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Suck the life out of them, literally
Quake 2

Suck the life out of them, literally

Mar 15, 2006 Quake 2 Basic client side coding 0 comments

This mini-mod will show you how to use the parasite's drain life attack. This tutorial also shows you that monster attacks work with players, too!

Push and Pull
Quake 2

Push and Pull

Mar 15, 2006 Quake 2 Basic client side coding 3 comments

Ever wanted a tractor beam in your Quake2 mod? Ever wanted to just push your enemies around like a ragdoll? Does that lava down there look tempting? A...

Understanding Quake2's print functions
Quake 2

Understanding Quake2's print functions

Mar 12, 2006 Quake 2 Basic client side coding 0 comments

This small but powerful tutorial will get you started on printing messages to the client.

Making Teleports
Half-Life 2

Making Teleports

Mar 8, 2006 Half-Life 2 Basic mapping/technical 12 comments

This tutorial will show you how to make teleports with specific destinations

Changing The Sounds In Your MOD
Half-Life 2

Changing The Sounds In Your MOD

Feb 28, 2006 Half-Life 2 Basic server side coding 5 comments

Add or customize your mod's sound effects, for weapons and such.

Climbing - Hard to reach places?
Quake 2

Climbing - Hard to reach places?

Feb 17, 2006 Quake 2 Basic server side coding 3 comments

This tutorial will show you how to add climbing support in your Quake2 mod. With just a few presses of a button and holding +forward, you're on your...

BumpMapping
Half-Life

BumpMapping

Feb 11, 2006 Half-Life Intermediate textures 6 comments

This is a Tutorial for people who want realistic lighting in they're maps.

The Stuffcmd
Quake 2

The Stuffcmd

Feb 9, 2006 Quake 2 Basic server side coding 2 comments

This is a tiny code that is used to force a command upon a client! This should be used in some way to prevent bugs..

Ejecting Shells
Quake 2

Ejecting Shells

Feb 8, 2006 Quake 2 Basic client side coding 3 comments

This Mini-Tutorial will show you how to add ejecting brass to your Quake2 mods. This is quite easy, and does not involve much. I will also show you the...

Adding Reloading to Mods
Quake 2

Adding Reloading to Mods

Feb 7, 2006 Quake 2 Advanced client side coding 0 comments

Paril here! Down at Paril's Projects, we try alot of stuff to put into our mods. Our main focus is realism. Anyways, you may have seen this tutorial...

Understanding Quake2 Weapon Frames
Quake 2

Understanding Quake2 Weapon Frames

Feb 5, 2006 Quake 2 Basic client side coding 0 comments

Here I'll show you what all those numbers in weapons mean. Some people find it hard to do. I'll also tell you how to correctly name your model's...

Adding a new weapon (Melee)
Quake 2

Adding a new weapon (Melee)

Feb 5, 2006 Quake 2 Intermediate server side coding 4 comments

Adding a new weapon is simple.. adding a MELEE weapons isn't as easy! If you've tried coding in Q2, you'll notice that you cannot use Fire_Hit...

Locational Damage
Quake 2

Locational Damage

Feb 5, 2006 Quake 2 Basic server side coding 3 comments

How to add a simple locational damage code to Quake2. Imagine the possbilities with this code! A headshot can do 80 damage, 160 damage, or 1500 damage...

How to make an exploding Barrel. (Uscript)
Unreal Tournament

How to make an exploding Barrel. (Uscript)

Jan 25, 2006 Unreal Tournament Basic client side coding 4 comments

Quite simple. A Uscript lesson describing how to make a barrel that blows up when you shoot it. =)

Changing the HUD Colour, Layout, Fonts & Effects
Half-Life 2

Changing the HUD Colour, Layout, Fonts & Effects

Dec 27, 2005 Half-Life 2 Intermediate client side coding 48 comments

In this tutorial we will be changing the HUD colour, Layout, Fonts, Font colours & Effects. Also i will cover how to change the colours of the Main Menu...

The Seven Steps to Texturing Enlightenment
Half-Life 2

The Seven Steps to Texturing Enlightenment

Dec 8, 2005 Half-Life 2 Basic textures 7 comments

Seven steps to lead you from Texturing Noob to Texturing Novice, written in Plain English. This will show you have to get a basic, basic texture into...

Modding Weapons (Ammo, Weight etc)
Half-Life

Modding Weapons (Ammo, Weight etc)

Dec 7, 2005 Half-Life Basic client side coding 44 comments

This tutorial will teach you how to edit the ammo per clip, how fast you walk with a weapon and much more! Check it out... For Half-life 1

Introduction to Flash
Game

Introduction to Flash

Dec 6, 2005 Basic website 5 comments

Flash isn't necessary, but this is for the modding teams who want to take their site the extra distance.

Website DIY
Game

Website DIY

Dec 5, 2005 Web devs & web game devs Basic website 6 comments

Sick of asking for Webmasters to make and update your website! Want to do it yourself! Well he I can help!

Dystopia: A Barebones Level
Half-Life 2

Dystopia: A Barebones Level

Dec 5, 2005 Half-Life 2 Intermediate mapping/technical 5 comments

Dystopia requires more than a simple info_player_start for a barebones map. I'll go into a bit of detail in this tutorial on what itis you need for...

HuD Colouring
Half-Life

HuD Colouring

Dec 4, 2005 Half-Life Basic client side coding 24 comments

This tutorial will cover the Basics for changing the colour of the HUD in HL

Designing a good map
Game

Designing a good map

Nov 29, 2005 Basic level design/theory 19 comments

This how to design a map with gameplay players will enjoy, .

Becoming a successful Public Relations officer
Game

Becoming a successful Public Relations officer

Nov 29, 2005 Intermediate pr 16 comments

What makes a successful PR Officer? In this tutorial you will discover how to generate the maximum support for your Mod through effective methods of presentation...

Basic mapping in Radiant
Game

Basic mapping in Radiant

Nov 24, 2005 Basic mapping/technical 15 comments

In this case I have made a small map for JK2 but it comes in use any game that uses GTK radiant

Weapons scripting for CoD2
Call of Duty 2

Weapons scripting for CoD2

Nov 23, 2005 Call of Duty 2 Basic client side coding 9 comments

This is a tutorial for beginners who want to know how to mod weapons for CoD2. In this tutorial, we will conver singleplayer weapons.

Your first help request, in the forum.
Game

Your first help request, in the forum.

Nov 9, 2005 Basic pr 5 comments

Hey, I'm ForbiddenSword. I've seen, many, many, many, help requests, simply flamed or even ignored, because they have been poorly written. I'll...

Creating your first room for CS:s
Half-Life 2

Creating your first room for CS:s

Oct 31, 2005 Half-Life 2 Basic mapping/technical 12 comments

This tutorial will guide you to making your very first room for cs:s.

Proper Half-Life mapping: The Essentials, Leaks, and Beginner's Guide
Half-Life

Proper Half-Life mapping: The Essentials, Leaks, and Beginner's Guide

Oct 30, 2005 Half-Life Basic mapping/technical 6 comments

Just got your hammer and you think you can follow the basic glass and sky tutorials? Wrong. What I'm going to do is ram mapping etiquette into your...

Physics Props- From XSI to HL2
Half-Life 2

Physics Props- From XSI to HL2

Oct 2, 2005 Half-Life 2 Basic props modelling 20 comments

Need some rubbish for your mod maybe a more l33t crate, this tutorial shows you how to make a cake and get it in the game.

Onekiller's Guide to Modding Nations
Rise of Nations

Onekiller's Guide to Modding Nations

Sep 19, 2005 Rise of Nations Basic client side coding 4 comments

Here it is… Onekiller's Guide to Modding Nations. Are you not excited?

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Tutorial Categories
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9
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187
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28
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