Simply rating it 1/10 and saying "STOLE MINECRAFT" is far from a review, it's idiocy, it comes from the sort of people that hate Saints Row for copying GTA 4, hang on a minute there aren't that many of those, why is that I hear you ask?! Well it's because Saints Row did it BETTER than GTA. Now I'm not saying that this is better than Minecraft at the moment or that it ever will be. What I am saying is that it should be judged on how good it is as an entity in the same way that both GTA 4 and Saints Row (2) are good games, one is just better than the other in the same way that minecraft is better than this (imo).
Sorry, this is not an actual 10/10, but a 9/10, deduct that from the following review :P
Excellent game, though the battles tend to be extremely long (but that is just how these games are, and that's why there is my friend the "speed up" button).
I adore customizing, so the ability to blueprint your own ships was what made me buy this game. What i found extremely disappointing though is that the placement of items didn't seem to matter that much. all ships are the same dull model with maybe an extra small engine or some other small additions, but basically everything looks the same. I understand that making a new model for everything would be WAY too time consuming, but i think you can let the game model the units itself, ased on the placement of items, so if you put two giant engines in the sides of the ship, the game just adds 2 3D models of engines enlarged greatly to certain points of the basic hull model. that would already significantly add more diversity in ship looks. and there is so much difference in hitpoint between the light and heavy hulls, why is there so little difference in the "space" slots? 14 minimum and 16 max while the hitpoints are roughly 10x as much. i think that making the gaps a bit bigger would make it again more diverse and better.
A definite 10 mod. Anyone who says otherwise is out of their mind. I would say the graphics have improved by an order of magnitude compared to the original game. The original bugs have been cleaned up dramatically, and the user interface is more streamlined. If you pair this with "SC Realistic Weapons add-on 0.8" (in the downloads section) the overall game play is much more enjoyable. You need to play on MASTER skill though or it becomes too easy! All of a sudden you no longer need to empty 2 clips into a guy wearing a leather jacket to kill him. However it doesn't make it easier because you need to be a lot more careful on MASTER skill where getting hit once or twice could be the end. I've found leaning and the dual crouch modes to be super useful now that a few bullets will kill you. I've already had a few epic pistol battles with the AI that had me using the same tactics I would in paintball.
This is how STALKER should have been released. I can't thank the creators of the mod enough because they must have spent some serious time creating this. Game studios should be hiring you guys as consultants!
I must say guys, i am quite astonished at the level of polish and just how good this mod is. In fact i had more fun playing through this than i did with most mainstream releases this year, and i'm not just saying that. Thankyou and i can't wait for episode 2 or anything you guys get involved in. Truly remarkable!