good game, but looks short and incomplete. if there was less bugs, more weapons, more levels and level details (theres nothing but a huge background wall i feel like im on moving platforms) and more enemies it would be the best game ever
Ok, I'll make this quick:
+ walkers FTW!
+ varied environments
+ large open world-ish levels
+ many guns, equipment, tactics, etc.
+ 3 endings
- faces, ugh...
Would be a higher rating if it worked with a controller :P. So far that is my only issue with the mod, everything else is fantastic and you did a great job on it. As soon as I find a way to get it to work, i'll make sure to get a higher rating :) Thanks!
Overall a fantastic mod.
No problems with stability, and all animations are very fluid and look nice.
No tearing either when moving or anything else as far as I can tell.
There is literally only one thing I can complain about: The Fort-12 pistol looks pretty small in comparison to the PMM, which in fact the Fort-12 should be bigger, but the longer I look at it, the more I'm used to it.
This is a must have.
Stay Cheeki Breeki!
After finally learning how the game works (and I would like to thank PLut_RU, the creator, for having given me the manual), I gave another try to Base Defense and I must admit that it is a pretty solid HL1 multiplayer mod. The idea of defending a stronghold against enemy AI is pretty original and fun. If your team is competent, this mod can be a blast. The only thing I can still suggest is adding some army-styled NPCs, like soldiers or armored vehicles, and maybe convert the theme to a Black Mesa styled facility to fit into the HL1 world.
Firestorm is a good expansion pack for tiberian sun. It adds a great campaign which has a challenging difficulty and an epic story. Also, the new content of the game is good. It is only for the small amount of new content that this is getting 8/10.
It is pretty creative, I guess.
Can get pretty annoying at times, but the amount of custom content makes up for it.
Let me start by stating I played on hard and the difficulty was very bearable, but in the last map it was just unfair, so, out of frustration, I just finished the last 2 fights on easy.
Other than this, the mod has nice gameplay, with a lot of it not being obvious and requiring the player to do weird ****. However, I never got stuck.
Also, the levels look super nice. I was really impressed a few times.
All in all, a very solid mod, maybe a bit unfair in the last map, but definitely worth your time.
The game crashes whenever I go to the white Vageirs.
great mod but they crash a littel bit to many time :P but its still a very nice mod :D
Prety nice mods fro the german model and this is a well donne work for this game :D butt for me i juste se the half track in pink :p but its okey
I give this a 8 out of 10 because this "Mod" is like a complete diffrent STALKER game. As the devs self say in this mod you have to think what you doing.But the mod surely has its problems
1. The AI is dealing way more damage than the old one and if you want to survive a gunfight dont even start one.
2.The gear got some nice extras like a GP7VM PKK headgear or some other outfits they even got badges from evry faction
3.GUNS! in this mod you got a shitload of new weapons such as diffrent AK versions and ammo types.
4.The game makes you think of your actions for exampel shooting a STALKER near a group of others will make you hostile to them.
5.I like the fact that guns and ammo on NPC´s are very low because that is realistic
But i have some problems with this mod
1.You cant do objectives (Artifact hunt or the Crashed Heli´s quest) with the proper gear.
2.The gear cost much money and reparing stuff is expensive
3.find stuff wich you can sell for a good price is super hard
Great mod. Wish there wasn't so much taken out from the last version ie: bows, characters, quests. Other than that I love this mod.
This is a very good mod yea they have some little bugs but the immersion is impressive developer are very nice whit is community and after 5 years of development 8/10 :D.
Great mod with interesting mechanics and fun gameplay. Plus it is very challenging. My only complain is that main heroine is not much talkative which is a bit shame, cuz she has some badass one-liners.
And it's still pretty buggy and glitchy.
If you liked old classic "Shadow Warrior" you will love this addon.
+Fast and varied gameplay which completely change doom and its rules.
+Secondary modes for weapons and combos.
+Huge roster of heavy, trash, black, alternative etc. midi metal.
+Contains Shadow Warrior references.
+Both heroines are badass and funny at a same time.
- But they could talk a little bit more.
- DemonSteele is not designed for close quaters doom maps.
- Still needs polishing.
Un jeu cool et atypique. Le côté RPG y est basique mais le jeu se voit amélioré grace à lui.
Interesting mod using OpFor assets for its own story, it suffers from sometimes repetitive and linear paths, but anyways you'll have great battles against Black Ops and even kill the Gman (here known as an evil russian CEO).
A great mod for Doom III that sadly seems to have died. Lots of fun, but I can't help wondering what it would look like if still supported.
The premise of The While Half Life Tower (TWHL Tower) is an interesting one. There is a tower block. You start at the ground floor, and have to work your way to the roof. In a way, it's kind of the reverse of the amazing (and difficult) Doom wad Going Down, which had you start on the roof and work downwards. One key difference here (aside from being Half Life instead of Doom) is that each floor in TWHL Tower is made by a different mapper.
As a result, the maps vary greatly in terms of theme and gameplay. One map might be combat focused, then the next might be a puzzle map. You never know. This also means the maps vary in quality and interest. For example, because I like action games, I really liked the combat maps, but cared less for the puzzle maps. Although even the ones that weren't really to my taste were still good.
Probably the main downside to the map pack is, unsurprisingly, the inconsistancy. Not just in quality or pace, but in rules. For example, in one map you can open drawers and in others you can't. It's not a big problem, and kind of expected in a pack like this.
Best map? Probably Status Reporting for reasons I won't spoil, but the genericlly titled Crystal Research Lab was probably my favourite in terms of action.
Worst map? Riddler's Complex. Jumping puzzles are frustrating in any FPS, but the small map size combined with Half Life's fast and floaty movement and instant death lasers doesn't help.
I also want to mention that I don't know what to make of some maps. There's a couple where all you do is walk around, collect a few items, and leave.
Overall, I liked TWHL Tower. It was a bit puzzle heavy for my taste, and the quality is hit and miss, but it was a fun little map pack.
I like this mod
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