Some weird decisions gameplay wise after the near perfect first and second encounter.
Mostly disappointing bosses, over use of hitscan enemies at some point, infinite ammo crates, serious lost its double ammo, overall difficulties seem to all have the same amount of enemies but the worst is definitely the "explosives only" enemies.
Still a great game, but a step down compared to the previous games.
From a technical stand-point the game is really gorgeous.
As a rougelike it's a great game, one of the better ones out there. The humor is top notch and the system is well refined. I like the movement with the wasd keys. One of the larger stumbling blocks in others are the obtuse keyboard controls. There are some troubles with the isometric view as it might be hard to tell where you are in relation to objects behind others. The crafting element also makes the game fun.
as a program it's a bit lack luster. it's technically multi-platform as it has windows, mac os x, and linux support. But anything but windows are treated poorly. I can't tell if it's on purpose or if they have no idea on how to make a game on linux. The supplied library's for the game lack support built in for features needed for the game. Libsdl-mixer is compiled without support for ogg which is what the game uses for sounds and mikmod support which controls volume control. The monster database is written for windows in that is mostly not case sensitive like linux is for file name's causing random crashes even on the latest version 1.0.9 requiring you to go to the forums to find a patch to correct dozens if not hundreds of such case error's and manually apply it on the console. All in all it screams of gas-lamp games of having either no knowledge or no interest in the platform. I would rather they ignore linux then just do a half baked attempt. Not to mention they put it as a 'stand alone' game on the humble indie bundle but gave no way update that very buggy build, which forced people to either re-buy the game via steam using wine or desura if they failed to get the keys as well.
It's a great game, spoiled by some lack luster support.
edit: as of verson 1.0.9b if you buy the game for linux they will only send you the windows version you must force desura to downloat the linux32 bit version to get both 32 and 64 bit. but oh the fun does't end there. it seems these guys don't know that you must MARK scripts and binarys as 'executable' or they won't work.
I'm not done with this mod yet. However, I feel like I've played enough to offer a complete opinion (and I wish I had more text characters with which to give it.) This mod is incredible; incredibly made, incredibly flawed.
Made: I adore the atmosphere; so much that I can scarcely quantify my adoration with an explanation. I adore how eeriely uncanny and plausible the vast vistas of desolation and future decay feels. I adore how it bravely wears its politics on its sleeve without actually shoving it in your face, a masterstroke of subtlety. Nothing feels grafted into this world, a world where the machinations of progress itself feel grafted onto every aspect of human life, and often for the worse. I adore this sense of danger and mystery you've so deftly crafted; words cannot describe how I felt, walking onto a ruined street and being genuinely fearful for what lay ahead, from the strange and terrifying things I would face to the sheer dessication the path ahead promised. I adore how unique this has been.
Flawed: The story is practically nonexistent and, when it's there, shockingly opaque. C-zom has more eloquently summed up my misgivings. Strangely, I don't really care, although this mod is in painful, desperate need of subtitles. I don't understand half of what any of the characters say. The shooter sequences are staggeringly inefficient and clumsy (dealing with the Combine-stand ins was almost never fun. Those robots, though? Golden. Amazing. Terrifying.) I feel like I have to do a puzzle every five seconds, for all the obstacles and obtuse paths you shove in our way. Again, that last point is not always a bad thing; I enjoy having to think on my feet. Sometimes.
Any other mod would receive at least a 7 for the above flaws, if it were a normal HL2 mod. But this is not normal: it's something special, horrifying, and ultimately unique, and for that it deserves a 9. Well done.
Not like anything I've played before, in a good way. I enjoyed the mysterious mood. The dialogue and cut scenes were interesting. The art style’s great. I love how you navigate the world. It’s like a mix of walking through the level and looking at it through photographs. Some symbols have cool effects. The length seemed appropriate for the game. Wish there was a little more depth to the gameplay but overall it’s a nice experience.
Well this mod is quite interesting and boring at the same time. You won't have seens anything in this mod before. It has some fresh ideas and uses many new models and skins. The voice acting seems to be good, too.
But as you've read it before, the gameplay is a mess. You need a lot of time to find the right way and the worst thing about it is that you even don't know what you're doing or where you're heading. Another negativ point is that the crosshair is missing, there should be definitely a way to aim with the weapons.
I didn't play the whole mod. I've stoped after some levels because, I've knew that this mod should last many hours to play through. The gameplay is just pain, but I think the dev can fix that.
The numerous ******** that fill in 1 is pretty much just people that want to get rid of competition, which is understandable as this mod is no doubt the best historical mod out there for Warband, even with the bugs, glitches and so on (it is a beta after all, don't forget that part). Download it, you wont regret it.
The most criative kind of gameplay you will find out there, is portal's.
I bet no other video game company had the same creativity than valve did, excelent gameplay, excelent voice acting, Loved the sondtrack, my favorite was "self esteem fund" and the turrets are cute and annoying because they love killing you :3
NOW THE BAD SIDE, the game its kinda short, and most test chambers are easy.
Ill give it a 9 bcause it deserves it :P