We released Eco Alpha 6.1 today, with over 375 bug fixes since the last release, and the introduction of Player Housing.
New office, terrains, textures, and more! Read more about it here!
Here are all the enemies in the first 3 levels in Project Smallbot: Light! Be on the lookout for a future update about the game!
Hey folks, I wanted to give everybody a look at the present state of JUNK. As well as provide some information about the game and it's current development...
Having completed a successful first Alpha release, Gears of Eden gets some new art updates, along with interactive items and more!
On the last Know Your Enemies, we went over the first 4 enemies found in the levels Frenzy Forest and Cave Tales. In this Know Your Enemies, we’ll be...
Here’s a compilation of some gifs of the enemies found in Level 3 (Open Field)!
Hey guys! Since the last article, there have been a few changes in the story and characters. Read more about them here!
Tech/art update and video of waypont quest system test.
There's finally a zombies and fools discord server, hurrah.
I just released a brand new and improved combat system for HammerHelm!
Models, Programming and general updates from Gamescom.
New abilities have been added to the game, and we've tweaked the colors of the action phase so that they're more mellow.
In Project Smallbot: Light, each level in the game will have enemies unique to the level. In this update, we’ll be looking at the monsters found in...
Currently looking for beta testers to join our test flight for Star Raiders. Fight for fame! Fight to plunder! Fight with Friends!
A new mini update focusing on the new additions made to the first level of Project Smallbot: Light, Frenzy Forest!
Every weekend time provided we will be hosting public testing to gather intel on how the game is shaping up with actual players, come join the fun, its...
The latest Project Smallbot: Light dev update will give light on the possible future playable built, the 3 levels that will be in it, as well as the future...
Gamescom update, Webpage launched and Wallpapers!!
We're on steamworks! Sign up on the new website to stay tuned! We can't wait for you to play Protoball!
Dev Update #4: Current progression, level 3 screenshots, Twitter, and more!
How we are improving the Days After The Storm's arts, Adding details, lighting, and more!
Nerepis Weekly Update - 2017/07/23 - New Combat System
Interview link, animation gif and character update.
Time for another update with how we are doing. We have now started production and I will continue to update you guys trough the week`s ahead, something`s...
Wanted to peel back the curtain again for those interested in how we make our magic behind the scenes.
In this video update, we take a look at the different types of camera modes available in Gears of Eden’s upcoming Alpha 1 release. GoE features 5 different...
With the first Alpha Release rapidly approaching, the art team has finished a set of new models and textures for our resource nodes, making sure that...
A lot of progress has been made this month so tune in for the first update of "Sergio." The article focuses on new levels and some characters that are...
Improved the minimum rates of acceleration and responsiveness of the pull and grapple hooks. Added post processing effects when players move too fast...
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