Hard Dynamic Anomalies 1.4 for Anomaly 1.5.1 ︻╦╤─ Cуворі Динамічні аномалії 1.4 для Anomaly 1.5.1
Based on DoctorX Dynamic Anomalies 2.1 and Eugenium Hazardous Anomalies
Features of the addon:
- Increased anomalies number and difficulty.
- Additional anomalies from Eugenium addon
Some folders:
MAIN - main addon folder
OPTIONS - not required options
only old anomalies - remove new anomalies from spawn list
HELL - an option where all smarts unlocked for spawn
PATCH - Patches for some addons
LIGHT - addon version without requirements
Changelog:
v1.4:
- add LIGHT addon version (without requirements - uninstall addon without error)
- less anomalies in EASY option
v1.3:
- fix patch for Cinematic VFX 3.5 UPD 1.1
v1.2:
- add patch for Arszis Radiation Overhaul 2.1
v1.1:
- add patch for Cinematic VFX 3.5 UPD 1.1
- add patch for HollywoodFX 2.0
- add patch for Particle Remade by Ayykyu
- add more anomalies to HELL options
No new game required
Compatible with BaS (Boomsticks and Sharpsticks)
Compatible with non-replacement particles.xr addons (write me, if you play with interfering addons, I'll try to help)
And this is a link for coffee 😉
Patreon.com
Vukrainization.diaka.ua
☝️ Support Developer!
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На основі DoctorX Dynamic Anomalies 2.1 та Eugenium Hazardous Anomalies
Особливості аддона:
- Збільшена кількість та складність аномалій.
- Додаткові аномалії з Eugenium addon
Деякі папки:
MAIN - основна папка доповнення
OPTIONS - необов’язкові параметри
only old anomalies - видалить нові аномалії зі списку спавну
HELL - варіант, коли всі смарти розблоковані для спавну аномалій
PATCH - патчі для аддонів
LIGHT - версія аддону без залежностей
Журнал змін:
v1.4:
- додано LIGHT версію аддону (без залежностей - видалення аддону без помилок)
- меньше аномалий в опції EASY
v1.3:
- виправлено патч для Cinematic VFX 3.5 UPD 1.1
v1.2:
- додано патч для Arszis Radiation Overhaul 2.1
v1.1:
- додано патч для Cinematic VFX 3.5 UPD 1.1
- додано патч для HollywoodFX 2.0
- додано патч для Particle Remade від Ayykyu
- додано більше для аномалій в параметрі HELL
Нова гра не потрібна
Сумісний з BaS (Boomsticks and Sharpsticks)
Сумісний з аддонами, що не замінюють particles.xr (напишіть мені, якщо ви граєте з заважаючими аддонами, спробую допомогти)
А це посилання для тих, хто хоче пригостити автора кавою 😉
Patreon.com
Vukrainization.diaka.ua
☝️ Підтримка автора!
they already dynamic in vanilla, you literally can turn dyn anomalies in default options on =/
My fall - bad description
Features of the addon:
- Increased anomalies number and difficulty.
- Additional anomalies from Eugenium addon
I try repeat anomalies from NZK mod.
Not really, even with them on they're generally either just on/off after an emission. Once you play the game enough it's obvious where there is or is not anomalies. Not sure if this addon actually makes them truly dynamic though, that would be interesting.
Feel, in my game the anomalies can only be seen by the leaves going off up in the air, how do you make them have distortion?
If I understood you correctly, you have invisible anomalies. Perhaps some of the addon affect it.
а куда флаг упа делся? изменяешь своим канонам шоле
Пасхалка. Спробуй відшукати)
Unless if this adds something new to the pre-existing dynamic anomalies, then this mod is completely useless.
Dynamic anomalies in "anomaly" - do not work. Even if you compare it with dead air-because playing "anomaly" you understand that they are static or the dynamics are not noticeable. Probably because the number of anomalies themselves on the map is small
Unless this makes set spawned anomalies, like those in the areas that spawn artifacts, also Dynamic, I see no point to this mod.
so now i can found termal anomalies anywere?
yes
you should really make it so most of the anomalies are invisible but give off a sign here and there. honestly being able to constantly see them makes it really easy.
also, support for Cinematic VFX would be pretty cool!
You can install "only old anomalies" option to play with only vanilla anomalies.
I add support CinematicVFX and HollywoodFX іn next version.
Update: "Dynamic Anomalies - PATCH - CinematicVFX3.5UPD1.1" folder
Thank you for this, I'll wait for the update before trying it.
two particle patches in a day. youre a ****** unit you know that?
Hello, i got a conflicts with Particle Remade by Ayykyu, should i just overwrite yourfiles with it?
No. Particle Remade stop working or give an error.
I add support this particle іn next version. Мaybe today
Update:"Dynamic Anomalies - PATCH - Particle Remade by Ayykyu" folder
Thankyou!
Man i wish we could have more Thermal anomalies . . . Say you walk up to a frozen river in ukrainian winter with no more than a leather jacket and you just got a frostbite from a freeze anomaly!
edit: Though this is barely impossible to implement, i assume.
It seems to me that your mod is in conflict with this mod.
Moddb.com
Yea, pls make an Arszi radiation patch
I made a patch :
Drive.google.com
- Put Dynamic Anomaly below Radiation Overhaul so that the radiation values are from Arszi's mod.
- Put this patch above both mods.
The mod author can add it in the mod pack
Thanx)
...but that makes the patch redundant (using Mod Organizer 2). Overwritten by "Dynamic Anomalies" (this) addon.
Should I just merge with "Dynamic Anomalies" and put it below Arzi's mod?
Thank you.
use patch after addons
Despite MO2 saying that it's redundant, it's not. The patch add a paragraph from Dynamic anomaly that was not in Arzi's radiation's file. Causing the game to crash.
Load order, from lowest priority to highest :
- Dynamic Anomalies
- Radiation Overhaul
- This patch
And it should work.
Thank you so much, but the comment above you by the author says the opposite, what should I do?
Also, please could you tell me if the in-game "Dynamic Anomalies" option should be on or off for this mod to work properly?
The mod author say the same thing as me as the patch is after the addons.
And no, I can't say.
The addon works separately from the main game settings
Can you make some anomalies that randomly block some routes after an emission? maybe like the Scar anomaly in zaton that blocks a way Youtu.be
The dynamic Anomalies already does random on/off anomalies so shouldn't be a problem adding some coordinates to routes so it randomly spawn a scar anomaly or whatsoever
The patch for Cinematic VFX is working but delete any VFX added by it.
Fixed.
Confirmed working now. Thank you.
seems like the radius on some of the anomalies is way too large like the Fruit Punch, you walk to the side of it and youll still get injured.
yeah got the same problem, but in easy it's still manageable.
this mod pair's really well with zcp random spawn + living zone + arszi radiation overhaul + dynamic mutant
it feels like playing anomaly randomizer
it would be manageable if that didnt cause block-ins like this Imgur.com (yes, that little pathway on the left still hurts) or kill you when you spawn into a new level.
unfortunately its not easy to uninstall it either as turning the mod off causes crashes.
Add light version - without requirements and uninstall without error
bro youre a ****** beast, puttin out patches fast af boi
Lol, thanx 😄
Чел респект тебе за проделанную работу! У меня такой вопрос, ты смог бы им реализовать спавн мусорных артов... с низким шансом, чтобы на 100 аномалий от 1 до 5 артов спавнились?
Алга, Казахстан! Цікава ідея. Не думаю, що це складно, треба тільки розібратись, бо я новачок в модінгу. Можливо знаєте якийсь приклад схожого аддону?
Увы нет. Я тоже в этом не разбираюсь.
seems like some of the anomalies dont do anything at all, have had alot of anomalies not do anything when walked into or bolts thrown at them.
I can't repeat it. Is this a specific type or all anomalies?
happens on uninstall or transfer to light or difficulty switch. seems to be limited to electros and whirlwind
70% of my deaths and my ironman run killers are those invisible burner anomalies poping out from nowhere and u want to increase them. Good lord help me🤣
Spawn list іn gamedata\configs\hazardous_anomalies\regions folder. You can remove unnecessary anomalies.
Greetings, how to uninstall the plugin?
If you install LIGHT version - just remove this from list.
If full version - you get an error. Load another save file.