This tutorial will cover making a new Playable Character, also known as a PC. However, this will not cover how to skin a new PC. For this tutorial, we...
New to the game? Here's basic info to get you started playing MSC.
Next Gen Texturing VTM. This is a video tutorial which runs through some techneques for creating next gen textures.
This is the second in my occasional series of QC tutorials for Nexuiz.
A guide to adding and configuring doors in a Nightblade map.
A guide on how to create and then apply a normal map onto an object inside of Maya.
Non-Player Character (NPC) and item placement can influence both the gameflow and immersion of a level. This article aims to give some pointers on how...