Description

This simple addon adds a few more polygons to the crates scattered around the Dust maps. I was tired of seeing these simple six-faced wooden boxes lying around, so I decided to bring them to life the best I could. They use the same materials as the flat ones, and the details are modeled around the ones in the textures so no detail stands out or appears out-of-place. They're not exactly stunning but they don't deduct from performance. You won't notice the differance much unless you're a hardcore camper or Fuse/Defusing the bomb. I will upload a screenshot to my Userpage. Simple drag-n-drop installation. Won't work on SV_Pure 2 or SV_pure 1 servers with Textures and Models excluded from the whitelist. Feel free to upload/modify this work wherever and however. Credit isn't necessary, just make sure to include the enclosed text file.

Preview
3D Dust Crates
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Ronpodolfo
Ronpodolfo - - 151 comments

that terrorist skin..... is it yours?

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Iusecomputer Author
Iusecomputer - - 144 comments

Well the terrosit model belongs to Valve, but the 3D-Glasses model placed over his head is something I whipped up in hamemr.

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Delfador
Delfador - - 20 comments

in hammer? how the **** did you do that?!
pls reply with a short tutorial on making models for cs:s!

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Iusecomputer Author
Iusecomputer - - 144 comments

Sorry for the late reply. Model making using hammer is a very simple process, and requires nothing but the addon "Propper". Usage and Installation instructions can be found at

Developer.valvesoftware.com

Although the most recent Source SDK has broken the addon to a point where it can only compile models when used in a version of hammer running on the 2009 version of the Source Engine or earlier.

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