The game itself is already amazing - it brings the Star Wars universe to gamers with a very much complete and immersive combat experience that most other Star Wars titles could not provide (FPS and TPS elements, along with the Hero system and space combat).
But with the advent of so many excellent mods, the game's continuity and replay value are ensured, which is the #1 hallmark of a classic. And as with the original Star Wars movies, the classics are always the best.
This is something AWESOME! Each chapter is better, than previous... and it's only make it more awesome. Cool story line, mission's, that can take you to limits... and tactics, that they made out of 3-rd part... i just don't know enough English word. Keep it up guys!
Well, I was definitely pleasantly surprised with this one...
-Story: A tad cliche, but well structured and had a good sense of pace and direction. Especially with horror, it's easy to either be plain as vanilla, or get carried away and throw in too much crap where it's not needed. You kept your story straightfoward but kept enough side-stories and defining notes and areas to give a sense of exploration. There were a bit many notes when you get to the library, but I suppose that's unavoidable. I'd recommend some audio flashbacks or something to get some of the exposition out of the way. But where you used audio, you used it well. 8/10.
-Gameplay/Puzzles: Well structured and thought out. Nothing particularly memorable, but they never felt tedious or anything. There were a couple of situations where I found dying to be a lot easier than getting myself out of the room otherwise, but that was in the original too. A couple of glitchy moments, but only 1 that crashed the game. 8/10.
-Atmosphere/Scares: This is really where your mod shines! Originally I was thinking the house was going to be small and plain, but with the insanity moments and simple lighting/set piece tweaks it really stood out. The library was also done equally well, with the hallway picture moment and the staircase scene being awesome and scary. This is one of the most important things to any horror game and you nailed it. 9/10,
-Overall: Got nothing bad to say. Fantastic job. The game started a little slow, but quickly picked up pace and drew me in with the atmosphere changes and unfolding plot. Never a dull moment really. I ran into 2 glitches (the 2nd which crashed the game and put me back about 20 minutes), but they've already been mentioned by others, and really the fact that I played back to where I was right away is just another testament to how good it all was. Looking forward to your future work, and thanks for the great CS! 9/10.
"An innovative, original and entertaining experiment." - I wouldn't say this was any of those things. It's a bunch of badly programmed crap strung together in a way the developer thought was deep or mysterious, but is just boring. There is no point to this. As a programming experiment, I'm sure the developer learned things, but this wasn't worth sharing with the world.
Excellent game; took me off League of Legends for days. Game appears very polished with very few bugs being found. The gnome task managment system is very strong. Military options are also strong with customisation being possible down to inventory slots and individual/squad tactics.
Once you have played long enough to the point where your soliders are all becoming fully equiped with steel, there seems to be little to do. All games come to an end, but it would be nice to get some more content at that late stage in the game. Although, this point for me was around 40h of gameplay.
Metal armour/weapon forging isn't worthwhile compared to the speed in aquiring items through killing attackers and stealing theirs; I would like to see armour/weapon crafting become more conveinient or enemies dropping less items.
I really like this Alpha , even if seems to be released a bit early for my taste ...you still can spend hours in crafting and programming your robot . While its easy enough to put together cool robots in a sorta "lego" style (although sometimes parts just dont wanna join and keep bouncing off each other) , the programming part is a bit to console based for me and i hope the devs will add a interface version for that in the release game , even if just optional . Overall i dont regret spending money on this .
It was fantastic. Strange yet amazing art style, funny characters and some 5 star jokes in this game. It was also strangely touching for what it is. Gives you an outlook on life and death. It's quite hilariously disturbing but never takes itself seriously. Thanks for this game. I love it.