Some tweaks about quests, such as no waiting time before taking the same one again, no goodwill reset on faction change, quest completion without returning to the giver and more.
Normally most quests once completed aren't offered again until a certain amount of time has passed, on top of that sometimes npc have a 25% chance to not offer a quest regardless, this tweak removes both so every npc will offer quests as long their preconditions are met
This tweak makes so quests that have as clear condition the death of a specific npc or all npc/mutants at a specific smart terrain are cleared as soon the (last) target is dead
When a quest offers stashes as reward, the stash may be in any level, this tweaks makes them appear in the same map you are, so for example all stashes got from quests by the duty and bar trader will appear in Rostok. Note that if you're using the tweak above, the stash will appear in the level you are in the moment the quest completes. There is no check if stashes are full and in that case the stash is lost so make sure to clear them wenever you can
This tweak speeds up the goodwill grind by giving half of the goodwill reward for a quest to all other factions as well
Normally if you change factions the goodwill values are reset, this tweak saves the earned goodwill so you will be able to jump factions to access a specific trader without effectively losing hours of progress
Does not require a new game, if you already had installed any of the tweaks above, you should remove them (by deleting the files in their zips) before installing these
if you have any ideas about quest tweaks write them in the comments, if they are doable i might try implementing them