Graphics are nice ( but not competing with other nicer twin stick shooters)
Gameplay wise, it is not slick for my personal taste. Let me explain:
If you go left then right (D --> Q) the ship continues to move to the right for 1 to 2 seconds, for a twin stick shooter this is awkward.
Even when it turns, instead of an instant backflip, the ship first does up, then left. Leaving you on another "lane". Every movement is based on a grid.
Its the same on a controller.
Overall its not a bad game, but I whish I would have been more informed about the gameplay before purchasing it.
+ oldskool platforming
+ straightforward combat
+ difficulty (it can be hard for the non-oldskoolers)
+ excellent 8bit gfx
+ a lot of variety in the game environments
+ great overal character design
+ oldskool 8bit stuff, can't go wrong there !
Insanely addictive and heartpounding.
Left 4 Dead 2 is a HUGE improvement over the first game.
There are many new weapons including MELEE weapons.
Yes, you can now chainsaw zombies or crowbar them "Gordon Freeman" style.
The maps are huge and expansive and most are not linear like the first game. I found myself getting lost countless times my first time through.
There are new types of zombies that are immune to certain weapons and elements. This makes the game fresh and exhilariating.
There are so many campaigns to choose from! If you beat all 5, you can buy DLC's (downloadable content) for even more campaigns which to me, is a huge plus.
The graphics have been revamped. Water takes on a more realistic glow and is quite creepy during nighttime campaigns.
To add even more fun, there are new gamemodes including Realism, where you can't see each other's outlines, making it easy to get lost and killed.
Extremely fun to play and beat, every single time.
Left 4 Dead is awesome the first time through.
Only during the first time through.
After beating every campaign once, the game becomes boring and overused. The environments are always the same, with the same rooms and same weapons. Nothing changes except maybe the placement of weapons.
The enemies are a nuisance and sometimes ruin parts of the game. Examples include all four survivors being attacked by special infected at the same time, leading to an instant game over.
Multiplayer too becomes boring because nothing new is brought to the game. It's the same maps over and over again.
I give the game an 8/10 -- losing 2 points because I stopped wanting to play it after I beat it once.
I've never said that about a mod before.
Nightmare House 2 is comparable to Cry of Fear, only scarier.
It has a plotline too, the plot just isn't as clear the first time you play through. It still makes sense afterwards and is very shocking the first time, if you understand it.
It's a dark, gloomy game with many jumpy moments.
You'll never have a second to catch your breath before something else happens.
The voice acting is marvelous. It's very believable and makes the atmosphere so much more terrifying.
9 / 10 -- losing a point for its unclear plotline.
Cry of Fear makes you do just that; curl into a ball and cry of fear.
The gameplay mechanics are very well done and make you feel more helpless than powerful.
The story is complex and shocking, leaving you gasping one minute and crying another.
The monsters are horrifying and creepy. They make you scream. They hide in corners. They hide in shadows. Sometimes they even limp around in daylight.
The ending makes you crave more. It makes you want to play it over again.
The best aspect is the atmosphere. It makes you shiver, shake, rattle and roll around. There's always a feeling that something is right behind you. It's quite simply terrifying.
This mod is easily a 10 of 10. Recommended to all horror fans.
Though it can be buggy at times, the factions and options avalible to you in the world give it a great replay value, and the freeplay mode in the end seals the deal, and allows you to freely explore the zone and build your arsenal of weapons.