Very nice production.
Megabyte Punch is a sidescrolling beat-em-up game where you can attach the parts of fallen enemies to your character to gain new combat abilites.
Graphics are great, music is great, and gameplay is tight and responsive. Some of the level design is a little obfuscated and makes exploring every nook and cranny pretty time-consuming, but the environments all have their own subtle style, and scripted battles are paced nicely throughout.
If you're ever played Nintendo's Super Smash Bros. games, you will feel immediately at home with the gamepaly. The more damage enemies have, the farther and faster they fly when struck. When they hit something hard enough, they explode, at which point you can grab their parts and attach them to your own fighter.
It's extremely tight and fun to play, and the local multiplayer is awesome. You can play co-operatively through the story mode, or brawl in Super Smash Bros style arenas, where falling off is the only way to die. Obviously online play would be a nice bonus, but sadly it isn't supported.
This is a great little Zelda "clone". I hesitate to call it that, but as far as the basic mechanics go, I would say it's about accurate. You, Young, go around exploring the world, uncovering mysteries, fighting enemies and solving small puzzles. The aesthetics of this game are fantastic and the diologue ranges from dark humor to puns galore to deeply profound. The music is dynamic and relaxing. The only problem I have with the game is a lack of motivation or plot explanation. I feel plenty motivated to explore the world because I'm curious to see what it holds, but there's no real driving force behind it. No emotional attachment or impending goal. And what is given is weak and forgetable. While these driving forces are non-memorable, the same can not be said for the rest of the game. It's worth your time and your money.
Graphics looks much much better than console version. Sometimes there are very nice lighting and shadows. Story is good, First time since 1986 we can play proper story in this franchise, Most of all I like multiplayer It is much better than AVP2010, it has nice dynamic and tension, many upgrades and other combination stuff, you can build your own soldier and xenomorph, and it is much better than Natural Selection 2 also, not boring( to me NS2 became boring very soon), it has nice graphics, many ways to play it, in the begining you must uprade your xenos to make them stronger, because they are rather weak on first level. Well if you are fan of Aliens and also wanna play better multiplayer than AVP2010 and Natural Selection 2. This is the game for you. Well i belive patches will fix all problems, yes its undone a little bit, but i dont understand why someone gives 3 out 10, at least multiplayes should get 8 of 10.
1) Enemies shooting hundreds of bullets but having just a few in their pockets
2) Stamina decreases too quickly, considering the emission rate that's a frustrating combination
3) vendors not buying unique products if their usage is below 75%. Trust me a vendor would buy a f2000 even if it were below 25%.
4) cave textures are terrible, some terrain/concrete textures too.
It got a good story and it scares the **** out of you. Its a good game I can tell. You have to do puzzels and escape monsters. And the most fantastic thing about this game, is that it got mods. You cant stop playing this game its allways some mods you have to try. But this game is worth the money
this Mod will be a extravaganza in all of Call of Duty 2 realism mods and i would advice if you could recruit some Call of Duty 2 Single Player Campaign mappers ... its like create a campaign with maps from real battles from 1939-1945 ... anyway its just my advice ...... Keep up the good work !!!