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Adding a new weapon
Half-Life 2

Adding a new weapon

Jan 02, 2007 Half-Life 2 Intermediate server side coding 21 comments

Add your own weapon to your Half-Life 2 mod.

Adding a new weapon (Melee)
Quake 2

Adding a new weapon (Melee)

Feb 05, 2006 Quake 2 Intermediate server side coding 2 comments

Adding a new weapon is simple.. adding a MELEE weapons isn't as easy! If you've tried coding in Q2, you'll notice that you cannot use Fire_Hit...

Adding a Skybox
Half-Life

Adding a Skybox

Dec 14, 2004 Half-Life Basic mapping/technical 1 comment

The Skybox is the Image around your map - This tutorial is 100% Necessary if you are making an outdoor map.

Adding an Npc_Crow
Half-Life 2

Adding an Npc_Crow

May 26, 2007 Half-Life 2 Basic mapping/technical 3 comments

This tutorial shows you how to make a crow fly around using path_corners.

Adding custom music to the in-game player
Enemy Territory: Quake Wars

Adding custom music to the in-game player

Apr 01, 2008 Wheels of War Basic music 0 comments

Wheels of War ships with a high quality soundtrack, featuring Intro/Fadeout, Lucien, Nine Inch Nails and Jack Glass. Following this guide will allow you...

Adding headlights to the buggy
Half-Life 2

Adding headlights to the buggy

Jul 21, 2007 Half-Life 2 Basic server side coding 4 comments

Because some sections of Highway 17 are just too dark!

Adding Map Models  (GTK Radiant)
Game

Adding Map Models (GTK Radiant)

Apr 20, 2006 Basic mapping/technical 12 comments

Yes today we are going to place some models in our maps :)

Adding Missions to the Campaign
Original War

Adding Missions to the Campaign

Sep 12, 2007 Original War Basic mapping/technical 1 comment

A tutorial discribing how to add missions to the campaign list

Adding Precipitation
Half-Life 2

Adding Precipitation

Jul 24, 2007 Half-Life 2 Intermediate mapping/technical 12 comments

Learn how to add rain, snow, or falling ash into your Half-Life 2 map.

Adding Reloading to Mods
Quake 2

Adding Reloading to Mods

Feb 07, 2006 Quake 2 Advanced client side coding 0 comments

Paril here! Down at Paril's Projects, we try alot of stuff to put into our mods. Our main focus is realism. Anyways, you may have seen this tutorial...

Advanced Lighting
Half-Life 2

Advanced Lighting

May 05, 2007 Half-Life 2 Advanced mapping/technical 14 comments

Using a combination of effects to achieve a nicer light effect

Altering the camera angle
Half-Life 2

Altering the camera angle

Jun 13, 2005 Half-Life 2 Basic client side coding 13 comments

The camera angle is an extremely simple thing to alter, and can complete a major step in many specialized mods. Here, you will learn just how to do that...

Armed Assault Editing Guide
Armed Assault

Armed Assault Editing Guide

Aug 02, 2008 Armed Assault Advanced level design/theory 1 comment

Presenting the Armed Assault Editing Guide containing nearly 170 pages which cover everything you need to know to make a mod for ArmA.

Automatic Sliding Doors
Half-Life 2

Automatic Sliding Doors

May 06, 2007 Half-Life 2 Intermediate mapping/technical 18 comments

Learn how to create Star Trek style doors that slide into the ceiling when a player approaches.

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