I'll admit this can be a chore at sometimes, but in my opinion, this is decent enough to play. It has its boring parts: a maze, fighting on low health and dying all the time (those medkits really should give you more health), timed sequences that are hard to do, or waiting for the flashlight to reload...
Lets start from the beginning: The story. If you know anything about horror, you’ll know H. P. Lovecraft. If not, look it up. You can get his whole works for free off the internet. Even though I haven’t read his stuff, I can tell you that the mod’s story is pretty much in the spirit of H. P. Lovecraft if I learned anything from Call of Cthulhu.. the characters are supposedly from his books although have very little dialogue. Regardless it is an original idea for a mod. But the story is merely a background for the levels, the story tries to interconnect these levels together but they seem rather random when it comes down to it.
Reading the books in the game are the highlight of the mod, and are important to follow this story. The spells are a nice addition although I barely used them.
This mod is somewhat a total conversion. All weapons are changed, and most of the characters. However, you’ll also find some original half-life characters and zombies.. which looks out of place, and also detracts somewhat from the story.
While there where flashlights in 1928, the elevators don’t make much sense in that time period. The only place it belongs,is later on, when you’re in the city of Yith. It’s an advanced civilization, a couple of million year’s ago. While original and in style with the year 1928, the weapons can be a bit annoying too as it takes about 3 headshots with the pistol to take down cultists and their reload times are painfully long.
There are some surprises (Snakes/Big Monsters). Some of the boss fights require some keen observing but the rest is mostly gun fights. I like the locations even if some levels are bland.
To summarize, it could have been better.
Very unique and beautiful physics-based game. Well worth trying out the demo, if only to look and marvel at the sights and sounds :)
As other reviewers have pointed out, it becomes very difficult and I would be impressed if anyone managed to finish the entire game.
*Exact recreation of Red Alert.
*Default models, and textures used.
*Use of Multiple Allies, and Soviet Factions.
*Slow to medium paced game play.
*Funding Portioned (Stops spamming, and maximizes strategy).
*Very well designed.
*No error's during launch.
*Good in game mechanics.
*Exactly what you want to see with a Recreational Mod of the Past.
*Improved AI from original Red Alert Games.
*Great opening trailer, and Menu Screen.
*Fun to play
*Needs Campaign (Could do without).
*Buzzing sound if not using high model textures.
*Could use instruction for none-modders to create maps with, The Red Alert Models.
The game has simple but very nice looking graphics reminicent of the 16-bit days. The music is nice aswell but the gameplay isnt up to the same standard.
Its a platformer. but it lacks the fun factor of the big games in the genre. This mainly is due to one thing... Tardy camera. Instead of being constantly centered on the player it lags behind abit making jumps between platforms harder than they need to be. This is especially annoying when a missed jump can kill you.
There is no limit to how many times you can die, you always respawn at the spot where you entered the area. But the respawn isnt instant like in super meatboy, the camera scrolls from the place of your death to your player. You can actually die again while this is happening believe it or not because youve already respawned even if you aint in the cameras field of view.
The story is also so bad its bad, dialog is the same. But who plays a platformer for its story.
This mod is extremely good, maybe even the best bfme 1 mod out there, It adds an entire, fully complete dwarf faction that blends in perfectly with the other 4, there are a TON of maps that are all extremely well made, and nearly all units have been re-skined and look amazing. I would definitely recommend it, cause it's only going to get better with each update.
After waiting years waiting for the sequel to the game Duke Nukem 3D comes Duke Nukem Forever, the Halo-like based game which you get into Duke's steeltoe boots once again. This time the aliens led by the devious Cycloid Emperor, which was killed in the first game, return for revenge on Earth. All I can say is that the plot isnt as impressive as it looks but the effects, game AI and physics make it all good. Anyway, the game begins with what any other comedic game would begin with; taking a ****. You then proceed to the very very detailed remake of the last boss battle from the original DN3D.
As you continue through the building, as Duke is a superstar after DN3D, you can mess around. Anyway the games fascinating in a way no one could figure out and so we continue the game until you make it to the second boss the Queen Alien. After that you dream of being in a strip club and must collect some sexual items before going to get a lap dance from some chick. Anyway to end the rest of the game completly good with great landscape and detail. So I end my review giving Duke Nukem Forever a 9/10...doesnt mean the game isnt bad, the game does have long loading screens, multiplayer thats awkward and of course to top it off...annoying characters. I like Duke Nukem Forever doesnt mean you need to love it or hate it. You can like it or hate it in your own way no matter what the reviews say...so I'm Kritter reporting out.