Details and accompanying videos from the recent interview that Valentin the Mad from Random Madness had with us about Obscurity: Unknown Threat and its...
We sat down and talked with Jeremiah Costello who was the Project Lead on Rough Justice: '84.
We sat down and talked with Damien Nagy who was responsible for the art direction of Rough Justice: '84.
Genotype (FPS-adventure) is in the Top100 for Indie Of The Year. We are very excited to make it even this far as a VR game. In this article, you meet...
We sat down and talked with Mike Bodie who played the role of Hank Kowalski and was responsible for voice direction of Rough Justice: ’84. Mike’s...
Check out this Dev Diary from Narrative Designer Jamie Levitt as he deep dives into the intriguing and complex story behind Rough Justice: '84.
He began by making music on the Gameboy. Today, he creates his tunes and sounds in FMOD. Glyph and Genotype are his two latest sound designs. Meet Frederik...
Genotypes' project manager loves to bike and sing, Pokemon and VR computer games. Meet Jaime Monedero March!
Random Madness Black Orchestra interview in 2 parts discussing the project as well as gore aspects of the game and various enhacements.
Our works have been noticed by a local TV station and we were invited to conduct an interview in our studio yesterday!
GoaFan77, Creator and Lead Developer of Star Wars Interregnum, talks to Capt. Sedaris in a YouTube Interview about the history and features of the mod.
For the upcoming weeks, the Luminaries band will be doing a Q&A session so you can know them better. Today, Miyuki, the lead vocalist will be taking the...
An interview with Miyuki, the lead vocalist of the upcoming idol band, Luminaries.
An interview with Miyuki, the lead vocalist of the upcoming idol band, Luminaries.
Hello everyone! We have prepared a special gift for you to celebrate Multi Theft Auto's 20th Anniversary!
In this interview I talk about The Land of Pain's enhancement and I reveal something on my game!
Blacksmith Tales: A Game Dev Saga is an original and monthly content dedicated to indie devs. Let's start a journey through the independent video game...
Welcome to the first Blacksmith Tales: A Game Dev Saga #01! Once a month, you will discover a new story with an indie game studio or game dev. For this...
When I started my game developer career I had literally nothing. I had just few savings and didn’t have any experience on how to develop a videogame.
Hey everyone, meet Preacher Xenith, the Founder of the Flying Spaghetti Monster Revival Church of Ziti! Since Solar Sails: Space Pirates has officially...
We are showing the second part of the Operation Crusader series of maps. These maps and the historical article will be included in the game, accompanying...
Here is the short summary of Return to Castle Wolfenstein 20th Anniversary Event!
Designer talks with the Strategy Wargamer about the game and design priciples behind it. Also we share part 2 of the gameplay video for the Alam Halfa...
Exclusive Interview with a post-apocalyptic war convoy cult leader!
Recently we have announced our forthcoming video game Kingdom Sieges and have revealed first looks at the gameplay and design of the game. Today we take...
In this week's update, I'll be joined by the SkullKrusha, the star of space ork dating game Orkward, for a chat about narrative design.
An English Translation of an interview with the developers from Mystive Studios, working on Alan Sharp - horror/mystery detective game with deep, immersive...
You can now watch the recording of the Interview we had.
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