This tutorial explains how to change the appearance of dungeon levels.
This tutorial tells you how to replace the character numpad speeches in diablo2 (help,follow etc)
how to change texture in call of duty series or any other games support iwi files. first you need to locate the games texture pack for example i will...
In this tutorial we will be changing the HUD colour, Layout, Fonts, Font colours & Effects. Also i will cover how to change the colours of the Main Menu...
Add or customize your mod's sound effects, for weapons and such.
This tutorial takes a little excursion into the creation of character and story. A lot of mods use pretty interesting ideas to establish a story, but...
This tutorial will show you how to make a class based mod! You can change a few words around and in an instant you have a team based mod! Change a few...
Want different armor values in your mod? Tired of the normal values? This is for you.
This tutorial will show you how to add climbing support in your Quake2 mod. With just a few presses of a button and holding +forward, you're on your...
Learn how to create a destructible wooden watch tower, as used by the Combine in the canals level of Half-Life 2.
This tutorial will teach you how to create amazing screen effects for half life 2 by utalizing colour correction
Learn how to make a small squad of Combine soldiers perform an organized assault on a house.
Learn how to create dynamic cover-based combat between squads of rebels and Combine.
This tutorial will teach you how to take your custom.bsp level and add the ingredients to make it start in the elaborate way that Half-Life2(r) starts.
Weapons, weapons, weapons. What's with all the ultraviolence? Let's look forward and try something that might be useful for cooperative play...
Everyone needs some advice when the going gets tough, and for every person who is looking for some advice on leading a mod, here is the lowdown on Coordinating...
A quick video tutorial on creating a 3d skybox. (Not active at the moment)
Introducing the Hammer World Editor, the maximization to the Source gaming engine world, people see all these custom maps and wonder how to make them...
This tutorial sets out to explain how to make a weapon dispenser for any deathmatch map. It’s great for learning entities you may not be used to using...
This document is here to explain or rather to show you the path to a great website and how I got where I am today. I am by no means an expert but I have...
An Advanced Tunnel Tutorial developed by the brilliant minded Teukka. For C&C;Generals : Zero Hour.
This is merely on how to create a mod that has a unique and compelling experience, not just "another CS clone".
This is a 6 part video tutorial which aims to guide people through the process of creating a weapon model (glock) and compiling it for use by the Half-Life...
This is the second installment of the Creating a Weapon For Source series. This tutorial guides you through the unwrapping and texturing process of the...
The final Part of the Creating a weapon for Source Series.
This tutorial from The Purple People Eater's Texturing 101 course for Age of Mythology describes the process of creating a Roman Scutum texture in Photoshop...
Simple process for creating custom blend textures to put in your hl2 mod. Also included is getting generic textures into the engine as well as getting...
This Noesis Interactive tutorial teaches the process of creating custom facial maps using Photoshop. Learn how to take a series of digital photos and...
Learn to create 'Faked' Bumpmapping/normalmapping in Star Wars Jedi Knight: Jedi Academy.
Everyone loves railguns but they have a major flaw: lag. Due to the complex nature of particle system calculations, railguns tend to lag a great deal...