Description

Just a collection of Mods & Addons i plan on using with a new playthrough on Anomaly. *Just drag & drop the gamedata into a VANILLA INSTALL, Install other addons at your own risk.

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[1.5.1] A Collection of Mods & Addons.
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Guest
Guest

thanks friend i will try it

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xjokerzwild Author
xjokerzwild

Hopefully it works just fine.

Its meant to be an 'enhanced' sort of Vanilla Anomaly Mod Pack/Addon Pack, so i dont really recommend trying to add anything else to it, especially cause theres conflict issues with some mods, i.e. THAP or Blindside & BaS Don't play well together.

Let me know if theres any issues, ill try & fix it, but it may also be something thats on the mod makers themselves so i cant guarantee a fix, but ill try.

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Xzibit7
Xzibit7

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 544
[error]Description : fatal error
[error]Arguments : Can't open section 'ammo_20x70_buck'. Please attach [*.ini_log] file to your bug report

This is because of the bullet tracer

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xjokerzwild Author
xjokerzwild

Thats a compatibility issue with BaS.
Theres no 'weapons' included, and no vanilla guns use 20G

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Pvt.Hopscotch
Pvt.Hopscotch

Not sure if this is intended behavior with your repair tweaks but the multitool/leatherman can't be "used" to open the repair window and fix weapon parts. It works fine otherwise and I looked around in the itx file and didn't see anything outwardly broken. Thoughts?

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Pvt.Hopscotch
Pvt.Hopscotch

Nevermind, I found the issue. Ran a compare in notepad++ against the original items_repair.ltx and there are some discrepancies in your file. Below are the values that needed edited (these are what they should be, to be clear)

script_binding = bind_item.bind #Needed Changed
use1_functor = item_repair.menu_tool #Needed Changed
use1_action_functor = item_repair.func_tool #Needed Changed
use1_allow_db = true #Needed Added, after other use1_ lines

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