Description

A pack of ambient tracks from stalker mods and Dark Ambient composers. Version 2.9 now available!

Preview
Ambient Music Pack v2.9[1.5.2 Compatible!]
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Schuchart
Schuchart - - 1,641 comments

Very nice!

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Pepe_Silvia
Pepe_Silvia - - 43 comments

Is this compatible with Update3, and/or does this require a new save?
I installed this with a fresh install of Anomaly + Update 3; but the launcher says incompatible mods are installed, and my game CTD when I try to load a saved game.

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Wojach Author
Wojach - - 30 comments

You don't need a new game
Don't know why your game crashes,on my end the game works just fine
Made the mod on Update 3

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Pepe_Silvia
Pepe_Silvia - - 43 comments

ok I will try a clean install and see, thx!

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Riccardoman
Riccardoman - - 26 comments

Is the SOC music included in the Anomaly mod? If not could you add also all the original ambient from SOC?

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PapaOscarWhiskey
PapaOscarWhiskey - - 10 comments

>OLR tracks

based

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AGoodSetOfPistol
AGoodSetOfPistol - - 779 comments

Damn, I was thinking of doing my own... Well I'll still do it! Looks great fellow stalker!

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Bazingarrey
Bazingarrey - - 499 comments

More ambient music is always good :)

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Meloman11
Meloman11 - - 209 comments

Cool addon, thank you for sharing it.

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Paskudne
Paskudne - - 119 comments

About authors of some tracks, for those who wants more stuff like that:
"heresy" is one of the lustmord tracks that been rereleased few times.
"synergistic_perceptions" is from album that inspired by stalker movie - very good stuff, authors are Robert Rich & B. Lustmord.
"strange_attractor" is also Lustmord track.

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Wojach Author
Wojach - - 30 comments

Good to know,thanks for the share!

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mrheadhopper
mrheadhopper - - 4 comments

Hi, does this add combat music?

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Wojach Author
Wojach - - 30 comments

Nope,only ambient music

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-_AlexV_-
-_AlexV_- - - 162 comments

Great addon! Could this be ported over to Road To The North? I don't have any idea how to port and I feel like this addon is a must have for my RttN playthrough

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LongZero
LongZero - - 12 comments

CTD - clean install with 1.6b. Files missing from 1.5.

! Invalid ogg-comment version, file: c:/anomaly\gamedata\sounds\music\level\day_north\klangsegler_block4.ogg
! Invalid ogg-comment version, file: c:/anomaly\gamedata\sounds\music\level\day_north\klangsegler_empty_roads.ogg
! Missing ogg-comment, file: c:/anomaly\gamedata\sounds\music\level\day_north\lustmord_black_star.ogg
! Missing ogg-comment, file: c:/anomaly\gamedata\sounds\music\level\day_north\lustmord_heresy6.ogg
! Invalid ogg-comment version, file: c:/anomaly\gamedata\sounds\music\level\day_north\mooze_amb03.ogg
! Invalid ogg-comment version, file: c:/anomaly\gamedata\sounds\music\level\day_north\mooze_dead_cities_part1.ogg
! Missing ogg-comment, file: c:/anomaly\gamedata\sounds\music\level\day_north\olr_bar_day.ogg
! Missing ogg-comment, file: c:/anomaly\gamedata\sounds\music\level\day_north\olr_heresy.ogg
! Missing ogg-comment, file: c:/anomaly\gamedata\sounds\music\level\day_north\olr_pripyat_day.ogg
! Missing ogg-comment, file: c:/anomaly\gamedata\sounds\music\level\day_north\olr_rad_of_fire_and_of_ice.ogg
! Missing ogg-comment, file: c:/anomaly\gamedata\sounds\music\level\day_north\olr_strange_attractor.ogg

FATAL ERROR

[error]Expression : wave&&wave;->length()
[error]Function : CSoundRender_Source::LoadWave
[error]File : SoundRender_Source_loader.cpp
[error]Line : 72
[error]Description : Can't open wave file:
[error]Arguments : c:/anomaly\gamedata\sounds\music\level\day_north\olr_zone_triggers.ogg

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Wojach Author
Wojach - - 30 comments

Found the cause of the error,the track had a different name than the one specified in the config.
Don't know what's causing 'missing ogg-comment' errors,never seen them on my end.

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LongZero
LongZero - - 12 comments

Yeah, I noticed that the file is missing, but it was there in the previous version, so I just merged 1.6b with 1.5 and it worked.

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Brdar
Brdar - - 56 comments

Hey man, used your mod just fine untill now (ver. 2.0) when i started getting crashes going into red forest or limansk. I didn't have this problem earlier and returning to 1.9b fixed it.
PS: great mod, love it so freakin much.

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Dalabak
Dalabak - - 196 comments

Should we enable or disable the dynamic music setting? What does this setting even do? Thanks for the mod, by the way. It's very cool.

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SilentHunter331
SilentHunter331 - - 2 comments

Could this work Update 4?

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Wojach Author
Wojach - - 30 comments

It was made on Update 4,so yes.

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Wojach Author
Wojach - - 30 comments

V2.0b should be up in a couple of minutes,will fix errors with missing 'ns_' tracks.

PS:If you know any other ambient track you want to see in this mod,please share it with me!

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ShogunShinto
ShogunShinto - - 4 comments

Does it work with soundscape overhaul 2.5?

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Wojach Author
Wojach - - 30 comments

It works with any mod that doesn't touch the game_levels_music.ltx file.

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slipkid69
slipkid69 - - 1,334 comments

Hi,

Just tried this ambient music add on out and it works fine and fits with the game perfectly.

Really adds an enjoyable sense of exploration and mystique to the game.

The music is unobtrusive and does not drown out the other ambient sounds in the game such as the dogs barking etc.

Thank you for this wonderful addition.

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Uklejamini
Uklejamini - - 104 comments

Where is "Kammarheit - Citadel"??

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Guest
Guest - - 689,259 comments

Does enabling the "Dynamic Music" setting interfere with the mod?

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Freedom_is_garbage
Freedom_is_garbage - - 106 comments

I used 1.4 version before, with update 3. Now switched to update 4 and both versions of you mod makes game crash

FATAL ERROR

[error]Expression : wave&&wave;->length()
[error]Function : CSoundRender_Source::LoadWave
[error]File : SoundRender_Source_loader.cpp
[error]Line : 72
[error]Description : Can't open wave file:
[error]Arguments : d:/govno/s.t.a.l.k.e.r. anomaly 1.5.0\gamedata\sounds\music\level\_shared\music_00.ogg

Looks like enabling any music playing at all levels cause it

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Wojach Author
Wojach - - 30 comments

Fixed in V2.3b

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EricSol
EricSol - - 280 comments

Hey Wojach thank you for this addon 4 real ! Also can you tell me if it´s possible to just drop more songs into your folder and then drag&drop; it into gamedata? I have a list of songs i really need to implement

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Wojach Author
Wojach - - 30 comments

You'll also have to edit game_levels_music.ltx file to add more songs.

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Wojach Author
Wojach - - 30 comments

V2.4 update is out!

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PripyatBandit
PripyatBandit - - 166 comments

v2.4 crashes, because 1 song is missing.

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Wojach Author
Wojach - - 30 comments

If you were using All Tracks Everywhere it's fixed in V2.4b.

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reter
reter - - 615 comments

are these used for each map or they play random in every map?

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Wojach Author
Wojach - - 30 comments

Depends which version of the mod you use.
If you use the standard version,some tracks will only play during the day in the south,others during the night in the north etc.
If you use the 'All Tracks Everywhere' config file,you'll be able to hear any track in any location at any time.

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J00B
J00B - - 1,117 comments

Awesome addon. Essential

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MrSega13
MrSega13 - - 5 comments

Must have for everyone, great addon! This track "Atrium Carceri & Cities Last Broadcast - The Great Order of Things" might fit your next update.

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whereismy
whereismy - - 238 comments

too many wrong ogg coments. its stuttering the game.
u can use OGG Comment Fixer v.0.07 utillitty for fix dat

Line 2354: ! Missing ogg-comment, file: d:/games/anomaly 1.5.0/bin/..\gamedata\sounds\music\level\ambientmusicpack\akac_in_an_arched_world.ogg
Line 2355: ! Missing ogg-comment, file: d:/games/anomaly 1.5.0/bin/..\gamedata\sounds\music\level\ambientmusicpack\akac_ones_atop_the_unknown.ogg
Line 2356: ! Missing ogg-comment, file: d:/games/anomaly 1.5.0/bin/..\gamedata\sounds\music\level\ambientmusicpack\alexeyomelchuk_swamps_of_despai.......

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WujekSamoZło
WujekSamoZło - - 273 comments

RC 18 ready ?

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Wojach Author
Wojach - - 30 comments

It should work with RC18 and all future RC updates unless they change the structure of the config file itself.

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Wasmachineman_NL
Wasmachineman_NL - - 91 comments

Can confirm it to be working in RC21. Question: how can I add even more music? I have a Cisfinitum album that I would like as night music.

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Wojach Author
Wojach - - 30 comments

First,you have to make sure your music files are in OGG format with 44100Hz sample rate.
Then you just add something like this in the config file:
music\level\ambientmusicpack\[nameofthefile] 6, 21
the 6 and 21 is the in-game hours between which the music will play
Also,you need to know under what section to put them in
[background_music_shared] = will play anywhere
[background_music_normal_day] = south zone,day
[background_music_normal_night] = south zone,night
[background_music_north_day] = north zone,day
[background_music_north_night] = north zone,night
[background_music_underground]=labs and agr.underground

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Wasmachineman_NL
Wasmachineman_NL - - 91 comments

Cool, might do that later.

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Wasmachineman_NL
Wasmachineman_NL - - 91 comments

Much later indeeed: I.imgur.com

Cisfintium - Inland fits perfectly as night music.

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Henta1kun
Henta1kun - - 1 comments

Nice collection you have right here. But.
There is a bunch of tracks with screams and intense SFX. I think you should put this into description.
My immersion was just ruined.

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Guest
Guest - - 689,259 comments

It will work for RC23?

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GadenKerensky
GadenKerensky - - 27 comments

Which is the track that adds the distant roaring?

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Guest
Guest - - 689,259 comments

I haven't even dl:d this but you probably mean "Lustmord - Black Star"

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115a
115a - - 3 comments

I got a question: Which one is the one with the tubular bells that plays in dead city and the army warehouse?

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Wasmachineman_NL
Wasmachineman_NL - - 91 comments

Atrium Carceri - A Curved Blade?

Could also be Desiderii Marginis - Passing Bell

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