In your first custom story this was really great and entertaining. One of the most where player talks much and think a lot before you can act.
Really great mapping, lighting was okay maybe some improvements for dark room parts.
Scares was okay, nothing original but enjoyable and creepy, scenes back and forth was my favourite thing in this story, you really success that part if you do something previous room and go back, you'll get surprised and something is not right this was good thing.
I'll give 8/10 Good job man!
Dear Esther is a beautifully told, but tragic story set against the ghostly backdrop of a deserted island as a lost soul walks towards it’s finality.
Nice moody atmosphere prevails as we travel ever onwards discovering new things and puzzling over the strange symbols on the rock walls as the wind howls.
Desolation abounds this deserted isle and even a journey through its bowels revels no other souls. Breaking out into the stark, moonlight on the cliff shore our tales seems more urgent as we ascend amongst the graffiti scrawled rocks, along cliffs we had spied so long ago, towards a beacon seen from our landing jetty as our tale began.
Our journey ends here. Was it real, a dream or that final journey taken by all souls?
A beautiful soundtrack, a well crafted location, great sound and excellent narration makes this tale a wonder that I have experienced many times now. A great way to relax after a hectic day!
Fantastic survival sim with retro-looks and modern gameplay. Zombie apocalypse combined to roguelike-genre works well and makes you "live" the terror lurking all around you. Every playthrough ends to your death and there's no way to avoid the inevitable. Your job is to live as long as possible by hiding and crafting or to die with guns blazing, your call.
The Game is way too easy, both in difficulty and game mechanics.
And it is missing some love too.
It has no intro.
And for example the heartbeat that you constantly(!) hear does not increase in volume and/or rate before the zombies eat you, or with their number.
Or for a new skill they just tell you:
"The cops radioed their sniper buddies"