No one cries, no one laughs. Is it noticeable? Do not need a long time. Alive or dead - does it really matter.
This is our very first development update since the first playable version of Chapter 3. We have fixed a few bugs and made some additions.
Place your palm on the ground. Do you feel the vibrations? Shove your ear into the dirt. Do you hear the pattering of feet or the distant stomp of a mighty...
The mod is back - but not without problems. Here's a quick rundown of what returning players have to do to ensure their mod playtime goes smoothly!
Give Me Shelter has been in development for these couple of months and now we decided to show off some little progress on what is going on and what's...
A look at the first month of development for The Shadow of the Ramlord.
Hello DvDrummers! In this update there are some Workshop improvements and bug fixing! This make Workshop more intuitive and easy to use for everyone...
A run through of where Super Jumpy King is at in it's development, revamped gameplay and additional features.
Hello DvDrummers! This is an important update to improve DvDrum experience for maximize the fun during the holidays! \m/ After months of hard work DvDrum...
To survive you need water AND food. But how do you make tasty meals on an unknown island where everything is trying to kill you? Let's do some cooking!
Finally fixed a horrible bug, added the market and finished many new 3d assets.
Lots of bug fixes, improvements and the new, epic T3 mech!
Cosmonator's first week on Steam! So far, so very good!
Lot´s of bug fixing, AI improvements and work on the new mechs for Pantropy.
This is a big catch up on the last six months or so. So much to talk about!
Chay ho, space hunks. We’ve been working on that sweet, sweet launch screen, fine-tuning ship flight dynamics/sensitivities, and just filling out content...
A description of the complex, twisted and fantastic world of the Deities.
Unity update, a lot of new content and much progress!
just apologising for my absence and giving an update on progress
Hey, you have here a small teaser for STRATUM, a 2D platformer game currently in development. You can follow me on twitter @stratumthegame for more media...
Hello all, we have just released our update to the Terrible Beast from the East. It contains new Invasions, new Items, a whole new crafting merchant and...
In this article, we are showing our process to create materials inside Unreal Engine using Quixel's Megascans. We will show you more about material libraries...
Lots of interesting new stuff has happened in the last few days. Check it out!
In this article, we are getting a little technical to show you how you can optimize your content if you are developing a VR game.
In this article, I will tell you about my last weeks of development, some news such as participating in GDWC and other stuff.
In this article you will find out more about the mages in Stage 3: Azaria and the powers you can use inside the game.
We´ve just started closed testing and planning the upcoming Kickstarter in November.
Hello DvDrummers! In this Update We are extended Workshop possibilities to your Drum Simulator Sandbox by adding Drumless Tracks! ENJOY!
A brief overview of the most important concepts and features of Regiments.
A brief overview of the most important concepts and features of Regiments
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