I'm not very impressed with this mod. But that doesn't mean I don't have hope for it. So far, there isn't anything I haven't seen before. And the Empire and the Rebels share the same units, which wasn't a good idea. At least I feel that way. You need new kinds of units. And I'm willing to help you model some new ones if you wish.
The music's forgettable, but doesn't get on my nerves, so I can excuse that. Also, it may be my monitor, but some of the levels I've played so far are too dark.
That aside, the art style is simple yet enjoyable, the gameplay is fun, and there's a level editor, so it's fun despite its flaws. The only major thing it's missing is a multiplayer mode. THAT would really make it a long-lasting purchase.
I've found I need to switch between diagonal movement (the default) and isometric movement on occasion, but that's just a matter of pressing F6. (Diagonal movement is most comfortable, isometric movement is much better for not falling off ledges.)
The ability to gain mines which will earn you money even when you ARE re-playing an old level really appeals to my desire for "play it however you want" games and to the thread of "grinding nut" in me. Some kind of stats view showing what levels I haven't completed and how (boxes found, secrets found, etc.) would be nice though.
As far as weapons go, I haven't got many yet, but I love how the shotgun is implemented (an actual spray of weaker shots gives me a distance/accuracy/damage trade-off that I can easily understand and wholeheartedly accept).
I'll adjust my rating as I play through the game but, so far, here are the flaws I've noticed:
1. Press escape to pause, forget, click "Exit". It won't ask if you really want to lose unsaved progress.
2. English is the author's second language and it shows in the use of "propeller" rather than "propellant" in the weapon upgrade dialog.
Like I said, fun but it has a few flaws to fix. A solid 7.8 out of 10.
I rate this video game a 9 for its customizable nature and amazing 2007 graphics from the Unreal Engine 3, what stops it being a 10/10 is the fact that there is little content added into the game, no unique characters, they all look like they have been taken out of Gears of War, the story is good, but it should not be in a arena shooter like Unreal Tournament, it would have been better to name this Unreal 3 or Unreal Warfare, although 2007, a tool kit being made by L-mod United Kingdom called the ShadowEdge Editor V0.5 aims to bring UT3 up to date with the future, using L-mod's powerful ShadowEdge Physics Engine (a 2012 engine), UT3 will look even better than the UDK.
I rate this engine a 9, it is very good looking, well advance and perfect for making 2012 video games, I was going to rate it a ten but I have seen better looking engines like my ShadowEdge Physics Engine, the Game Engine used for Call of Duty: Black Ops (IW Engine) and the improved RAGE Engine used in Grand Theft Auto V.
To me, the Unreal Engine 3 is still great but has been around for awhile now and newer engines are being made and are surpassing the UE3 graphics.
I have played this game only once and yet i still like it. Now at first it was very laggy but in a whle it wasn't. very good game indeed and if you look at it you might like it! Not only that but the graphics are good to. If you like tank games or games where you drive around and your perspective changes then this is definetly YOUR GAME! have fun