This game has many bugs and problems that you might expect from an alpha game and so based purely on its potential times its finished product its a 10. I love how we are starting to see an indie game movement of small teams focusing on gameplay with just enough graphics for it to make sense, but also be visually pleasing.
PZ is such a great game, there really isn't much more to say about it. I would really like to see multiplayer added, knowing that it will be added in the final version makes this game that much better. There are many things that could be imporved and im sure they are, but aside from all the small things this game would not get less than 10/10 from me.
Great ideas poorly executed.
Texture clipping, gameplay issues, game breaking bugs.
Just a little art gallery to walk through, whose art style reminded me a bit of AoM Nightmare levels.
The messed up video playing later on is nice, but since it's no original work, I can't add points for that.
Tips for chapter 2: Make the player faster, work on texture clipping issues and bring more gameplay into it overall. Doesn't have to be enemies, but a puzzle would've been nice.
After playing EVIL I felt the game was rather empty compared to the amazing things I saw previously. Such as the enemy models. No where in the game did we see them nor had to run from them, or even fight them, instead all the player did was walk through a demented art gallery (which i loved the art style, it was awesome) maybe there was a reason they didn't include them, maybe not, I'm not sure, i didn't see anything on the news page. Any whom, the jumping was not so good and i had a issue where my mouse sensitivity was very high, and was unable to change it within the games options.
A fun playthrough. The game is short, but that is a good thing. Just as I was getting bored with it, I finished.
As others have said, the gameplay is all basketball based, but that doesn't it keep it from being innovative and fun. There are a few parts that I felt like I only beat by taking advantages of glitches, but the story made me work through them.
this game is off the hook i like how it has killer graphics and don't lag my laptop which is 3yrs old most games with this kinda quality cause so much lag i can play it i love how u can get capital ships don't have one yet for single player but only 400missions to go give or take
I still think some people have trouble installing it, but, i guess they try
onto how it plays, i was playing about a good 6 hours straight, with no breaks
i didnt car ecan only save at a space station, i can tel they tried hard, and i can only say I am haveing fun.
I wont try multiplayer yet thouhg, becuase to be honest i dont like multiplayer, in borderlands 2 was forced to play multiplayer unless u was like, the best player
So i play this, and it reminds me of borderlands 1, wher u plau for fun
We all agree, good space RPGs are well missed. When I saw this game, I thought my prayers had been answered! But for a RELEASE, version 1.0, This game is SO GLICHEY. The amount of visual bugs is astounding. It needs way more polish, and the collision/explosion FX need alot of work.
Zero Ballistics is in many ways a good game, let me explain some of them.
It has nice graphical quality, the detail of water and landscape are really nice and very good, for this reason some computer may lag, but you can change those graphical issues on options.It's not perfect though, I noticed some bugs and glitches, for example if you look to the trees away you will see some kind of disorder and many colors on it's texture. That's really annoying, but it comes back to normal if you get close. When you kill the oponents you gain the possibility to get upgrades in the menu, which makes the multy even more fun.
The controls are pretty easy to learn, they are good distributed along the keyboard and you can change your skin, weapons , secondary weapons and special powers. One detail I really liked is the system of recovery of hp. You destroy trees to regain hp, that's real useful since there are many trees on the scene. The multiplayer is a tough thing to play, it has many problems with the connection.
For me it is an awesoem tank multy game, it sure has it's problems, but that won't blind your gameplay.
Much has improved in the CoD series. People complain the series needs to be like MW2. Why? Wasn't MW2 pretty much the same as MW1 except for better graphics? I think you people need to give more credit to Black Ops 2. They did a lot of risky moves. Such as multiple ending campaigns. Now we have a good reason to go back and replay the campaign. Multiplayer is stayed the same but AI has greatly improved that they actually go and do objectives. Now modern shooter games cannot have a poor excuse of technology not being there for the AI, it can and will be now. I think many fans are too critical in games nowadays. Oh look, BF3 is awesome and CoD sucks. How about this, BF3 has issues too. OMG! I never knew that! Hint hint! Server issues still apply on BF3 and the only best BF game I have played (and many fans agree) is BF2 and BF 1942. Bam! Eat that BF fans! Eat it!
Now back to Black Ops II. Great game. Zombies is a lot more interesting and can allow casual players/beginners and pros to change difficulty and extra settings for it. Graphics have really improved by a lot. MW3 has been actually criticized to the not improved graphics. I think BOII has done a good job. Do not attack a game for its graphics though. A good game actually doesn't even need a lot of "cool effects". I still play DOS games still and DOOM 1 is still fun with its low-res. So do not attack a game for its graphics but look into the gameplay mechanics. Is it stable? Is it attractive? Does the control appeal? That is the main key. I do however wonder why they aren't or didn't leave out a MOD editor? That's how you get popular on sales. Not just cause its a famous series but the mod editor allows US, gamers, to expand ourselves and the game. Giving unique ideas and giving gamers experiences on the work force which might lead them to a higher career into game career. :)