A for effort but the mod has too many problems as it is. Income buildings are pathetic when it comes to churning out income, too many creeps, factions feel underdeveloped at times. And the mod's balancing only takes the fun out of the game by making it slower, and more annoying. I was hoping for more. I guess I will just have to wait for the Edain demo to come out instead.
Lets start with what I like. The graphics simply look amazing, the zone has never looked this good. From the interface to the way your gas mask cracks under pressure, the game looks great.
And thats all I liked.
The difficulty is completely artificial. Every enemy is just a bullet sponge. They can spot you from miles away...the DEV team seems to think stealth is possible, but from my experience, not even close.
I can't kill anything. Just for fun, I made myself invincible, and it took TWO CLIPS of the recons starting SMG to kill a human enemy. What? How is that 'realistic'?
For a mod that prides itself on being realistic, it's so far from it. I wanted to enjoy Misery. I wanted to love it. But when a challenge is artificial instead of skill based, any fun goes out the window.
At least offer a 'realistic damage' mod like S.T.A.L.K.E.R complete had.
For now I wouldn't recommend this to anyone, it's simply unplayable.
-Work was actually put into this
-Bad level design
-Papers without text
I'll be honest, this was quite funny, but the mod is... crap. Can't put it any other way.
the game runs well, but being made for chinese, it is impossible to fully use the english version. half the text still in it is chinese in the english version, the main menu is also in chinese, the ships and factions have a dollar sign the a long number for everything. this mod may work extremely well when used by someone who can read chinese, but for an english speaking american who has now idea what is going on, it makes zero sense. Also the skirmish mode is trash, the ai spawns in hundreds of ships and yours take ten times longer to build
The game could have been so much better, this has a-lot of potential and switching over to Source or any other engine would help this function so much better. So I give it 2/10 because of the bugs, glitches, errors and for using an outdated engine.
This is my opinion so feel free to hate on me so much you want.
This mods is really undone but the armor is pretty nice looking but that wont make up for the bad geography, horrible fac names, and low amounts of towns from the actual show and books. This mdos is way far from done and its at this point garbage. Until this mod improves im staying with ACoK.
As posted in my comment moments ago, this started as a nice mod but quickly lost any entertainment value as my freighter made attempts lasting 2-6 minutes trying to dock at a base or at a Freeport station. Correct this issue and I'll consider reloading...but not now, this repeated issue has left me very frustrated with this mod. Solar winds? Nice touch of realism, but too much impact on docking freighters.
I give it a 2/10, and that's being nice. Remember this is judged by really nothing, but it gave me the impression it's really nothing to this mod at all. It seems like it is a cheap joke to be honest.
It is listed under the category "comedy", so yeah. A quick laugh is all.
As we know AS 2 was published because of Gamespy shutdown. To make AS 1 MP-playable devs had to move it to Steam. But why AS 2 is so expensive?
Also a lot of reported issues havent been fixed!
+ MP moved to Steam
+ some new vehicle models
+ better graphics
+ Map editor
- no Storyline Campain
- bad AI
- soldier's gear is unrealistic and not historical (blue feldgrau, kepi caps on winter, flying helmets, incorrect rangers weapon ... bla bla bla)
- unrealistic weapon accuracy (espacially you can fell it playing sniper missions)
- non WW2 units in MP (Centurion, IS-3, SKS ... )
- a lot of stuff havent been changed since Faces of War 2006 and it dont match new one and graphic
- really overpriced
- work of MP fog of war and weapon ranges systems is against common sense
- trolling history in Skirmishes (like STG-44 and Sten Mk.5 in Africa)
This game is painfully bad. The controls are idiotic. I frequently get stuck in random objects. It's impossible to change the resolution. The instructions feel like they've been translated from Gaelic and back twice. The loading time is ridiculous for this size of game. The camera starting bit make you literally walk out of a room textured with static instead of overlaying static on the screen.
Removing the sarranids and replacing them by pink knights was a poor idea in my opinion. Also, there but very little effort put in this mod, just reskins and new troops... There is more effort put in finding or making the images and the description than in making the mod itself if you ask me.
I downloaded Time Distortion in the past, but realizing that it wasn't a real total conversion mod, I didn't do anything past the main menu, so this is just playing it and Distortion 2015-01-15 and 2015-01-16.
+1 I have three great fears for gatherers in Amnesia, the first gatherer is one of them.
-2 Yes, the coin case didn't open for me, but you should have posted the download on ModDB, not force us to read the comments to find a download link on MediaFire.
-3 WHAT IS THIS ANNOYING SOUND IN MY RIGHT SPEAKER AFTER ACTIVATING THE GATHERER?! IT'S DRIVING ME CRAZY.
-1 Way too claustrophobic not being able to open a single door for the first level.
-1 Gatherer doesn't despawn, which in most custom stories I'd say gatherers should never despawn, but not for a single room that's this small.
-1 Gatherers can walk through the replacement boxes ¬_¬ I can't hit them in the head with them.
-1 What is this tool every entity is telling me to use?!