In this tutorial we'll see how to manipulate the brushes, and creating different structures by standard blocks. This tutorial is compatible with Doom...
In this tutorial we'll see how to setup the editor for the Id-tech 4 games (Doom 3, Quake 4 and Prey) and build your first playable room. Adding lights...
Hello! Paril here, yet again with a vengence for modifications! Anyways, here's a tutorial for how to add Zoid's CTF PMenu system into your...
This tutorial will teach you how to import a custom model into Half Life 2 as a static prop.
A tutorial looking at converting video files so that they work within the Unreal 3 engine.
In this tutorial I would like to show you how to install and configure GtkRadiant 1.4 to make it compatible with World of Padman standalone game.
In this tutorial I would like to show you how to install and configure GtkRadiant 1.5 to make it compatible with World of Padman standalone game.
How to install many of the Half-Life 2 mods found on the moddb.com - this is a very basic tutorial!
As Extraction in FacePoser does not currently work for Windows Vista users, it's useful to know how to lip sync without the use of Extraction. This tutorial...
Learn the basics of animation in the Softimage/XSI 6 Mod Tool with this tutorial from Noesis Interactive. Follow along as topics such as bone chains...
Learn how to take your 3D model from Maya and turn it into an active video game prop. Learn the processes of exporting, compiling, and integrating your...
Flash isn't necessary, but this is for the modding teams who want to take their site the extra distance.
Can't afford Photoshop? Have no fear, GIMP is here.
Brought to you by Noesis Interactive™ this is a 2 part introduction to the Hammer SDK. Come check us out @
An introduction to Nightblade mapping. Explains how to set up the alpha for mapping, and some of the basic tasks necessary to get a map ingame.
This tutorial will take you over the basic concepts of Shaders, and how to configure your environment to work with them.
This Noesis Interactive tutorial outlines the interface and basics of Autodesk’s Maya 8. It provides an overview of the tools, windows, and options...
This Noesis Interactive tutorial introduces you to the recently released Softimage/XSI 6 Mod Tool. The Mod Tool is specially designed for video game development...
This tutorial gives a brief introduction to wscript, the functional programming language used to govern event scripting in The Broken Hourglass...
This tutorial introduces the XML data format used in The Broken Hourglass, including concepts of data tables and templates.