A simple tutorial on how to bake normal maps inside of maya using zbrush to create the highpoly model
In this video tutorial I will teach you the basic principles of making a door inside of hammer. It includes making triggered doors and physical doors.
Wolfenstein 3D, apart from it's age, is still a very popular modding platform. Today, we will learn which most important applications and editors...
Today I will be walking you through the wonderful world of modelling and compiling for half life 2. This tutorial is targeted at 3dsmax users and half...
This little tutorial shal fill you in on the very basics of hull plating for fighters and smaller transports.
I presently am almost a zero modding the DoW game. So to start with the basics, i searched, read, browsed, cursed, menaced, hem... well, and what i learned...
Basic introduction to the new material editor plus examples on how to set up some of the most common materials.
A brief tutorial covering some basic essential lighting techniques to get those sleek model renders ready to publish to your mod's media page pages.
In my tutorial I'm going to show you how to create a square box map. It is really easy in Postal 2, unlike many games which can take quite a bit...
In this case I have made a small map for JK2 but it comes in use any game that uses GTK radiant
How to make Muzzleflash Textures the way da Fox does it! Note: You will need Adobe Photoshop 6 or higher for this tutorial
Making a nice looking sidewalk for your street in Gtk Radiant, Again this can be used for every game that uses any version of radiant
The first in a series of programming tutorials aimed at aspiring games programmers, who have never seen code before. This tutorial introduces the programmer...
What makes a successful PR Officer? In this tutorial you will discover how to generate the maximum support for your Mod through effective methods of presentation...
This tutorial will show you how to make a very basic map, you will learn how to create brushes (they are blocks that you use to make your level) apply...
A very basic tutorial for people who want to make their own Starcraft mods. In this tutorial you will learn how to change a units stats, weapon/s, graphics...
This Video Tutorial will walk you through step by step how to model a Beretta 9000. The application of choice is 3dsmax6 and all together the whole issue...
Adam and Dan from SkinnerBrosMusic take some time out to give us an insight into their composition and production process. See how they use BFD2 in their...
A basic mapping tutorial that will get anyone the basic skills they need to be a mapper for BnW2 and create their own custom maps.
This tutorial will show you how to make a wall get hit by an explosion and be destroyed. This assumes you know basic hammer functions.
This tutorial explains how the technology behind the mapping process works, and how the game engine knows what it has to calculate. The required background...
This tutorial offers a basic insight into creating diffuse, normal and specular texture maps for use in current game engines.
Teaches you how to setup your VS.NET 2003 to build the Half-Life dlls, and how to get them working on Steam.
This is a Tutorial for people who want realistic lighting in they're maps.