Another short one, but I kind of liked it.
I enjoyed the maps and atmosphere, as well as the story. However, the story didn't flow very well for me. I saw where it was going but it felt like it skipped a lot of information. This may have been to try to save time but it made it a little confusing to play through and hard to understand. It has potential to become something deep and great, though.
I also had a really hard time understanding the voice acting. I understood the woman, but then men had so much noise in their audio recordings I couldn't understand a lot of what they were saying and there weren't any subtitles to relay on. The voicer for Henry also didn't sound very natural, it sounded like he struggled to keep up the voice for him and it was a little awkward to listen too. His mic also freaked out when he started shouting which really didn't help in understanding what he was saying.
I really loved the music, the music was great and fit perfectly. The 3D audio was a really nice touch too for when the woman whispered. I also enjoyed the concept of an underground castle. There weren't any glitches or anything like that, I can tell a lot of time went into this and I greatly appreciate that.
I feel like a lot had gone unsaid so hopefully there will be more to the story in the future.
What an amazing little mod.
I truly enjoyed almost everything what this mod contains, mapping is just phenomenal, well designed, atmospheric enviroments, really terrifying some times, not boring stuff at all, really enjoyable to play when you progress on the maps. Still little disappointed when the endings comes and all of sudden it ended with really intense scene.
Noticed couple errors and floor flickerings, but that was pretty much for the errors and bugs or noticing things.
- Creepy sounds
- Terrifying atmosphere
- Mapping (one of the best mapping design I seen a while)
- Couple unique scares, events were really scary
- Story, really intesen and well made
- Detailing on every map
- Too short for my taste
- Too easy to figure out what to do (lacks of good and complex puzzles)
- Default music
Overall, really good job with mapping and putting few terrifying scares, whole experience was worth to play to the end!
Well since I am new I couldn't vote up to 8, My definitive vote is 10/10.
This looks promising. The units, the sounds, the music and the new mechanics and features whom compared to the original product, it does make a huge difference in quality and tactics.
This is a letter from my daughter, so trolls out there, please don't slam it:
Dear Warsword Mod creators,
I am 10 years old and I love the game you made. So I decided it would be good for you to add to the game instead of horses you could add dragons, spiders, hawks, nightmares, tigers. You can add for people you can put gorilla men, bray men, pygmies, tiger man, butterfly, and tree men. I got the tree man idea from The World Of Warhammer book. It is based on your game. Oh, and the disease men, also in the book. Oh, and maybe you guys could get something for the Skaven to ride on!?
this game started as a quake 3 mod, called western quake 3, that was 2001, around 2005 or so, this was released as a full mod called smoking guns, and is now standalone, this is like wild west counter strike and is great that it is still here. the graphics are dated, but still nice lighting effects for its time. this game has aged very well, to be one of the best freeware shooters you can get out there and is must have for free pc or mac gamers and red dead redemption/revolver fans.
Definitely a mod that has to be tried. The beggining is a bit slow, but then, game gets interesting. It's a new experience play as a vortiguant and, of course, has its weaknesses, but has new weapons (not plenty of them. Just the necessary) that requires think and adapt to the mechanics of the attacks. Gameplay gets progressively intriguing, and background and new models help to enjoy it (though some of them, like the human workers, aren't esthetically good).
A couple of things have to be said about the story feature. This is what makes Point of View an unique mod. It allows know what the protagonist thinks about what happen around, and not only tells its inner emotions and thoughts. What I most remark are its reflections about its situation in Xen: a worker controlled by Nihilanth. Also, this thoughts realize sociological issues about the relations between masters and slaves, that could be a depiction of human slave societies.
However, story feature has a big downside: a window full of text that is not dinamic enough to draw the attention of the player, so there is the risk that this could be left out, ruining the particularity of this mod.
As a final anotation, entire gameplay and plot is eclipsed by the end, which, in my opinion, is the most interesting and entertaining moment of Point of View.
A very innovative idea, so it deserves a great mark! It's not a 10 because still it needs more work, but can easily become one of the best mods. There are not many mods about moder or industrial age, so thanks for your effort and keep it!