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Welcome to 1944 D-Day Operation Overlord' 1944 D-Day Operation Overlord is the simulation of an event' It does not strive to tell the story of one unit or one squad' Instead it endeavors to tell the story of the battle' The game at its core is driven by
Simple we dont need the cards to do the physics. Novodex has and always did run off the processor, the addition of the physx card simply ehances and speeds up the process. Allowing us to do more with the game.
So we will support both avenues this will ensure that those who do not buy the cards can still play the game.
The dev team has access to all the engines they will be using (Reality and PhysX) right now.
Also, even though the Reality Engine was bought out by Epic recently, 1944 still has it because they managed to get ahold of the engine before it was bought out by Epic
Im intrigued to know how you plan to release the full Game in September, when the PPU for your physics engine isn't even out yet.