Through the Portal is a wild, mesmerizing experience into the wildest of worlds. Daniel, the protagonist of Amnesia, said that this other world consists of "spiraling towers, endless deserts, and impossible geometry". This mod took that statement and ran with it. Incredibly rich atmosphere and the story is quite interesting. A must have.
Of all Amnesia campaigns I've played, Abduction comes closest to the quality of the original work. It resembles original Amnesia and the atmosphere is just as amazing. Excellent gameplay quality all around and good length. The final boss fight could have been designed a bit better, but in the end this is a great custom story.
Love the game, Mine Craft kind of took over the whole idea of blocks. Making every game that had blocks known as a copy which makes it harder on all of the other games. This game is also cutting down on the blocks by making circular models, craters, for example are very well done. The game overall is unbelievable for just coming out of alpha.
This is fun. It's a tactical game with random luck. The humans, the yellow dots can run in the good direction or bad. Some are even shocked that they walk back to the zombies. Every level has it's own set of weapons. With those you need to rescue enough humans to succeed the mission. how many weapon types / unit types, a lot!
The graphics are simple, but the tactical aspect and randomness of human behavior makes this game fun to play.
6 euro is kinda expensive. For 4-5 it should be an instant buy almost everyone.
OK, Alex keeps on optimising the White Scars.
Each new version is getting closer to WS's Codex.
Good work Alex!! I like the effort already!!
I just would like to suggest you should use landspeeder SQUADRONS
as well. White Scars use them a lot, and each squadron consists of 3
members. With multiple upgrades, this will give a good boost to the
Keep on improving the SCARS!!!!