Madin's RA2 Allied Spy Satellite Uplink from C&C: Red alert History.
Files include all necessary XML, W3X, and texture files needed for editing and compilation.
Ready to use!
It is assumed that you have the C&C3 mod sdk and have been able to at least compile the sample mod. Check the included read me for permissions.
The format that I've packed the files in means that they are ready-to-compile, no XML work is needed at all. Of course you can check the XMLs, I've added a couple of comments, in that regard.
This uses both spyVsspy 'ObjectFaction.fx' shader file, which has been included in locations correct for both users of Bibber's RA3 based mod tools or those who still use the classic buildmod.bat.
You may re-distribute this package as long as all initial files, including this Read me and all uncompiled files, are included.
You may freely use, modify and improve all the graphical assets for any public mod as long as you give proper credits and it is not for any profit.
Primary credit: Madin (Vehicle Model + Texture, sample code).
Secondary credit: spyVsspy (Objectfaction.fx shader).
Public asset declaration
Ready to use: Yes
Sides: GDI
Portrait & Buttons: Yes
Shader: ObjectFaction
Build up animation: Yes
Damage textures: Yes
Damage 2 state: Yes
Destruction animation: Yes
I had a feeling you would release this because I noticed some art assets of this from the Radar Dome source code.
This will be used in the Command & Conquer 5 MOD, thank you Madin.
This is a High Quality Model.
Not colouring correctly:
The FX files, how do I add them?
I tried to add the one included in this, but it returned an error...