Disapointed, to say the least.
The mod started off good (For me anyway, I played the previous demos so the level has become a favorite of mine) but then it slowly went downhill.
The level design was just hideous in some places and It was just asinine leading John around after a few hours of play-time. But I never liked leading rebels around either, so I reckon it's just me.
The guns themselves didn't seem all that cool when I began using them more often, since I began noticing animation flops and signs of amateurish design (The crowbar was impossible to use in the first release) and many of the set pieces were far more difficult then they should have been
The work that went into making this shows, I'm just disappointed by the outcome. Perhaps it should have spent another year in development :(
Great, you put a really great work on this mod. I think it is so far the best mod for any Stalker game, I like the option to take and put objects anywhere you want it, to sleep, to get stalkers to your group ...
Only thing I dont like is the "spaghetti" on weapons :D but its realistic, thought some weapons might be clear, like Fn F2000 or some sniper rifles, but i hope you will repair it in v. 1.3. and please remove the compass and leave only the objective mark ;)
CoH Eastern Front is an awesome mod, the fact that Russia could be added to an already superb game was an awesome idea. I hope this review can settle the minds of the developers who in which they might be thinking that their mod is taking too long, I say 'take your time because best things come last'.
The new "Russian language beta release" has corrputed files that are tedious to delete. not to mention an extremley impractical method of installing, after seeing the corrupted file, having to system restore *which still didnt get rid of it and I'll have to do it later*, and having every logical and practical install method fail, I deleted the mod.
The Older file is fine, I think it serves as a good base for modern era mods, but the new file is buggy and corrputed. I honestley panicked because it was corrupted on a windows level, and I hadn't encountered this before
The mod adds on a great deal of content. And for role playing especially, this mod is handy. However, this mod is far from perfect. As like with Dark Times II, I often experience crashes when trying to use certain maps, and some of the models (I keep think of Bastila...) seem to need a replacement or upgrade of some kind.
KotOR is a welcome era, but weapons feel a little less distinct, and it just feels less familiar when playing KotOR era. I didn't get to play GC, but I found often that the sides felt a little too similar for comfort. Some of the hunt modes, such as ones that pit Mandalorians against lower ranking Sith agents, were actually more interesting for me.
Really, it's the crashing that prevents me from giving this mod an 8/10. I have trouble believing that there wasn't some solution that could have fixed some of the issues. Perhaps in trying the patch (as I'm just reinstalling the game now) I'll find it easier to use.