A zombie mod with exceptional potential. slightly buggy melee combat due to fighting more than one deadboy is a pain in the arse, but it is in beta so i can overlook that fact. frantic combat with real survival elements not that ******** dead space resident evil 5 knockoffs that think adding zombies makes it survival horror, despite your massive piles of bullets. the gunplay works well, though maybe slightly laggy or is that just my laptop. In all i would much rather play this all weekend than most of the samey crap that gets pushed in our faces for 45 quid all year not because NMRIH is free but because it matches the real terror of a zombie apocalypse without **** tons of ammo. although i would cut the survival modes area health, its just frickin annoying.
I'll try and keep this short.
Immediately I was awestruck with the level of detail this mod provided. The general thought through the mod really intruiged me and I was hoping that the mod would become a blast to play. One of the legendary HL mods that you remember for a long time and even talk about when you meet other modders.
The story too is great, but there are some logical holes that degraded an otherwise nice story. For example, [SPOILER WARNING]
After getting to egypt he says he needs to find a weapon. 20 metres later you come across a perfectly good axe standing in a piece of wood. But you're not using that, instead you have to find a combatknife that is hidden inside a sarcophagus with no hints of it being there.
And not to mention the German resistance movement being in Egypt. Not wholly impossible, but weird strange them operate in Egypt on a rumor.
I'm also not a very big fan of 'trial and error' puzzles where every error means instant death like the spiked floor.
The biggest beef I have is with the difficulty and the Voice acting.
The difficulty is so unforgiving it's one of the things that made me quit before I got to the end. I felt that in my case it wasn't worth the frustration to make it to the credits. In particular I hated the Stealth section. The viewlength of the enemy plus the blink of an eye they spend to see you made that section hell to pass.
The voice acting. For one the technical quality difference could be smaller. Almost all the microphones used were of varying quality, and the colonel in particular used a VERY bad microphone.
The main character sounds like a cheery WW2 commercial announcer with almost no emotion or development stirring behind his shell at all.
In general the voice actors sound wooden and non-immersed with their character or situation.
I know for a fact that the quality on voice actors here on moddb has increased by tenfold if this was the most professional cast you could get back then.
awesome story line but a lil too scary for my taste but the multiplayer system is great and sadly there are no multiplayer servers to play on people need to spread the word but This is chuck norris approved due to all your hard work and we hope you continue working on this game
I've played a few games in my time, and I can say I've never seen such an amazing game as this. When I saw this I immediately dropped my brand new copy of The Elder Scrolls V. It shattered into a million pieces when it hit the ground, almost as if to symbolize the superiority of this game. In fact, I'd suggest this over any game ever made, hands down. It's just that good.
You start your adventure as the mysterious dog-in-a-costume hero, battling the evil Jokker who has stolen the princess. I don't want to say too much more about the story, as I don't want to give it away, but over the course of your adventure you'll run into surprise twists, meet fascinating characters and run into a variety of villains. The enemies are numerous, going into literally almost the double digits, and their AI is challenging without being unfair. The game can still be difficult at times, as the game favors a checkpoint system and so if you die, you'll have to restart at that checkpoint. The graphics rival a James Cameron film. I mean, Avatar doesn't have s*** on this game. The beautifully crafted scenery definitely isn't taken from stock images and backgrounds. Similarly the character models were exquisitely crafted. It reminds one of a finely crafted mohagany coffee table in terms of quality. Like the Rolex of character models. If I had to find one flaw with the game I'd say it's the length. While I had hoped for maybe ten minutes of gameplay, I beat this one in about seven. But there's plenty of replay value to be had, and I suspect you'll be playing this masterpiece dozens of times.
Bonus features include the original A Day at the Lake cover image and a remastered version of the game. While I usually don't go for remastering games, this one does it fairly well. While not the best remastering ever, it certainly adds an artistic touch to the game.
In conclusion, this game is absolutely amazing. I suspect in time it will be hailed as one of the all time greats. It is a must play.
When I started looking for BF2 Mods, AIX was the first one I saw. After failures with other mods, I went straight to this one. I absolutely love it to bits. I like all the new additions, but some of the maps are hard to run on my Vista, such as the conversion of Greasy Mullet. Otherwise, there is nothing that can drag this mod down a rating from 10/10. Absolutely awesome.