Whether you are coding, making models, maps, sounds etc a variety of tools are available to help you out. The following provides an introduction to such...
This tutorial aims to explain one the basic concept of gameplay in levels as well as an introduction on how what to look out for when designing multiplayer...
My First tutorial here it's to help everyone learn how to skin and make themselves personal skins for their use or others use.
The Blade community continues active in spite of the closing of Rebel Act Studios and many are those that venture in the design of maps. Now we will try...
So you finished your texture? Time to get it into Half-Life 2!
If you are new to the Mod DB or just mods in general, this page will provide all the information you need to get involved. Whether you want to play, make...
In this tutorial we look at the basics to using the UDK. Learning the interface and making a simple level we can walk around in.
You've got the idea, you've got the skill, your concept art won an art prize... Where to go from there?
In this tutorial I'm going to show you how to get a gun ingame for MoHPA.
A very useful effect that can make your map looks so much more detailed
The is the "How To Test" video for the Gunreal beta.