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ÜberRadiant Basics Setup
Star Trek: Elite Force II

ÜberRadiant Basics Setup

Apr 18, 2008 A Gate two Birds and the Beautiful Sky Basic mapping/technical 0 comments

This Tutorial was made to help beginners for EF2 mapping/scripting/modding.

Understanding Quake2 Weapon Frames
Quake 2

Understanding Quake2 Weapon Frames

Feb 05, 2006 Quake 2 Basic client side coding 0 comments

Here I'll show you what all those numbers in weapons mean. Some people find it hard to do. I'll also tell you how to correctly name your model's...

Understanding Quake2's print functions
Quake 2

Understanding Quake2's print functions

Mar 12, 2006 Quake 2 Basic client side coding 0 comments

This small but powerful tutorial will get you started on printing messages to the client.

Unreal 3 Teleporter Tutorial (UTTeleporter)
Unreal Tournament 3

Unreal 3 Teleporter Tutorial (UTTeleporter)

Jul 16, 2008 Unreal Tournament 3 Basic mapping/technical 8 comments

Learn how to make a simple two-way teleporter in unreal 3 using the UTTeleporter actor.

Unreal Learning #1: My First Unreal Tournament 3 Mutator
Unreal Tournament 3

Unreal Learning #1: My First Unreal Tournament 3 Mutator

Nov 20, 2007 Unreal Tournament 3 Basic server side coding 112 comments

A brief tutorial outlining how to write a simple mutator for Unreal Tournament 3. This is a relatively in depth and detailed tutorial, ideal for any budding...

Unreal Learning #2: UT3 Configurable Mutators
Unreal Tournament 3

Unreal Learning #2: UT3 Configurable Mutators

Nov 30, 2007 Unreal Tournament 3 Basic server side coding 58 comments

This second tutorial will teach you how to write a mutator with configurable properties, and how to create and set up a user interface scene for it.

Unreal Learning #3: Delving Deeper into UnrealScript
Unreal Tournament 3

Unreal Learning #3: Delving Deeper into UnrealScript

Dec 03, 2007 Unreal Tournament 3 Basic server side coding 7 comments

After having written our first mutator, and created a mutator with a user configuration menu, we'll now take a closer look at the UnrealScript language.

Unreal Learning #4:  Advanced Weapons (part 1) - Complex Materials
Unreal Tournament 3

Unreal Learning #4: Advanced Weapons (part 1) - Complex Materials

Jan 28, 2008 Unreal Tournament 3 Basic client side coding 11 comments

This tutorial is part of a series of three will show you how to create complex materials, and how to program a weapon which can alter them, and a physics...

Unreal Learning #4: Advanced Weapons (part 2) - Material Switching
Unreal Tournament 3

Unreal Learning #4: Advanced Weapons (part 2) - Material Switching

Feb 28, 2008 Unreal Tournament 3 Basic server side coding 18 comments

This tutorial is part of a series of three will show you how to create complex materials, and how to program a weapon which can alter them, and a physics...

Unreal Learning #5: Attachments
Unreal Tournament 3

Unreal Learning #5: Attachments

Feb 28, 2008 Unreal Tournament 3 Basic server side coding 13 comments

This tutorial will show you how to write a mutator that attaches a spotlight to a player. The code was written by Luke 'Ambershee' Parkes-Haskell for...

Unreal Learning #6: Post Processing
Unreal Tournament 3

Unreal Learning #6: Post Processing

Feb 28, 2008 Unreal Tournament 3 Basic client side coding 11 comments

This tutorial will show you how to write a mutator that uses post processing. The code was written by Luke 'Ambershee' Parkes-Haskell for Shee Labs Mutator...

Unreal Learning #7: Game Rules
Unreal Tournament 3

Unreal Learning #7: Game Rules

Feb 28, 2008 Unreal Tournament 3 Basic server side coding 14 comments

This tutorial will show you how to write a mutator that uses Game Rules. The code was written by Erwan 'Xiongmao' Allain for Shee Labs Mutator Week.

Unreal Tournament 3 Basic Mapping
Unreal Tournament 3

Unreal Tournament 3 Basic Mapping

Oct 13, 2009 Unreal Tournament 3 Basic mapping/technical 11 comments

This is a basic mapping tutorial for Unreal tournament 3. This tutorial goes over the basics of making something in a subtractive space. THIS IS FOR BEGINNERS...

Unreal Tournament Data Organizing
Unreal Tournament

Unreal Tournament Data Organizing

Oct 16, 2004 Unreal Tournament Basic management 2 comments

Unreal Tournament has a different way of organizing game data since there is nothing like the *.pak file system as seen in the Quake engines, and many...

Unreal Wiki
Game

Unreal Wiki

Oct 19, 2004 Basic management 8 comments

The Unreal Wiki is the premier source for all modding information that relates to the Unreal Series of Engines. From Unreal 1, to Unreal Tournament 2003.

Unwrap 3D - Unwrapping a model.
Game

Unwrap 3D - Unwrapping a model.

Jul 02, 2005 Intermediate weapons modelling 6 comments

This shows you how to unwrap a model using the Unwrap 3D program.

Unwrapping
Game

Unwrapping

Jul 02, 2005 Intermediate weapons modelling 5 comments

This one shows you the basics of using UVW Unwrapping in 3D Studio Max 6/7 - Other versions may be different.

Unwrapping in 3Ds Max for Beginners
Game

Unwrapping in 3Ds Max for Beginners

Jun 11, 2008 Basic skinning 11 comments

A little tutorial for 3Ds Max users how to create a simple object and then unwrap it.

Using Moddb for PR
Game

Using Moddb for PR

May 28, 2009 Indie Devs Basic pr 12 comments

So many mods want attention, but seem to go unnoticed. Why? Here are a few simple tips to get you and your project on your way!

Using the Clipping tool
Half-Life

Using the Clipping tool

Dec 14, 2004 Half-Life Basic mapping/technical 9 comments

In this tutorial, you will be taught how to clip objects, using the Clipping tool.

Using the Engine's build in Editor
Game

Using the Engine's build in Editor

May 20, 2007 Basic mapping/technical 0 comments

I'll show you all how to use the current build in editor using the Existence engine. Note. This editor is still W.I.P and a big editor update is...

Using the Model Viewer
Aero Empire

Using the Model Viewer

May 29, 2009 Aero Empire Basic other 3 comments

This tutorial explains how to use the Model Viewer, and the formatting of the scene files (which load scenes into the rendering engine).

UT2004 Mapping (Video Tutorial)
Unreal Tournament 2004

UT2004 Mapping (Video Tutorial)

Feb 03, 2007 Unreal Tournament 2004 Basic mapping/technical 5 comments

The basics of UT2004 mapping.

Uv-Mapping Video Tutorials
Game

Uv-Mapping Video Tutorials

Jul 23, 2006 Basic skinning 4 comments

My first tutorial on UV-mapping. It's done using UU3d/lithunwrap, but maybe useful for other apps as well, in case you're totally new to the...

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