This game has place to go, and those places are sky-high.
I give it and 8 for its potential and for its gameplay, but it would be a p if it wern't for the food issues.
I'm really glad they addressed the suicidal soldiers in the latest patch, but if anything, i just want food management looked at, and made MUCH easier. i had like.
I like the game, but the only way I can beat it is by hiding in houses, and even at that I still take massive amounts of damage, Its very fun but extremely hard I cant beat the level where you start out with about 30 ammo for your gun, the bullets go through the zombies sometimes, and there to laggy but I still love the idea of the game.
Nice, short mod! :)
I'm not going to judge this by its length, seeing as not all mods have to be several hours worth of playtime.
The mapping was ok and there were some nice detailing put in (like the pidgeons near the end).
When teaming up with Barney there were some minor logical flaws. For example why would he run from cover to cover when the strider was obviously busy making short work of the rebels? And when I followed him hot on his heels, he still shouted "This way Gordon!" as if I wasn't following him at all. When we reached the gate, and Barney is left on the outside, it was as if the Strider was patiently waiting for the dialogue to end even though it had a clear line of sight to Barney. Then after finishing Barney ran straight for the Strider, ignoring the cover completely, being shot to pieces as he went, which is not only unlogical but also inconsistent.
The voice acting was decent, although somewhat monotone and wooden in overall. The voice fit Barney well, but technically the acting could've been more alive. I also noticed that the volume of the voice actor was very low compared to all the other sound in the game, which should be tweaked if a patch or add is made to the mod :)
Weapon and ammo placement was a bunched up in strategic locations instead of being sprinkled through the map, which kind of broke the flow of the game instead of helping out as they all marked the beginning of a new enemy wave. Some larger caches are nice, but the item spread could've been better.