A good overall level with both strong pros and some detracting cons. The first thing I noted were the first few notes in the beginning that set an uneasy mood that not even the actual story for Amnesia had managed to do. The other thing that it did particularly well was managing scarcity in the amount of physical scares so that even the slightest voice echoing in the background was enough to make you jump. In its proficiency, it cleverly utilizes a torch as a graspable light source when your lantern fails you, and also introduces the fastest damn monster you're likely to ever see in any map. The only cons I could find were the very short loops of background music that became quite rapidly irritating in their monotony, and that any object one needed was likely to be found in a completely obscure place that could have someone scouring for hours as a player's own paranoia turns their brain to tapioca. All in all it's a good level that knows not only how to set a mood, but also how to emphasize it with very well placed events, and only suffers from what could be considered nothing more than annoyances.
Wow, first of all. Thanks, your game is GREAT. I love it.
The gameplay are very well designed, full of good and fresh ideas. The under-water parts are simply stunning and ground gunfight are really fun. The bossfights... They. Are. Awsome. THANKS, I had not felt that kind of "stress" on a singleplayer game since quite a long time.
In my honest opinion, your game can without problem rivalize with AAA games.
Keep up your good work. :D
This story is incredible! It is almost as good as the main game of amnesia (although it is only about an hour or two long). The pacing is excellent, building up slowly to the truly terriying stuff. The atmosphere is great, making surprisingly effective use of silence (the total lack of noise puts you on edge, in anticipation of a jump scare). The story is very good and well told, a bite-sized little tale that wraps up very neatly with no loose ends. Plus the environments are gorgeous, the blueish-green light coming from the windows being a particularly nice touch. The puzzles are effective, if a bit simple. My one complaint is that is uses a lot of locked doors, and presents a lot of them to you at once, leading to a bit of confusion. It isn't much of a problem, but keep it in mind if you ever make another custom story. You sir are an excellent game designer, keep at it!
A great mod, one of the scariest experiences I've ever had with a game (right up there with Amnesia: The Dark Descent.) It doesn't feel right to call this a mod, it acts and feels like a stand alone game (I actually bought HL1 just to play this mod).
The gameplay is great, it scares the crap out of you in the beginning, and keeps you on edge (you don't actually encounter a monster for quite a while). Has a nice balance of true horror and jump-scares. The limited inventory space also add to the tension, as well as the use of save stations, forcing you to soldier on to the next save station when you'd really rather "fear-quit."
With all the good things I have to say about this mod, there are a couple problems I have with it that keep from giving it a 10. First off is that you can't save in Co-Op, or at least choose what map you want to start out on instead of having to restart the Co-Op from the beginning each time. Another problem is that I had to restart the game at one point because I had no syringes, the game refused to give me any, and I had barely any health left, and was forced to fight Carcass (well not really forced, but I certainty wanted to fight him.)
Overall a nice mod that's being well supported, and there's very little negative things I have to say about this mod.
PS: That face that pops out and scares the crap out of you in the beginning when you have the camera will make you jump out of your seat every time, no exceptions.
Fast paced? YEAH! Epic dogfights? F*** YEAH. Most fun I've ever had on size 64 singleplayer Gulf of Oman? No doupt about it. Classic mod, great music, epic minigun addition and many very good details. This is a mod with some real style. The first trailer I saw on YouTube introduced me to my current favorite band. Wow, more to praise...
Wonderful game. The art style, play style, and humor feels indie; great indie. The in-game style changing mechanic is a unique aspect and is more than just for aesthetics, which makes it even more fun.
Try the demo. You'll fall in love.