The games art is fantastic, even in alpha although there should be wider ranges in stats for planes and different types of missiles and buildings. Although i would like to see when going up to to water the water splashes up behind, i think that would be cool.
Gentrieve 2 is a fascinating experiment in procedural generation. Gameplay is 3D Metroid-style -- a room-based FPS platformer -- but genre is less important here than the ideas the game presents and the mood it effectively sets.
In the style of roguelikes and dungeon crawlers, each play-through provides a unique experience through random generation, right down to the texture of the walls. The aesthetic is refined (dark, retro-futuristic) and I'm constantly propelled by my curiosity and eagerness to get a glimpse of the next area.
Phr00t is chasing an ambitious idea and emphasizing all the right elements.
All in all a very Knight Rider mod for GTA: SA. Still not super stable in my experience (which is understandable as it's in beta) and some features don't work perfectly, but the fundamentals are firmly in place (turbo boost FTW!) and overall it seems very nice. : DD