Nothing short of an amazing game. Everything from gameplay to soundtrack is rock solid.
Only reason this is not a 10/10 for me is the rather limited post-release support of the game.
I've recommended this game to every gaming friend I know, and you should too. A must buy.
I can appreciate the effort, but it's not a very good mod. Well done on the modelling -- especially with custom cities like Osgilliath; however, this is the only positive aspect of the game.
The sound quality is horrible -- mostly badly ripped from the movies, or poorly edited speech from M2TW. It's echoey and not very nice to listen to.
The textures are ok. The problem is, they use a gigantic amount of polygons to achieve an effect similar to that of the vanilla models in the base game. The cities are horribly optimised as well.
One of the most ridiculous "features" are the attempts at AI balance, relying on silly scripts to give the AI benefits (for example, spawning massive armies outside their cities when they're besieged and other silly benefits).
Why am i forced to also install an ugly and unwanted water modfication along with this mod? No reasoning behind this? I thought not...
I'll stick to Rome's LOTR Total War mod, thanks.
There is a great need of balancing in this mod.
First off, you need to keep the AT-guns of the naval infantry at the same damage and rate of fire as the other AT options.
Also you really need to nerf the tanks of the Soviet, a T-34/76 (or 85) can easily bounce a 88mm shot from a Tiger and they take almost no damage at all from the Marder III tank hunter. The tanks are really easy to get and cost few resources, so they need to be nerfed. The IS-2 is just ridiculous, it can take double the damage than a Tiger or Pershing and cannot be penetrated from the front by any gun except the static 88mm. It can easily beat a Panther or Sherman with its side exposed. The damage of all the guns on those tanks is incredible, much more damage than their so called equivalents. SU-85 also bounces 88mm shots and can take a lot of punishment even though it is supposed to be fairly weak in armour.
The Molotovs or incendiary grenades also need a hefty nerf seeing as they can hurt tanks like the Panzer IV. Both T-70 and T-90 are supposed to be light tanks but they can still take very heavy damage (about two rounds from an artillery piece, Priest or Hummel, direct hits). The command squads are way too easy to get early on and they are equal, if not better, than rangers, paratroopers and knights cross holders.
Other than that the textures look good and I like the new maps and units, although some maps seem to have very few manpower points.