Mass Effect is the best RPG I have played since Knights of the Old Republic. It is in the same ballpark but certainly not the superior of the aforementioned Star Wars game. It has very engaging gameplay and an A+ storyline and voice cast. The game also looks great and plays smoothly. It does have some minor downsides – atrocious inventory system and some tedious missions but overall is a great game that blends traditional rpg elements and 3rd person shooter mechanics.
Certainly worth purchasing and playing, however the vast improvement of its successor shows that this was not a perfect game.
The fact that this game is free continues to amaze me. Alien Swarm is a top down shooter that feels like futuristic Diablo II to a large degree. You fight off hordes of aliens with your friends in order to complete missions that require teamwork skill, and sometimes a little luck.
The game has RPG elements – you level up and get access to new gear, there are four character classes, and multiple characters within those classes to select. This game should be a popular addition to any LAN party or group of four people. I certainly think you should download this and play it regardless of which game genres you enjoy.
Plants vs Zombies is flat out incredible. No if, ands, or buts about it. A terrific and charming art style combined with a simple yet addictive gameplay method and rpg-like arsenal progression collate into arguably the greatest casual game I have ever played.
Audiosurf is a strong music/rhythm based game that features gameplay that consists of a mix of Tetris and racing. One of the strongest indie games early in the “Steam Era” it is a must for anyone who loves just plain listening to music. However the advent of games like Beat Hazard have dethroned Audiosurf as the defacto king of computer music games.
A.R.E.S. is a great looking action platformer in the vein of Metroid or Castlevania. It features excellent artwork and graphics that look great on an HD Monitor or television. The artwork is also original and the hand drawn artwork is high quality. The music industrial/techno type beats bring out the atmosphere of the game well also.
Unfortunately all the fine artwork is hampered by so-so gameplay. The main character moves around clunkily and is not very much fun to control. Also the upgrade system requires playing levels multiple times in order to get all the upgrades and secrets. This "trick" has always been a way for developers to pad their gameplay hours statistic - it's a stupid mechanic that represents laziness and lack of creativity.
If you absolutely LOVE these style games you may want to pick it up. Otherwise I would just view a trailer video and you've seen pretty much the best parts of the game.
The Multiplayer feels like much of the same (Not necessarily a bad thing; I enjoy a few quick minutes of dumb fun from time to time) and Treyarch's texture artist needs to be fired out of a cannon, but Black Ops presents the best, most intriguing CoD campaign yet. If the gameplay wasn't so scripted, I would be all over this game. Unfortunately, the gameplay itself relies too much on popping in and out of sights to pick off dumb enemy AI before you get thrown into explosive QTE's that would make Micheal Bay blush. Also, some missions just seem extraneous and offer zero contributions to the actual story. Aside from the story, the next best thing added to black ops was Combat Training, which throws you into classic Call of Duty multiplayer with bots. It's very basic on the outside, but whoever was in charge of this needs to be given a medal. All of the features of online play are included, sans hackers, quickscopers, and little kids. The AI in this gamemode are also very intelligent. While not being omniscient, the AI will communicate with each other and operate on Last Known Position Tech. They will rush, flank, and provide covering fire. It feels like what Call of Duty multiplayer was meant to be. Zombies aren't my cup of tea, but Treyarch put a lot of work into this gamemode, and it is much improved over the mode's debut in World at War. It's much more akin to the excellent Zombie DLC maps for Treyarch's last game. This mode boasts a hearty dose of humor, and it's just as fun to watch as it is to play. Unfortunately, this mode has a bunch of exploits that ultimately turn into several hours of grinding.
This is a very well made mod, featuring many awesome weapons and gameplay.
I have never played the original, but literally after 2 days of playing it I found my self to be pretty good at the game :)
Sadly, the most people I ever see playing is 13, including ALL the servers.
Hoping 2.0 will attract more players
As it stands with the 0.5 and 0.5.2 versions this mod is broken and not worth downloading. I'm not saying this to be a ****, but I hope you guys work on it and make a better mod because I switched back to vanilla.
Many descriptions and dialogue options are missing.
Traders don't seem to want to buy anything. Picky about weapon/armor condition (which is normal) but just refuse to buy unused ammo/grenades/other equipment like in vanilla.
You get robbed, so even though you can't get much money you can't keep it anyway. This would be a great game mechanic if there was a bank or safe way to store money.
New sleeping and water mechanics are great ideas, but done poorly. The player starts to fall asleep way too fast. Simple script edit needed.
For the sake of "realism" some weapons arbitrarily weigh more/hold less ammo when original weight specs were accurate to begin with. So it is another annoying and pointless game change.
You can drop the thermos and PDA, but you can't buy replacements. If you lose them you are screwed. So they should be non-droppable items or you should be able to buy replacements.
Weapons with longer barrels should have slightly higher base damage. In real life 12 ga out of a 28 inch barrel will do a lot more than the same out of a 10 inch barrel.
Mutants appear to be bulletproof. It takes magazine after magazine to do any damage.
I like the LURK-style bullet-based ballistics. I love the random anomalies. I love the new suits. I love the new items. And I think a lot of the problematic changes can be made into excellent gameplay improvements with minor tweaks (like a bank account or tab you have to pay for to avoid robberies). But for the listed reasons I got frustrated and quit playing within 30 minutes. That tells me it needs improvement. It's fine if a game is harder. It's not fine if a game is harder because of unrealistic, arbitrary, unfair, poorly thought-out, incomplete or just plain broken gameplay mechanics.