this is not minecraft!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! there are million of type of gdr and that are not final fantasy because they have monster,there are a lot of type of rpg but they are not a copy of diablo3, this is ispiration,a good ispiration and now i wanna buy this for have it on Steam also,support indie and dont say this is a copy of blablablabla,play it for the game inside...
Sorry for the english i'm italian
This is an amazing mod. Incredible work.
The only reason that I didn't give it a 10/10 is because I was really frustrated with the impact that the damage increase has in some parts of the game.
I found myself reloading way too often when I got hit by anything at all unless it was a particularly hard fight, because if I didn't, then the hard parts just felt way too hard. Some monsters I feel do not scale properly with how it works out. For example, I reloaded from imps more than just about any other monster because their jumping attack does 2/3 of your health. This is a really ****** feeling to have when you spot a leaping imp and then one second later you're almost completely dead because you have no time to react.
The biggest thing I don't like is the amount of guaranteed damage that some monsters seem to have. If you don't essentially have precognition as to where a revenant is going to attack from, then the minute he sees you you're almost guaranteed to be dead because of his insta-kill homing rockets. I don't think revenants should feel harder than a boss monster like the mancubus. I like that everything is harder, but I don't think every single monster that isn't a zombie or spider should two shot you, or at least make you want to reload after being hit once.