This simple addon adds a few more polygons to the crates scattered around the Dust maps. I was tired of seeing these simple six-faced wooden boxes lying around, so I decided to bring them to life the best I could. They use the same materials as the flat ones, and the details are modeled around the ones in the textures so no detail stands out or appears out-of-place. They're not exactly stunning but they don't deduct from performance. You won't notice the differance much unless you're a hardcore camper or Fuse/Defusing the bomb. I will upload a screenshot to my Userpage. Simple drag-n-drop installation. Won't work on SV_Pure 2 or SV_pure 1 servers with Textures and Models excluded from the whitelist. Feel free to upload/modify this work wherever and however. Credit isn't necessary, just make sure to include the enclosed text file.
that terrorist skin..... is it yours?
Well the terrosit model belongs to Valve, but the 3D-Glasses model placed over his head is something I whipped up in hamemr.
in hammer? how the **** did you do that?!
pls reply with a short tutorial on making models for cs:s!
Sorry for the late reply. Model making using hammer is a very simple process, and requires nothing but the addon "Propper". Usage and Installation instructions can be found at
Developer.valvesoftware.com
Although the most recent Source SDK has broken the addon to a point where it can only compile models when used in a version of hammer running on the 2009 version of the Source Engine or earlier.