This is a little Indie side-scrolling game and even though I described it as "little" it's got a good 40 levels in it all with challenging physics related puzzles. You fly a small UFO around a pleasantly bleak landscape and abduct helpless humans who are wandering around the landscape. The game gets significantly more challenging as time goes on with your finite fuel supply and the inclusion of military defense turrets that you have to avoid and dodge past!
In terms of its graphic style it's very simplistic in that it uses silhouettes, I have seen people describing the style as "similar to Limbo" which personally I have to disagree with, being that the only similarity between the two games is that they use an almost exclusively dark palette. Also of note is the soundtrack, which is extremely pretty and instantly exudes a sense of foreboding and adds a surprising weight to the game, considering its side-scrolling and "arcadie" nature.
Overall, I feel that this game is fun, solid, little time killer that offers a real challenge as time goes on with tight skill-based gameplay and a pleasant simplistic aesthetic. For £2.99 this game is a real steal and will at least keep you occupied for a few hours!
Fun concept and good potential, but the engine still needs a lot of work. The graphics are just terrible and unclear, it needs to be easier to place blocks on sides (because how else are you getting across islands?), and the rendering needs to be less, weird. Good concept though, fun as a basic shooter but still needs a LOT of polish, also maybe a more fun gamemode like rush or team death match?
-Works only with Windows right now [my observation]
-Decyphering Deutsch makes these [spoiler] so hard to deal with.
I am not up for putting those docs through a translator.