With the beta 3.0 version, the shaders of anomaly became more detailed. the old abakan bump map shown some serious seams on the corners. recently have some free time to fix them. some seams from the original meshes is hard to cover, but I could say the bumpmap has been improved. also made a new camo texture for the weapon.
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beautiful job, i think most of the weapons in anomaly could use an updated bump map
Thank you buddy, I would try to update more weapon bumps if i can.