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Face Mapping Video
Half-Life 2

Face Mapping Video

Jun 08, 2007 Half-Life 2 Basic players modelling 8 comments

From Noesis Interactive's "Mod Your World" DVD Series, a tutorial on how to port a true to life set of facial shots onto a character model...

FacePoser Basics
Half-Life 2

FacePoser Basics

Jun 19, 2007 Half-Life 2 Basic animation 12 comments

Learn how to use FacePoser to choreograph a very simple scene with one NPC.

Faceposer I - Getting started
Half-Life 2

Faceposer I - Getting started

Feb 04, 2009 R e b e l l i o n Basic animation 6 comments

This tutorial explains the things that need to be done before really beginning creating a scene. So, it explains the very bases, and it's on bases that...

Faceposer Part III : Look at & Face actor
Half-Life 2

Faceposer Part III : Look at & Face actor

Apr 20, 2009 R e b e l l i o n Intermediate animation 3 comments

In this Tutorial, you'll learn about the "Look at actor..." event, the Ramp Tool and the "Face actor..." event.

Far Cry 2 Map Editor Run Through
Far Cry 2

Far Cry 2 Map Editor Run Through

Dec 04, 2008 Far Cry 2 Basic mapping/technical 22 comments

Far Cry 2 Editor is quite possibly the easiest map editor available right now, but it is also the most limited. Once you get used to this editor’s limitations...

First steps to environmental conceptual art
Crimson Crow

First steps to environmental conceptual art

Mar 12, 2009 Crimson Crow Basic concept art 12 comments

Step by step towards learning simple sketches, shading, and coloring techniques by starting on sketching and photo-shop editing by 'ninja'dave.

Fixing Texture Seams/Warps in XSI
Game

Fixing Texture Seams/Warps in XSI

Mar 30, 2008 3D Artists Group Intermediate textures 9 comments

Combine the power of XSI's Camera Projections and Ultimapper to easily fix Texture Seams. This technique also lets you paint on top of a screenshot of...

Flashing Lights/Lightning with Unreal 3
Unreal Tournament 3

Flashing Lights/Lightning with Unreal 3

Jul 13, 2008 GhostWriter Intermediate mapping/technical 2 comments

A tutorial looking at how to create flashing lights in Unreal 3. They can be used for effects such as lightning, explosions, disco lights etc.

Footsteps in DarkPlaces
Quake

Footsteps in DarkPlaces

Jun 06, 2005 Quake Basic server side coding 0 comments

Want footsteps in q1? Want the sounds to depend on type of ground walking on? Keep on reading then.

Function Hooking
Game

Function Hooking

Mar 01, 2008 iBepex Intermediate client side coding 3 comments

In this tutorial, I will try to explain you why you want to hook functions and show you how its done.

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