Adaptation of the Ranger armor model from doom eternal for quake 1.
The model is based on the Doom Ranger skin from Doom Eternal.
Demonstration:
Quake 1 Upgraded armor model, by Chereptor
Installation:
Unpack the contents of the archive to the id1 directory or to the directory with the mod.
Installation example:..
/id1/progs/armor.mdl
installing the md5 model:
For FTE and quake spasm spiked - Unpack the contents of the archive to the id1 directory or to the directory with the mod.
/id1/progs/armor.md5anim
/id1/progs/armor.md5mesh
/id1/progs/armor_00_00.lmp
/id1/progs/armor_01_00.lmp
/id1/progs/armor_02_00.lmp
For quake 1 rerelease - Open pak0.pak using the program "PakScape" and drop the files into the folder "progs" with the replacement, then save the changes
Installing armor icons:
For Darkplaces and FTE, it is enough to move the "gfx" folder to the "id1" folder or to the mod folder.
For QSS (QS) and rerelease, it is necessary to replace the textures of the same name in the gfx.wad file (it is located in pak0.pak) with those in the "gfx" folder from the archive using the AdQuedit program
this work with the rerelease version ?
Now yes, I have updated the archive - added an MD5 version of the model for Quake rerelease
nice thanks you so much :D !!