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Half-Life 2

Texture Painting Video

Half-Life 2 Props Modelling 1 comment

This is a 4 part tutorial hosted by youtube that will instruct you in texture painting for props and models using SoftImage|XSI, courtesy of your freinds...

Half-Life 2

Face Mapping Video

Half-Life 2 Players Modelling 9 comments

From Noesis Interactive's "Mod Your World" DVD Series, a tutorial on how to port a true to life set of facial shots onto a character model...

Half-Life 2

Mini Cutscenes

Half-Life 2 Mapping/Technical 7 comments

Learn how to use the point_viewcontrol entity to make a mini cutscene of a door opening.

DoD Mapping Tutorial

Mapping/Technical Tutorial 8 comments

A video tutorial which demonstrates how to make a map for the original Day of Defeat modification using the Valve Hammer Editor

Half-Life 2

Adding an Npc_Crow

Half-Life 2 Mapping/Technical 4 comments

This tutorial shows you how to make a crow fly around using path_corners.

Module Reskinning

Skinning Tutorial 1 comment

How to reskin a module, in order to make an area look less same-y.

Half-Life 2

Creating a Dynamic Weapon Dispensor

Half-Life 2 Mapping/Technical 5 comments

This tutorial sets out to explain how to make a weapon dispenser for any deathmatch map. It’s great for learning entities you may not be used to using...

POSTAL 2

Basic map creating

POSTAL 2 Mapping/Technical 3 comments

In my tutorial I'm going to show you how to create a square box map. It is really easy in Postal 2, unlike many games which can take quite a bit...

Using the Engine's build in Editor

Mapping/Technical Tutorial 0 comments

I'll show you all how to use the current build in editor using the Existence engine. Note. This editor is still W.I.P and a big editor update is...

S.T.A.L.K.E.R. Shadow of Chernobyl

Stalker Basic Tutorial

S.T.A.L.K.E.R. Shadow of Chernobyl Client Side Coding 27 comments

This tutorial will teach you how to add and modify weapons used by the STALKER game. It will also look at some other tweaks and changes.

Half-Life 2

Collapsible Tower

Half-Life 2 Mapping/Technical 4 comments

Learn how to create a destructible wooden watch tower, as used by the Combine in the canals level of Half-Life 2.

Half-Life 2

NPC's Guide

Half-Life 2 Sound Effects 5 comments

How to create npc

Half-Life 2

Automatic Sliding Doors

Half-Life 2 Mapping/Technical 18 comments

Learn how to create Star Trek style doors that slide into the ceiling when a player approaches.

StarCraft

Beginners Starcraft Modding Tutorial

StarCraft Other 71 comments

A very basic tutorial for people who want to make their own Starcraft mods. In this tutorial you will learn how to change a units stats, weapon/s, graphics...

Advanced Lighting
Half-Life 2

Advanced Lighting

Half-Life 2 Mapping/Technical 20 comments

Using a combination of effects to achieve a nicer light effect

10 Modding/Level Design Tips

Management Tutorial 6 comments

Jeannie Novak, Online Program Director of the Game Art & Design / Media Arts & Animation Courses at The Art Institute Online - shares the following 10...

Half-Life 2

Combine/Rebel Combat

Half-Life 2 Mapping/Technical 11 comments

Learn how to create dynamic cover-based combat between squads of rebels and Combine.

Half-Life 2

Rappeling Combine

Half-Life 2 Mapping/Technical 10 comments

Learn how to make a Combine soldier rappel through a skylight.

Half-Life 2

Metrocop kicking down a door

Half-Life 2 Mapping/Technical 14 comments

Learn how to make a Combine officer kick down the door of a room that your player is in.

Half-Life 2

Combine Assaults

Half-Life 2 Mapping/Technical 13 comments

Learn how to make a small squad of Combine soldiers perform an organized assault on a house.

S.T.A.L.K.E.R. Shadow of Chernobyl

Modifying S.T.A.L.K.E.R's Weapons

S.T.A.L.K.E.R. Shadow of Chernobyl Client Side Coding 29 comments

Modifying S.T.A.L.K.E.R's weapons is as easy as opening notepad finding out what some of the stuff means and what to edit. In this tutorial we cover a...

QuArK setup for Torque

Mapping/Technical Tutorial 2 comments

This tutorial will help you to setup QuArK, so you can export your maps / building / objects and use them in a Torque based game.

Half-Life 2

Creating Blend Textures

Half-Life 2 Textures 3 comments

Simple process for creating custom blend textures to put in your hl2 mod. Also included is getting generic textures into the engine as well as getting...

Texturing the SCAR-L Rifle

Skinning Tutorial 5 comments

Pete shows us how to texture an FPS rifle using diffuse lighting and stunning details. Enjoy!

Unreal Tournament 2004

UT2004 Mapping (Video Tutorial)

Unreal Tournament 2004 Mapping/Technical 6 comments

The basics of UT2004 mapping.

Tutorial: FPS Weapons Workflow

Management Tutorial 7 comments

Welcome to an article on production work flow, more specifically, FPS weapons. This piece is geared towards Mod teams. What it will do is try to explain...

What Makes a Good Co-Op

Management Tutorial 11 comments

Arkanj3l's first tutorial, which is about co-op gameplay, and how to get it right.

Introduction to GIMP

Textures Tutorial 9 comments

Can't afford Photoshop? Have no fear, GIMP is here.

Half-Life 2

Getting a texture In-Game

Half-Life 2 Textures 3 comments

So you finished your texture? Time to get it into Half-Life 2!

Simple Wood Texture

Textures Tutorial 11 comments

Make a simple texture from scratch. Requires Photoshop!

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