This game is so fun and easily modifiable. You can make changes from not needing food to no weapons! You can do anything you want in the game from hunting survivors and looting them to making a fort full of food and ammunition to live out the last of your days. With the low price of this game I think that all zombie survivalist lovers should buy this game!
I like Poisonous. It's one of the better custom stories I have played. The story is believable and the atmosphere eerie. It really lets you immerse yourself into it. The puzzle where I had to rescue Rachel from the rising water was frantic and my heart was pounding.
However, I couldn't beat it because the ending was bugged. I would get the blackbox error whenever Rachel stopped talking after I rescued her and the game would crash.
Other than that, it's great. The only problem I had was that there was texture clipping in some places and that I couldn't finish it. I give it a nine out ten.
Gameplay: This should probably fall into two segments: Combat, and Puzzles.
The combat in short...it has too many weapons, given the length of the mod you will be unable to utilize them all successfully. The guns are okay in this aspect, and you should be able to find uses for them always, although you'll be using the pistol the most due to its abundance of ammo. The melee weapons however are way too many. The Sledge hammer is useless, and once you get the knife, I doubt you'll be using any other melee weapon.
Now onto the puzzles: I actually enjoyed them quite a lot. There aren't that many, but all have their solutions hidden subtlety in places which aren't extremely hard to find if you try. Best part is they will make you feel like a genius when you solve them, which is what I think puzzles should always have implanted in some form.
Horror Aspect: I have to say the opening segment of the mod is one of the creepiest things I've ever played for some time. It set up as a great taster for what might have followed. After the game starts the front half will start to build-up more, and more as you figure out something is wrong with your world; I thought this was done well too, even if it did have jumpscares (Which were effective ones BTW).
However after the mod passed its halfway point...I don't know. the sense of tension was all, but gone. There weren't even any mildly disturbing moments anymore. I can't help, but feel the developers just rushed out the ending segment without putting much thought to it. To make matters worse, the plot, and buildup was never resolved, at least not in my book. Which brings us to the next part.
Plot: Oh man, oh god, oh man. I don't even know where to start with the plot of this mod. It is obviously the greatest con in the entire mod. I did not find the story gripping. Motivation was very weak throughout.
For the entire first half of the story, you have no idea what you are doing. You aren't even given a basic premise to go on about.