Description

Unpack the zip file and place all the pk3 file into maintt folder of the MOHAA game folder. Contains: - Maps and scripts of the singleplayer missions - All the map pk3 files of the original multiplayer maps the missions are made from. - Improved and new textures for most of the German and Italian and a few of the soviet NPCs. Improved equipment loadout for the NPC characters. - Models and textures of Spearhead expansion that was not included in Breakthrough (but used in missions) Take note since I do not make the actual maps, and everything was put into missions via level scripts only, there are things that are simply impossible to improved or fixed, namely: No bullet effect on vehicles and some objects Occasionally not very great architecture or design errors, though I did select the better maps out of what I could find to do with. Since the mod is still in beta, there may be a few bugs and new missions may be added. QUICKSAVE is your friend since no auto save point is given.

Preview
MOHAA Kriegs Europa beta v0.1
Post comment Comments
elregresoaschmerzen
elregresoaschmerzen - - 37 comments

Hello, I tried this single player mod only using the 21mb patch and it was not very slow (lag) but the first map did not have textures, I decided to try with the full 210mb mod and it became slower, because my computer is low-resource , I played it and noticed that in the first mission when it was time to escape the enemy bots would regenerate out of nowhere in a corner, which made me think that the campaign was going to be good, because that way it gets more difficult and there is more fun, when I arrived at the stgr2 mission, it had no textures, I looked for that map on the internet and couldn't find it. When I got to the Reichsbahn map, there was nothing, no enemies or objectives, nothing, I assumed it was only up to there, since it is beta mode. Good campaign with bots that regenerate at respawn points and regenerate constantly. I made the mistake of saving the game (F5) with little life in the stgr2 escape and the enemies regenerated and I couldn't escape, until I decided to escape to a room that had stairs and 2nd floor and kill bots since the bots heal every 3 or 4 bosts you kill and so I was able to save (F5) the game with more life. What a good idea to convert multiplayer maps to singleplayer, and have the enemies regenerate constantly at one point in some missions it makes it fun. Thank you for this campaign. If you like, you could add Manstein's campaign called Village, the Pk3 file is called ''test_village.pk3'' and it is on page 16 of mohaaaa.co.uk. I translated it with Google

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Tags

Mod