:CATEGORY: WHAT THE!? :GAMETYPE: ALL :HOW MANY PLAYERS?: 12-16
The situation is the the map "Stranded", only the APR forces have occupied a fueling outpost on earth in Afghanistan, and the UFLL landed here to refuel and drop supplies off, however they did not know that they would be overrun with APR forces.
The APR forces have breached the ship and attempting to take over the ship and it's supplies.
The level wasn't designed to look good from the exterior, only from the interior, and to look at the ship in the map editor, one would notice how crap it looks. I have covered up the exterior of the ship to prevent light from getting into the level and causing crappy looking shadows since occlusion blocks don't block out light unfortunately.
It is really only made for TDM, however all game modes have been implemented as usual, and will be entered into the "WHAT THE!?" Category.
Here are some screenshots:
![User Posted Image]()
Oh another vote of 1, very mischeivous, I hope you realize that the votes don't count mr 1 voter ;)
aww you caught me! im just trying to MAKE SURE YOU DONT BEAT EM!!!!
hahaha just kidding, i aint even voted yet, but if i voted a 1, i think that would have been my retarded excuse for it :P
i'll tell you waht i think when i play it though :D
Oky doke ;)
I should have probably filled the corridoors with some cover and made more rooms, but ahwell, I don't think this has much of a chance of winning anyway.
This is just like that old warehouse Css map, and not its not assault its a custom one. Something like fy_wearhouse, haha i dunno. Looks good tho.
I never really played css much, so I wouldn't know lol.
It'd be good if my Stranded map got more attention, it's far better than this, even the small interior part is better than this :P