie lones are very fitting and a definite improvement, whereas some of the others just feel way too clean, generic and tacticool for the rugged setting of Stalker.

Still, I'd say the biggest gripe visually at this point are mutants, not Stalkers. I'm quite surprised no good work has been done on them all those years, but there's hope - there's a recent thread on the forum where someone remodelled the controller and it looks fantastic.

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THEWILLOFD
THEWILLOFD

they have 4k mutant textures bruh :/ where you been at?

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RamseySparrow
RamseySparrow

by the way, does anyone here, when using the original HD models or this here compressed version, experience a pretty common bug where one npc or another is sort of stuck – moving very slowly, despite his feet-shuffling animations playing out normally, or sometimes even sinking below the map a little bit?

I only ever encountered it when using HD models and hence decided to abandon it, since it has a real effect on actual gameplay.

Curious if that's a common thing others experience.

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FerkvaWax
FerkvaWax

aumenta las distancias de renderizado a full o más de la mitad

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RickRiera Author
RickRiera

Qué quieres decir?

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TySG
TySG

Como encuentro la distancia de renderizado en ingles?

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Raito-x-Ray
Raito-x-Ray

In settings - dynamic objects render distance.
This setting will help to fix the case when, at a distance of 50-60 m from the player, not the model of the stalker, but only his torso and head) will not solve the problem of stalkers "sliding". Only exit Stalker 2 will solve lol

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RickRiera Author
RickRiera

Кого я вижу, привет-привет)

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Raito-x-Ray
Raito-x-Ray

Привет) Осуществляем поддержку на разных уровнях.

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THEWILLOFD
THEWILLOFD

thank this is a godsend

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RickRiera Author
RickRiera

Glad to know that it really helps some people)

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RamseySparrow
RamseySparrow

it works and performs really well, thank you!
But out of curiosity, is there anything that can be done to prevent situations where stalkers sometimes move very slowly despite animation of them walking playing out normally and in real-time? The same issue was prevalent in original HD models.

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RickRiera Author
RickRiera

Thanks) You can ask original addon creator, Raito-X-Ray. I encounter it sometimes too

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RamseySparrow
RamseySparrow

I did, but got no clear answer. From experience, do you find it ever interfering with your game in any serious way like when NPCs travel in warfare etc or just a mildly annoying side effect?

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Raito-x-Ray
Raito-x-Ray

This is a bug that is not clear to me and does not affect the game. Stalkers react appropriately to enemies when needed. But they can "slide", yes.

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RamseySparrow
RamseySparrow

Ah, if they do react appropriately to enemies and don't get messed up when doing important spot to spot travel then I guess it's minor enough. Thanks for chipping in with a clarification Raito-x-Ray

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monelock
monelock

I got this error when i start a new game as mercenary and equip an suit:

[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 544
[error]Description : fatal error
[error]Arguments : Can't open section 'actor_hud_merc_scout'. Please attach [*.ini_log] file to your bug report

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RickRiera Author
RickRiera

Addons list please

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monelock
monelock

Here: Imgur.com

The problem is THAP Patch HD Models (downloaded from original HD models), ovewrite actor hud or sometime.

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Raito-x-Ray
Raito-x-Ray

THAP Moddb.com need this one and no other.

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monelock
monelock

I got it. Another thing:

i can't see the outfit portrait, a darkblue saque appears.. why?
HD Models should be loaded before or after Trader Overhaul?

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Raito-x-Ray
Raito-x-Ray

I don't change inventory icons. Find conflicted mods. If you write files of my mod, then you will come across vanilla models. Make combined files, any here is the tutorial. A simple overwrite will break the game.

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monelock
monelock

Hi, again. I disable all mods and in conclusion: It's sometime of vanilla game. Other portraits works fine, but that item with actor_inGame2_merc_scout doesn't exists.

Thanks you for your help!

Leave a piece of the console log: Imgur.com

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Random_13
Random_13

Is this version the exact same as the regular one with just the texture files compressed? I ask because I've made some config changes myself on the original and wanted to know if I'll have to do them again if I try this version or can just copy over the non-texture files. Same for compatibility patches from other mods made for regular HD Models, would they still work fine for this Lite version?

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Raito-x-Ray
Raito-x-Ray

The models are exactly the same. Compressed textures only

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Random_13
Random_13

Alright, so every patch should work with this version too, cool. Thanks.

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RickRiera Author
RickRiera

I will try to update ASAP as there will be a new patch for HD models

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