Description

The Autumn Aurora 2 HUD, with multiple configurations, added for Anomaly Compatible with 1.4 and 1.5

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AA2 HUD for Anomaly
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whereismy
whereismy - - 238 comments

Nice. that's one of my favorite hud. Thank u 4 porting it to my favorite stalker mod!

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paladinkolvrat
paladinkolvrat - - 6 comments

yo, Nerfed, can you REMOV ROCK a bit?
TY

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Nerf𝖊d Author
Nerf𝖊d - - 171 comments

REMOVE ROCK remove rock you are worst cult. you are the cult idiot you are the cult smell. return to powerplant. to our powerplant cousins you may come our Zone. you may live in the garbage….ahahahaha ,monolith we will never forgeve you. cetnik rascal **** but **** ******* cult stink monolith sqhipere shqipare..monolith genocide best day of my life. take a bath of dead monolith..ahahahahahMONOLITH WE WILL GET YOU!! do not forget first emission .monolith we kill the C-consciousness , monolith return to your precious rock….hahahahaha idiot cult and monolith smell so bad..wow i can smell it. REMOVE CULT FROM THE PREMISES. you will get caught. loner+bandit+duty+freedom=kill monolith…you will blowout/ strelok alive in zone, strelok making quest of zone . fast hunt strelok zone. we are rich and have artifacts now hahahaha ha because of strelok… you are ppoor stink monolith… you live in a powerplant hahahaha, you live in a sarcophagus strelok alive numbr one #1 in zone ….**** the monolith ,..FUCKk ashol cult no good i spit in the mouth eye of ur patch and faction. strelok aliv and real strong wizard kill all the monolith farm aminal with 9x39 magic now we the loner rule .ape of the pripyat presidant c-con fukc the great cherno and lay egg this egg hatch and monolith wa;s born. stupid baby form the eggn give bak our clay we will crush u lik a skull of flesh. loner greattst faction

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mellowroot
mellowroot - - 21 comments

MONOLIT WE WAR YOU

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ClownShinji
ClownShinji - - 94 comments

This exchange is hilarious. Only real games can produce such gems.

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Satka
Satka - - 51 comments

Is the dead bodies not showing on mini maps an intended feature on 1.5.0? And can this be changed somehow? In 1.4.0 they were just minimized to 0 pixels and could easily be returned by editing the ltx, but in 1.5.0 that doesn't do the trick anymore.

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Nerf𝖊d Author
Nerf𝖊d - - 171 comments

That is an issue with the minimap addon for Anomaly in 1.5 too, so I'm guessing Tron changed something and it had an effect on the minimaps in total. It will be resolved eventually for 1.5, when the official addon gets updated, but until then I can't be of much help sorry.

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Satka
Satka - - 51 comments

Thanks

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Ki11aM00n
Ki11aM00n - - 55 comments

Thanks for the port, like whereismy this was my favorite HUD while playing Last Day and I'm ecstatic to see it made it over to Anomaly. Simple, clean, and effective without a whole bunch of extra junk and super easy to read. Whats more, I actually prefer the lack of an ammo counter which was one of my favorite features of AA2. The perfect stalker playthrough I've been waiting for is slowly coming together..

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abraxas19
abraxas19 - - 233 comments

can you add the clock so that we can know what is the time

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Nerf𝖊d Author
Nerf𝖊d - - 171 comments

I will correspond with the creator of the addon to see what we can do about getting the clock back.

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Nerf𝖊d Author
Nerf𝖊d - - 171 comments

I don't know if you've seen it but the clock has been added.

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abraxas19
abraxas19 - - 233 comments

yes man i saw and i already install it and its working...patch 2.4 and works with old saves...thx a lot really apreciate...keep the good work

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Gleb_AA-Gun
Gleb_AA-Gun - - 1,006 comments

Look, a dev who actualy replies to people, sure beats DHUD dev that gives 0 support, thanks for the HUD, it's good and you can actualy read the numbers! :D

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devpiromant
devpiromant - - 17 comments

корче не хочет првильно ввести текст

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devpiromant
devpiromant - - 17 comments

Не могли- бы Вы сделать так чтобы только замеченые враги мной ГГ(сталкеры, мутанты, нпс ) отображались на мини карте или хотя-бы на глобальной карте. Намного упростило бы не передвижение точек а именно где были замечены как в натурале видиш двигаеца невидиш был там-то там

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Nerf𝖊d Author
Nerf𝖊d - - 171 comments

нет, извините, рентген не поддерживает это

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iAlcatrazZ
iAlcatrazZ - - 92 comments

hi, does this mod work on update 1.5 b2.4???, does this interfere with artifect belt hud element

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Nerf𝖊d Author
Nerf𝖊d - - 171 comments

It does work on the latest beta, and it doesn't interfere with the belt hud.

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digitalifeless
digitalifeless - - 112 comments

Works nicely. Thx.

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terrofont
terrofont - - 3 comments

Does it work on the latest version of Anomaly now?

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Nerf𝖊d Author
Nerf𝖊d - - 171 comments

it does now!

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iAlcatrazZ
iAlcatrazZ - - 92 comments

as far as I can see the reserve ammo displays the amount of fmj pristine, ap pristine and fmj broken rounds. is there a way that I can make it display the amount of 3 grades of a type like fmj pristine>fmj worn>fmj broken or ap pristine>ap worn>ap broken

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Nerf𝖊d Author
Nerf𝖊d - - 171 comments

that would require engine changes so no unfortunately
or you could go into a weapon's config and change the order of ammo types but idk if that actually will change the reserve ammo
but to do such a thing with like one button press would require engine changes

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4ernoff
4ernoff - - 57 comments

Заметил что с если использовать патч на фикс расположения экипированных артефактов то после перезагрузки сейва или перехода на другую локацию, значки артефактов просто пропадают(они все еще экипированы но не отображаются) и пока ты их не снимешь и опять не оденешь, они не появятся. В то же время стоит заметить что если экипировать не артефакты, а модификации костюма например кевларовые пластины и тд то все будет ок и конкретно их значки не пропадают(но значки артов все равно пропадут). (Tell me if i need to translate it into english)

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Nerf𝖊d Author
Nerf𝖊d - - 171 comments

If you still need it answered, translating the question into English would be nice.

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4ernoff
4ernoff - - 57 comments

Im currently stoped playing Anomaly(untill patch 1.6.0 comes out), but basically my issue was that when use "Update 4 Belt Artefact HUD positions" and after i equipp artifacts they will show up in UI as it should be, but after i reload SAVE or move from one location to another(basically load game again) the artifacts icons dissappear, they are still equipped but not showing up in UI until i go to inventroy and re-equipp them.

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dragunov408
dragunov408 - - 3 comments

Dear dev, is it compatible with the latest update & fix?

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Nerf𝖊d Author
Nerf𝖊d - - 171 comments

Yes it is

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Guest
Guest - - 689,005 comments

I'm playing with Body Health System and recently I also installed Aa2 hud(only because it hides the ammo counter but keeps fire mode) which moved the mini map in the lower left corner. The problem is that there is also the illustration from Body Health System and the two overlap. How can I move the mini map back to the top left corner? It is possible to install only the ammo add-on from the Aa2 hud archive?

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Deathbringer228
Deathbringer228 - - 95 comments

Rc18?

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moisesjns
moisesjns - - 201 comments

Just for your picture alone i gave this a good rating. HHA but seriously thank you for this HUD i very much loved it. and thanks to Cherno! also give credit to him too for this great work! :)

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RamseySparrow
RamseySparrow - - 833 comments

windows security alert popping up in relation to optional/ammo folder files

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Guest
Guest - - 689,005 comments

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