Zero Ballistics is in many ways a good game, let me explain some of them.
It has nice graphical quality, the detail of water and landscape are really nice and very good, for this reason some computer may lag, but you can change those graphical issues on options.It's not perfect though, I noticed some bugs and glitches, for example if you look to the trees away you will see some kind of disorder and many colors on it's texture. That's really annoying, but it comes back to normal if you get close. When you kill the oponents you gain the possibility to get upgrades in the menu, which makes the multy even more fun.
The controls are pretty easy to learn, they are good distributed along the keyboard and you can change your skin, weapons , secondary weapons and special powers. One detail I really liked is the system of recovery of hp. You destroy trees to regain hp, that's real useful since there are many trees on the scene. The multiplayer is a tough thing to play, it has many problems with the connection.
For me it is an awesoem tank multy game, it sure has it's problems, but that won't blind your gameplay.
Much has improved in the CoD series. People complain the series needs to be like MW2. Why? Wasn't MW2 pretty much the same as MW1 except for better graphics? I think you people need to give more credit to Black Ops 2. They did a lot of risky moves. Such as multiple ending campaigns. Now we have a good reason to go back and replay the campaign. Multiplayer is stayed the same but AI has greatly improved that they actually go and do objectives. Now modern shooter games cannot have a poor excuse of technology not being there for the AI, it can and will be now. I think many fans are too critical in games nowadays. Oh look, BF3 is awesome and CoD sucks. How about this, BF3 has issues too. OMG! I never knew that! Hint hint! Server issues still apply on BF3 and the only best BF game I have played (and many fans agree) is BF2 and BF 1942. Bam! Eat that BF fans! Eat it!
Now back to Black Ops II. Great game. Zombies is a lot more interesting and can allow casual players/beginners and pros to change difficulty and extra settings for it. Graphics have really improved by a lot. MW3 has been actually criticized to the not improved graphics. I think BOII has done a good job. Do not attack a game for its graphics though. A good game actually doesn't even need a lot of "cool effects". I still play DOS games still and DOOM 1 is still fun with its low-res. So do not attack a game for its graphics but look into the gameplay mechanics. Is it stable? Is it attractive? Does the control appeal? That is the main key. I do however wonder why they aren't or didn't leave out a MOD editor? That's how you get popular on sales. Not just cause its a famous series but the mod editor allows US, gamers, to expand ourselves and the game. Giving unique ideas and giving gamers experiences on the work force which might lead them to a higher career into game career. :)
This game should be called "Free headache"
I found almost nothing good about it, that voice is annoying as hell. And it had no real story, and the jumping controls were awful.
Now, I need to give it a fair judgment right? The idea was solid, just not done well,it's a mash of random scenes that don't reveal anything about why this is happening and the story. Now, not all games have to have a story to be scary right? While it would have been good if you had started the players out with no knowledge what-so-ever. But then gradually reveal the story, but no, it was just a game about walking.
Now some other things that should have been better
The models: I don't know if it was meant to be the style it was, but they just seemed like a dark texture, and a messy, brightly lit face on the head, the only model that was pleasant to look at was Slenderman, however he seems out of place in the game (and don't get me wrong, I'm a huge Slenderman fan)
However, it did scare me at times, but it just seemed rushed and not well thought out
My final word is that, this game being brought by the same people who made "Insert Title Here" you are experimenting with games, and I like that, but you should try to make a solid project before you play with the elements you are making, because without experience and a VERY well thought out plan, they will flop. A rare example of a experiment game becoming a success was the Stanley Parable.
So finally, try thinking about what you are planning to release before you make it and try to make a solid, fun game, even if it takes a long time
Un excelente juego. Contiene una historia mala, pero completamente decente, la cual queda opacada con horas de excelente gameplay, divertido, entretenido y bastante bueno. Manejamos a Gordon Freeman, un científico con mantequilla en los zapatos y que pelea contra montones de aliens. No es algo muy original ni nada muy novedoso, pero funciona, ¡Y bastante bien!
// An excellent game. Contains a bad story, but completely decent, which is overshadowed with hours of excellent gameplay, fun, entertaining and quite good. We drove to Gordon Freeman, a scientist with butter on shoes and fight with lots of aliens. It's not very original or very new, but it works, and very well!