This kod from Alienz tweaks the ColtM1911, Beretta 92f and PB_PM.
Hey fellow stalkers I have a little present for all of you...
first a retooled Colt1911 that can fire a 3 round burst as well as single round ... also gave it an extended clip that holds 25 rounds that can be upgraded +5 @ your local mechanic's shop, that if he is capable of doing such work
next up is the completely modified Beretta92 that has a 30 round clip, goes full auto or 2, 3 & 5 round burst as well as single ... can be upgraded also
you can attach sound suppressors to both ... I have not tried that yet and not sure if it works [it should] as a side note my game crashed a few times when I tried to load these modS with MORE THAN ONE OF EACH WEAPON IN MY INVENTORY .... so you have been advised.
[I looted a bunch of Berettas ... I think there were 6 in my inventory when I loaded this up ...and got a black screen crash]
let me know if it works or not ... because I'm still messing around in garbage [heh]
before the whole digger quest ... so no silencers for me!
lastly... for the moment
The reworked PB_PM ... I tried to fix the animation to stop the clipping when you were in full auto .. but no joy .. I tweaked it a bit so it's somewhat of a cheat weapon now ... I gave it a 40 round clip!
But it is unrealistic, my brother tells me ... so I replied "it's a game ... going around & killing mutants isn't realistic either, is it?"
meh .. it's an edge IMO .. but you purists might not want this one
first edit your fsgame.ltx file to this
$game_data$ = true| true| $fs_root$| gamedata
... if you haven't already
then just place the gamedata folder in your main game directory
and that's it