This is not a very good engine. It is claimed to be very difficult to use, which is totally inconvenient. It took one DICE employee a week to compile a map in this engine. What good is an engine if it's only good for the consumer. Not to mention other game engines are far more powerful and superior than this. This engine does not have real-time destruction, in fact all it is prescripted animations. Even the Source Engine is fully capable of real time destructible envronnments Not to mention that games that are powered by them don't look very good. Battlefield 3 "superior" graphics consist of a lot of "shine" and unrealistic lighting. There is no colour in the game. BF3's colour scheme consists of semen white (The new Medal Of Honor is no exception and suffers from the same thing). How can BF3 have the best graphics when it has a terrible art design. Truth be told, Bad Company 2 looks a lot better than BF3. I would go as far as to say that the new Counter Strike looks a lot better than Battlefield 3. The only reason why the game has so much hype is because sheep like Angry Joe and gamers a like keep following each other, praising the graphics so much when the game doesn't look better than The Witcher 2 and Crysis 1 and 2. I would go as far as to say the The Call of Duty series has a better art style than BF3 and MOH:WF, and that this is a very sub par engine.
It's a lot of fun trying out different styles of music in this game. There is a distinct difference between playing Swing Jazz songs and Slamming Brutal Death Metal in this game and it's awesome to explore.
The gameplay itself is very satisfying and has some mechanics which gives it extremely high replayability. The ability to upgrade the weapons on your ship (the projectile effects also improve as you upgrade) adds much depth and it's an awesome feeling to see your firepower increase over time. The addition of rare weapons motivates you to scour your library as well (I have a rare megablaster and at level 3 it now has 1000 firpower :O )
I give it a 9/10 only because of some technical problems with mouse control which I and others have encountered, making the game quite difficult at times but nonetheless enjoyable. Definitely worth the $10 and then some.
Okay i will admit that i do like the arena type feel to the levels of this mod. This mod is a good difficulty test. And the difficulty seems to get harder each level which is good. But there are some parts that are SO hard that i had to cheat. It seems like the creator got a little too carried away with placing TOO much entities. Also there are a LOT of parts where you have to noclip just to get past areas that you NEED to access. Overall, though i have found numerous flaws with Kill All Greenpeace, i can't tone down the 6/10 i'm giving it becuase i really liked all the arena type feel to the levels.(though most levels had some pretty ameteurish design)
I had no trouble with this running on Steam. I blasted through it Hard mode which actually seemed fairly easy in some sections. I don't know if you coded the enemies to be less accurate but they certainly had trouble hitting me.
There are just a few things that bother me about this mod that kept me from enjoying it fully. While the old school find key to open door, rinse and repeat method was fun to return to, it managed to be less intuitive in this mod. Maybe with some custom voice acting or some kind of colour coding would have made things more obvious. Also, the models included aren't great and the left handed weapons genuinely broke my concentration at first. Mapping isn't great and a lot of it blends into one long dull corridor after another.
Could have been better, but could have been much much worse. 5/10 for you. :D
Death after death after death... This game isn't for those with a short attention span. But how rewarding it feels when you get to the next checkpoint you've been trying for who knows how long. If you liked Super Meat Boy, you might like this one, the common factors being a 2D game and often seen death animation. Just expect to get a few flopwards before any actual awards. Yeah, those are granted to you after failing miserably for several minutes. The level feels super long and the checkpoints seem to be so far, yet so close. The game supports (at least) the XBox 360 PC Controller and, just like in SMB, it just feels right to play with a controller.
This is a fun game to play, be it home when you're bored or on a long bus trip with your laptop. 3 difficulty levels will keep you busy for a while, unless you hate playing the same level over and over again. The story is, well, there, but it's nothing deeper than life.
This game is mostly for the challenge junkies. I bought it from the "Gone fishing" Indie Royale bundle and got two Platformance games for the price of... Two. And a few other games. The game has tons of potential and I expect this won't be the last one. Maybe one day the levels won't be sold as separate levels.