Absolute HD Is a brilliant mod- It contains popular and powerful graphics addons and installs them very easily, and with sikkmod's gameplay options, you can customize your doom 3 experience just the way you want it. However the only issue I have with Absolute HD is that the multiplayer is non-functional (crashes everytime you try to launch a MP server) and there are some slight bugs that the new weapons cause, such as certain manual item pickups(which is a new feature)-
this is not a problem though, since there is a patch that easily removes the new weapons, allowing you to add your own weapon packs/ weapon mods to this graphic enhancement.
Despite the multiplayer crashes, I give this brilliant mod a 9/10!
This mod actually single-handedly introduced me to Doom and eventually the infinite amount of mods for the game. This mod is a ridiculously good realization of doom. It is fast, brutal, bloody, and explosive. It may not be for everyone, but this mod comes complete with whatever addons you desire (anything that turns the original doom music to metal is vital) and I don't want to meet anyone that dislikes this mod.
Went through the latest beta on the first three difficulty levels and oh boy I did have a 10/10 experience in the fun department.
The weapons are so versatile with multiple fire modes they are literally and figuratively are a blast to use. While the alt fire of Soul Cube almost made me crap my pants the first time I used it, damn...
The re-skinned demons look really great. Far more grosser and menacing. While the barons and knights don't look like they have silly lizard faces anymore. They truly look like big *** scary horned powerful demons from hell.
The introduction of extra levels are more punishing and challenging than the vanilla levels. Visually amazing and in a sense they are how I wished Doom 3 could have been on release. As in well more like the original DooM.
As much as I like the Brutal DooM mod it never killed off the vanilla DooM experience. Perfected Doom 3 has nailed a lot features so much it feels essential to use. So much so I doubt I will ever want to go back to playing vanilla DooM 3.
Perfected DooM 3 may not be perfected for everyone, but it is nigh perfected little old me. So good job developers and thanks for roller coaster ride in to hell and back again lol.
This is not just a port of units from the EAW:FOC version, since the gameplay mechanics are so different.
Right now, the game is very fun, and fairly well balanced. The only thing I would take off for is the performance, which can be improved later down the line. The Sins engine was never designed for massive amounts of fighters, which is exactly what the game encourages (New Republic especially). Coupled with the various banks of weapons capable of targeting multiple units, relatively small fleets will consume massive CPU resources and cause stuttering somewhat early in the game, especially when playing against AI and on larger maps.
Modyfikacja jest niesamowicie dobrym rozszerzeniem oryginalnej fabuły Gothic'a. Szczególnie dobrze bawiłem się uwalniając zbieraczy ryżu spod tyranii Ryżowego Księcia i Lewusa.
Awesome! After five years the mod is finally out and it sure was worth the wait! The guns fire like actual guns and animations of the guns firing and reloading is just like real life and are on par with other mods and realistic WW2 games like Forgotten hope 2,Red Orchestra etc. The character models have been updated and the game is overall better than vanilla in every way. The difficulty has been boosted up and the AI is more intelligent overall then the vanilla game. This mod deserves a 9.5, 10 great work. The only thing missing from this mod is realistic gun sounds like Forgotten Hope2, and gore effects like wcp's merciless mod. Also I was wondering if it would be possible to implement a gore mod like wcp's merciless mod? That's all this mod is really missing. Adding in enemies with panzershreks and panzerfausts like in wcp's mod would be great too.
So I've recently played the Hazard Course remake for Black Mesa, and I have to say, it's a quite good piece of work. But for those who don't know: Hazard Course was an optional tutorial for the original Half-Life and this mod I'm talking about here recreates that training course within Black Mesa (2012 version). But not only does Hazard Course recreate the original tutorial, it also expands the whole experience, via additional locations, dialogues and even a mini plot! Every single map is filled with little detail that adds to the atmosphere and new assets make the mod more diversed.
I've made a longer review in a form of blog, here on my ModBD page :p
I like how this mod gives the player more options without taking anything significant away from the original game, opening up a ton of tactical options that were previously unavailable. Despite this, it still feels relatively balanced and retains the charm of the original game.
The mod has conformed to the general theme of the original factions and expanded on them in some cases. Each of the 5 factions feel distinctly unique.
Its not perfect. There are some issues & bugs, but they are minor and some of which can be attributed to engine restrictions.
Not being able to play any of the generals in the mod is a bit of a downside, but one can always launch the original game for that. If 2.0 comes out with replacement generals to use and some minor, but rare bugs are fixed regarding the AI, I'll be upgrade this to 10.
Well worth playing though, its a definite improvement over vanilla in terms of gameplay.
Très bonne custom story !
Awesome mod. It perfectly replicates the atmosphere of the original Amnesia, yet still manages to stand out on it's own. Fantastic
Dude, this mod is amazing! Thanks for the hard work you've put into it! The balancing of the factions seems a bit off though. CIS seems really weak. Could you adjust the difficulty settings so that on easy I'm not invaded by an armada I can't defend against. Could ships be made stronger in relation to the time it takes to build them and then the small size fleets be made smaller to add difficulty.
Love the maps! It is awesome having to figure out how to get different resources in difficult to reach locations, adds a great element to the game that the map editor never quite did well enough.
Great work! Happy new year!
Tiberian Sun is a very good game of the C&C series. It is just the perfect sequel of tiberian dawn, with better graphics, more cool units and a higher level of technology. It is a really great game. The storyline is truly epic. The Missions are very great, especially the mission selection with optional missions. Their difficulty varies from easy to intense. As the story builds up, the player may wonder what will happen next...
However, this is the only game in Tiberium series with a 75% non-canonical campaign. All other Tiberium games have 2 canonical ones.
The Four Horsemen easily achieves a level of quality present in the original game. Plot, voice acting, atmosphere...
The level design, especially, is to be applauded. The levels could use optimisation, however. Also, you can get lost a few times.
The Great Work is, possibly, the greatest Amnesia mod ever created.
The plot is brilliant and keeps making you come back, the letters and voice acting feel professional, length is just right, and level design that hits the mark.
However, there is no perfect Amnesia custom story, and The Great Work can be quite frustrating at times.
This mod is AWESOME!! While there are a few thing I would like to see different/added otherwise it is a absolute masterpiece. I thank all the people who put their time and effort into making this mod better all the time you people are the BEST!!!
this game is so cool i just want to have "cry of fear2" coming soon:( with the doctor mode included.
this is a very amasing game for is time since today i have play this game last year and that very nice like the first year of this game this is a very a very nice game :D
i play alot to battlefield 2 when a was youg and that was a great game this battlefield and the 3 too but now EA make ****** game :P
this game is one of my favorite medieval game :D nice work but infortunately SEGA have stop to make great total like this one :p
In all the ways a custom story can bring a new experience to Amnesia this one ticks all the boxes.
The music was used to great effect depending on enviroment.
The monster was well done.
The addition of new assets and the taking place within a house wipes a clean slate away from our beloved castle.
The absence of any lantern is also strangely refreshing.
The story also has some great ideas and serves the gameplay and vice versa.
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