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Half-Life 2 Mapping Tutorials for Beginners
Half-Life 2

Half-Life 2 Mapping Tutorials for Beginners

Jul 19, 2008 Half-Life 2 Basic mapping/technical 14 comments

These tutorials were designed to help beginners in mapping from the time you will learn how to create a simple room with npc's, guns, doors and more...

Hammer Basics
Counter-Strike: Source

Hammer Basics

Oct 12, 2007 Counter-Strike: Source Basic mapping/technical 3 comments

This tutorial, I teach you the basics of Hammer and components you should learn for now, and look into intermediate and advanced components later.

Hammer Beginners Tutorial (With pictures!)
Half-Life 2

Hammer Beginners Tutorial (With pictures!)

Nov 15, 2008 Half-Life 2 Basic mapping/technical 26 comments

A beginners tutorial which covers learning the tools of the hammer editor, building a room, texturing the room, adding in a info_player_start, learning...

Hammer Beginners Tutorial Part 2
Half-Life 2

Hammer Beginners Tutorial Part 2

Nov 16, 2008 Half-Life 2 Basic mapping/technical 13 comments

This tutorial is an addition to Beginners Tutorial Part 1. I suggest you follow that one first before doing this one. In this tutorial we will be covering...

Hammer Editor Tutorial #1 - How to start the Hammer Editor
Game

Hammer Editor Tutorial #1 - How to start the Hammer Editor

Sep 15, 2008 Basic mapping/technical 3 comments

This is our first tutorial. We'll show everyone who wants to do a Map for HL2 or a different Mod, how to start the Hammer Editor. We also hope to get...

Hammer Editor Tutorial #2 - Navigation
Game

Hammer Editor Tutorial #2 - Navigation

Sep 15, 2008 Basic mapping/technical 2 comments

In this Tutorial we'll explain you how to navigate the Hammer Editor. You'll learn more about the functions of the Tools and the handling of the Editor...

Hammer Editor Tutorial #3 - First Room
Game

Hammer Editor Tutorial #3 - First Room

Dec 28, 2008 Basic mapping/technical 7 comments

In this Tutorial we will explain you how to create your first room. You will learn to place one light and a player start and something more. So you got...

Handling map-objects (md3, ase)
World of Padman

Handling map-objects (md3, ase)

Mar 31, 2008 World of Padman Basic mapping/technical 2 comments

In this tutorial I would like to show you how to insert, modify and export pre-modelled and skinned map-objects (md3, ase) in GtkRadiant.

HD Video Tutorial - Basic Lighting
Game

HD Video Tutorial - Basic Lighting

Nov 13, 2009 Source Basic mapping/technical 16 comments

Learn how to use the light, light_spot, light_environment entities and the skybox texture to give your maps some light.

HD Video Tutorial - Displacement Basics
Game

HD Video Tutorial - Displacement Basics

Nov 16, 2009 Source Basic mapping/technical 24 comments

Learn how to create displacements and use the displacement editing tools in Hammer.

HD Video Tutorial - NPC Animations
Game

HD Video Tutorial - NPC Animations

Nov 21, 2009 Source Intermediate mapping/technical 35 comments

Learn how to use a scripted_sequence to make a combine kick in a door.

HD Video Tutorial - NPC Navigation
Game

HD Video Tutorial - NPC Navigation

Nov 30, 2009 Source Intermediate mapping/technical 14 comments

Learn how to use the info_node entity to enable NPCs on your maps to navigate properly.

HD Video Tutorial - NPC Relationships
Game

HD Video Tutorial - NPC Relationships

Dec 04, 2009 Source Intermediate mapping/technical 22 comments

Learn how to alter the minds of those puny NPCs to change what they think about other people or things.

HD Video Tutorial - Rappelling Combine
Game

HD Video Tutorial - Rappelling Combine

Nov 09, 2009 Source Intermediate mapping/technical 14 comments

This tutorial will teach you how to use the input/output system to make a combine break a ceiling window and rapell down for a flashy entrance.

HD Video Tutorial - Real and Fake Doors
Game

HD Video Tutorial - Real and Fake Doors

Nov 11, 2009 Source Intermediate mapping/technical 9 comments

Learn how to - in a reliable and fast way - make openable doors and doors that are just for show.

HL2 NPC Replacement
Half-Life 2

HL2 NPC Replacement

Nov 13, 2006 Half-Life 2 Intermediate client side coding 22 comments

This will show you have to make new NPC without coding. :)

How Convert a DooM map to UT
Unreal Tournament

How Convert a DooM map to UT

Mar 26, 2005 Unreal Tournament Intermediate mapping/technical 1 comment

How Convert a DooM map to UT wich like the same sizes for the player. Converting firts to Duken Nuken and after from Duke Nuken to t3d file (openable...

How the shells work.
Game

How the shells work.

Nov 12, 2009 Visual Novel Engine Basic ui/hud 0 comments

In this tutorial we'll cover what the shells are and how you could create them. With the engine you can also download 2 'shells' which are actually players...

How to ad new inventory graphics for your new items
Diablo II

How to ad new inventory graphics for your new items

Jun 11, 2006 Diablo II Basic ui/hud 1 comment

This tutorial wont tell you how to make the items, we start from the point where you have your item inventory graphics in dc6 format. If you don't...

How to add a button to your level
Half-Life 2

How to add a button to your level

Sep 17, 2006 Half-Life 2 Basic mapping/technical 8 comments

This is a simple tutorial that shows you how to add a button in your Half-life 2 level.

How to compile a model
Half-Life 2

How to compile a model

Apr 07, 2008 Half-Life 2 Intermediate starting a mod 17 comments

In this tutorial, you will learn how to export a model to a source mdl with CannonFodder's StudioCompiler.

How to create a RoQ video-file
Game

How to create a RoQ video-file

Jun 28, 2008 Basic other 5 comments

This is a little tutorial on how to create a RoQ video file for ID games like Quake 3 or Doom 3.

How to easily make a custom car
Garry’s Mod 10

How to easily make a custom car

Jul 11, 2007 Garry’s Mod 10 Basic management 7 comments

This tutorial shows you how to create a custom car, such as a Bath using Garrys Mod 10.

How to increase horde size, and other things like that.
Battle for Middle-earth

How to increase horde size, and other things like that.

Oct 06, 2006 Battle for Middle-earth Basic client side coding 0 comments

In this tutorial, I will tell you how to change the size of hordes, and other statistics about units. All you will need to do this is finalbig.

How to Install Mods for Morrowind
Morrowind

How to Install Mods for Morrowind

Oct 20, 2004 Morrowind Basic management 1 comment

Thats is a simple and easy "TODO list" to sucesfully install a mod into Morrowind.

How to install MODS in GTA:SA
Grand Theft Auto: San Andreas

How to install MODS in GTA:SA

Feb 10, 2008 GTA BioHazard Alert Basic installers 42 comments

In this tutorial you will learn how to place mods in your "gta3.img" file in your GTA San Andreas models folder. First of all the "gta3.img" files is...

How to make a custom static mesh for Unreal3
Unreal Tournament 3

How to make a custom static mesh for Unreal3

Mar 05, 2008 Unreal Tournament 3 Basic props modelling 9 comments

Well this tutorials shows you how to create a static prop, UV,texture and getting it into Unreal 3.

How to make a mod for Freedom Force.
Freedom Force

How to make a mod for Freedom Force.

Nov 28, 2004 Freedom Force Basic other 0 comments

This Tutorial will teach you how to make a mod for Freedom force.

How to make an exploding Barrel. (Uscript)
Unreal Tournament

How to make an exploding Barrel. (Uscript)

Jan 25, 2006 Unreal Tournament Basic client side coding 4 comments

Quite simple. A Uscript lesson describing how to make a barrel that blows up when you shoot it. =)

How to make an unique small charm and how to make a npc sell it!
Diablo II

How to make an unique small charm and how to make a npc sell it!

Jun 11, 2006 Diablo II Basic management 7 comments

This tutorial explains how to make an unique small charm and how to make a npc sell it!

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