So far we're playing alpha/beta, so I'm rating that.
The developers are involved with the community, seem to really love the original X-COM universe, but add their own twist and/or improvements. Time did not stand still, so why waste those new ideas. Fans of the old game seem to agree that these improvements are welcome, and don't deviate from the original intention of X-COM.
I haven't played the orignal. With some similar experience with Jagged Alliance (one of my top 3 games, together with the orignal Fallouts), I can say I like Xenonauts. Even in this early stage, I can see where the devs are taking it. And it's nice.
For those Jagged Alliance lovers: You won't be able to lie your soldiers down, hang on to a ledge, or order tons of gun variants. In stead, you get (destructible!) buildings with many levels, weapon technology you research from fallen aliens, prone position and a cover system. Every cover is destructible. Of course a concrete block takes more pounding then a wooden fence, I'd rather see the fence go up in smoke then my body armor.
The game is hard. It is playable, but it'll take an experienced gamer and tactician/strategist to take it on in the higher difficulty settings. If you enjoy farmville and platform shooters, go away. If you've played Civilization to the wee morning hours, this game might just be for you.
What's a game without atmosphere? The soundtrack is mysterious and spooky. Ambient sounds will hopefully follow.
Judging from old forum and Desura posts/reviews, the game development progresses steadily. Every 2 weeks to a month adds new features and removes bugs. By the end of summer 2012 we'll probably see a release, which will feature a lot of stuff that we did not yet encounter in this stage. Good thinking devs - the original beta-testing fanbase has a lot of cool stuff to remain surprised and optimistic about!
So, take out that wallet, and show the cash when it matters - in the development phase! Gem in the making, we need you!!
I can say,that this is one of the best mp2 tc ever!
Yep it have bugs,but tc with same sizes can't be absolutly bug-free. some models need more work, but all of it i forgive cause it's realy only big tc for mp2 in last years. Nicely done! fix some holes in models and it was perfect.
Great ideas and very interesting concepts but flawed execution. This game goes from awing me with all the new items and the new repair system and actually making SEVA suits and armored suits completely distinct from one another to causing me to pull out my hair in frustration at the many bugs that should have been caught by the beta testers. Very simple stuff like weapons and armor causing CTDs when you upgrade and/or equip them. Were they using the same testers that Bethesda and Obsidian use? At the very least I hope that the author/s chews them out for missing such obvious stuff that I and others found out during the course of normal gameplay literally withing hours of launch.
That being said I cannot wait till the bugs are squashed as I see alot of potential in this mod but as of now its a somewhat lackluster release.
The game starts with a female singer that has a nice and clear voice. She voice acted also in one of the fighting games. You might remember.
Lots of options during talking and if you like you can romance of of the many characters.
The game let's you choose where you want to go, the main story is one line thought, no side quests.
RPG elements. Choose special attacks as you like for every character in your party and equip armor as you see fit.