Post tutorial RSS feed Tutorials  (510 - 540 of 674)
Advanced Lighting
Half-Life 2

Advanced Lighting

Half-Life 2 Mapping/Technical 20 comments

Using a combination of effects to achieve a nicer light effect

10 Modding/Level Design Tips

Management Tutorial 6 comments

Jeannie Novak, Online Program Director of the Game Art & Design / Media Arts & Animation Courses at The Art Institute Online - shares the following 10...

Half-Life 2

Combine/Rebel Combat

Half-Life 2 Mapping/Technical 11 comments

Learn how to create dynamic cover-based combat between squads of rebels and Combine.

Half-Life 2

Rappeling Combine

Half-Life 2 Mapping/Technical 10 comments

Learn how to make a Combine soldier rappel through a skylight.

Half-Life 2

Metrocop kicking down a door

Half-Life 2 Mapping/Technical 14 comments

Learn how to make a Combine officer kick down the door of a room that your player is in.

Half-Life 2

Combine Assaults

Half-Life 2 Mapping/Technical 13 comments

Learn how to make a small squad of Combine soldiers perform an organized assault on a house.

S.T.A.L.K.E.R. Shadow of Chernobyl

Modifying S.T.A.L.K.E.R's Weapons

S.T.A.L.K.E.R. Shadow of Chernobyl Client Side Coding 29 comments

Modifying S.T.A.L.K.E.R's weapons is as easy as opening notepad finding out what some of the stuff means and what to edit. In this tutorial we cover a...

QuArK setup for Torque

Mapping/Technical Tutorial 2 comments

This tutorial will help you to setup QuArK, so you can export your maps / building / objects and use them in a Torque based game.

Half-Life 2

Creating Blend Textures

Half-Life 2 Textures 3 comments

Simple process for creating custom blend textures to put in your hl2 mod. Also included is getting generic textures into the engine as well as getting...

Texturing the SCAR-L Rifle

Skinning Tutorial 5 comments

Pete shows us how to texture an FPS rifle using diffuse lighting and stunning details. Enjoy!

Unreal Tournament 2004

UT2004 Mapping (Video Tutorial)

Unreal Tournament 2004 Mapping/Technical 6 comments

The basics of UT2004 mapping.

Tutorial: FPS Weapons Workflow

Management Tutorial 7 comments

Welcome to an article on production work flow, more specifically, FPS weapons. This piece is geared towards Mod teams. What it will do is try to explain...

What Makes a Good Co-Op

Management Tutorial 11 comments

Arkanj3l's first tutorial, which is about co-op gameplay, and how to get it right.

Introduction to GIMP

Textures Tutorial 9 comments

Can't afford Photoshop? Have no fear, GIMP is here.

Half-Life 2

Getting a texture In-Game

Half-Life 2 Textures 3 comments

So you finished your texture? Time to get it into Half-Life 2!

Simple Wood Texture

Textures Tutorial 11 comments

Make a simple texture from scratch. Requires Photoshop!

Half-Life 2

Adding a new weapon

Half-Life 2 Server Side Coding 46 comments

Add your own weapon to your Half-Life 2 mod.

Half-Life 2

2D SkyBox

Half-Life 2 Mapping/Technical 11 comments

Learn how to add a simple 2d skybox to your Half-Life 2 level.

Web Design Theory

Website Tutorial 9 comments

Time to make a site! This tutorial will guide you through the theory behind making a good website for your mod.

Lighting in game environments - the hows and whys

Level Design/Theory Tutorial 9 comments

What to look out for when lighting an environment. How to create a good and well balanced set lighting scheme. Can be applied to a very wide range of...

Gameplay basics and multiplayer floorplan introduction

Level Design/Theory Tutorial 3 comments

This tutorial aims to explain one the basic concept of gameplay in levels as well as an introduction on how what to look out for when designing multiplayer...

Your first room in Deus Ex
Deus Ex

Your first room in Deus Ex

Deus Ex Mapping/Technical 2 comments

So your new at mapping and you want to know how to make a room.. Ok Sounds easy enough.

Dawn of War

Quick WTP tutorial

Dawn of War Skinning 0 comments

WTP files are what makes normal textures team colourable. This tutorial is probably not the most helpful of WTP tutorials, but there isn't much better...

Land Of The Dead

Land of the Dead Level Screenshots and LevelSummary, using the BladeIN mod

Land Of The Dead Mapping/Technical 0 comments

The original Land of the Dead game did not do anything with the "Screenshot", or other properties available in the normal LevelInfo/Level Summary...

Half-Life 2

HL2 NPC Replacement

Half-Life 2 Client Side Coding 22 comments

This will show you have to make new NPC without coding. :)

CS:S Map making video tutorial
Counter-Strike: Source

CS:S Map making video tutorial

Counter-Strike: Source Mapping/Technical 49 comments

In this video tutorial, I will walk you through creating a map for CS:S - step by step.

Dungeon Keeper 2

Making your first DK2 map

Dungeon Keeper 2 Mapping/Technical 4 comments

If you are new to DK2 mapping or if you just want some extra advise, here is a good place to come to! This tutorial is not very difficult at all since...

Half-Life 2

Trigger a console command when the player enters a trigger brush

Half-Life 2 Mapping/Technical 3 comments

Console command triggered when the player enters a trigger brush. The example used makes the Crosshair appear or disappear. Basic knowledge of hammer...

Half-Life 2

Optimizing your Source map

Half-Life 2 Mapping/Technical 5 comments

Ok, so you (hopefully) have a well designed map with some stunning architecture and awesome effects... now it is time to make it all run well. This tutorial...

Half-Life 2

Installing A Mod

Half-Life 2 Installers 48 comments

How to install many of the Half-Life 2 mods found on the moddb.com - this is a very basic tutorial!

Tutorial Statistics
Articles
674
Views
6,899,276
Views Today
720
Feed
RSS feed
Popular Tutorials
Getting Started with Mods
Getting Started with Mods Basic Management
Creating And Adding Banners
Creating And Adding Banners Basic Textures
How to install!
How to install! Basic Installers
The Dinosaur List
The Dinosaur List Basic Other
How to use the PokeGen Launcher
How to use the PokeGen Launcher Basic Installers
Beginners Guide to Valve Hammer Editor Basic Mapping/Technical
How to install MODS in GTA:SA
How to install MODS in GTA:SA Basic Installers
Adding a new weapon Intermediate Server Side Coding
Gamespy Shutdown Solutions
Gamespy Shutdown Solutions Basic Server Tools
Crossfire Mod Installation
Crossfire Mod Installation Basic Installers
CryENGINE 3: Breaking Ground with Sandbox
CryENGINE 3: Breaking Ground with Sandbox Basic Mapping/Technical
Changing the HUD Colour, Layout, Fonts & Effects Intermediate Client Side Coding
Setting Up Valve Hammer Editor
Setting Up Valve Hammer Editor Basic Starting a mod
Lighting in game environments - the hows and whys Basic Level Design/Theory
Tutorial Areas
- Client Side Coding
65
- Server Side Coding
35
- UI/HUD
20
- Textures
33
- Concept Art
11
- Mapping/Technical
190
- Level Design/Theory
29
- Players Modelling
12
- Weapons Modelling
11
- Props Modelling
21
- Animation
22
- Skinning
17
- Sound Effects
7
- Voice Acting
5
- Music
3
- PR
11
- Website
10
- Design/Concepts
23
- Management
27
- Starting a mod
13
- Installers
11
- Server Tools
3
- QA/Testing
6
- Other
89